yeah can confirm this is an issue, we'll get a fix for it, thanks @TARNevermind, think I figured it out. Had my medstart and end set to 0, lol. But Breather still does not fire in hunter mode until he rests.

Last edited:
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.

yeah can confirm this is an issue, we'll get a fix for it, thanks @TARNevermind, think I figured it out. Had my medstart and end set to 0, lol. But Breather still does not fire in hunter mode until he rests.

im having the exact problem
/war debugpulls on once and it will tell you why that it skipped pulling that mobprobably upgraded your aura, but still had your old myrmidon's aura active? just click that off (i don't think we back ported some aura logic to check you don't have an existing one)Hi guys, how do I prevent the spamming of Chamions Aura.
we talked on discord and this is what the situation was!probably upgraded your aura, but still had your old myrmidon's aura active? just click that off (i don't think we back ported some aura logic to check you don't have an existing one)
well there is TankBandoSwap macro --- I do have plans on adding some *very* basic bandolier options - the problem is so many folks have so many different circumstances they want to do X or Y that it is pretty cumbersome to have options for all of those things - but in the future i will be adding some very basic optionsim not sure if this is already a feature but it would be awesome if there was a setting where you could have the war switch between dual wield and sword/board depending on mob count/named love all these plugin's cant wait for shaman
!${Me.Bandolier[Shield].Active} if your sword and board bandolier set was named "Shield"the cwtn plugins don't do anything with accepting or not accepting rezzes.Is there a problem with rez accept atm? War is not accepting rez but accept is on

Thanks!~there is still the eq bug where there are "phantom/ghost" windows so mq2 doesn't know a window is there that is, and sometimes that needs that character to either reload their ui or restart their client from desktop
so you want the ability to toggle this off?Could we get a choice for wade into battle please
i mez w/ a bard and the war is not checking for mezed mobs before he fires it which is breaking mez a toggle would be great i guess i could raise the aoecount, i was not aware that's what it checked velks mission farming collections is tuff when mez gets broke when ya have 8 mobs on ya :P thanks man.so you want the ability to toggle this off?
looks like we actually need to adjust it to correctly fire using your AOECount anyhow - because as of now it doesn't check against your aoecount (which it should)
our wade check still checks spawn in radius of you against how many you have on xtarget so you're not going to fire wade if it might aggro additional things you're not fighting
however - if your thought process is "the buff lasts for 1 minute and i might now be in an area that I CAN aggro stuff where i wasn't when i casted the buff" i can see the point.
lemme know if the fix with being able to manage it with aoecount setting fixes, or you the part 2 is what you're talking about
wade is only hate - no damage.i mez w/ a bard and the war is not checking for mezed mobs before he fires it which is breaking mez a toggle would be great i guess i could raise the aoecount, i was not aware that's what it checked velks mission farming collections is tuff when mez gets broke when ya have 8 mobs on ya :P thanks man.
hmm then i need to find what is breaking mez seemed to me that was it im running precision not expanse aoe's off on zerker bard not using shout, I thought wade would break mez my mistake.
- Fixed issue that Wade wasn't checking our AoECount
I am having the same issue.Very strange, using mq2war in pullerTank mode, when i start it it pulls mobs in the arc i defined, once done with mobs he sits then when mobs repop he doesn t pull. But if i restart the mode, it pull again.
Seems that i am not the only one to have that bug.
View attachment 23796
we're looking into itI am having the same issue.
can you try with a 360 radius and see if it acts as it should?Nope my war was sitting after all mobs in his arc radius, mob repoped , he didn t not pull, i tryed that command and nothing appeared like that
I am not at home now but I had this same issue this morning with using the arc but last night I had no issue with a 360 setting.can you try with a 360 radius and see if it acts as it should?
chat made some adjustments to pulling with regards to checking arc, and there might be a hiccup there
Pulling HotFix
