- Joined
- Oct 18, 2013
- RedCents
- 2,776¢
For anyone complaining that your paladin nukes aren't going off, 100% of the time casting spells while using a two-handed weapon is a DPS downgrade, unless you are running the Thunder of Karana AA. I don't know if this plugin runs that or not, or how often it tries to nuke etc, but the only time I had a nuke spell loaded on my paladin was in ToV, and I would Doctrine since it was fast-casting and meant for large undead damage. Since ToV, I have replaced Doctrine with Splash in my KA.ini for extra healing/curing if needed, since there's hardly anything undead in CoV (some CS othmirs), ToL (ME vampires), NoS (shadeweaver skeletons), LS (LI NW corner undead).
I only use stuns if I don't have a healer, or it's something specific like Captain Kar in the Final Fugue mission.
Depending how much mana you're using on nuking when you should be just swinging your weapon, do as Chat suggested above and use that BYOS setting and make your own spell lineup.
I only use stuns if I don't have a healer, or it's something specific like Captain Kar in the Final Fugue mission.
Depending how much mana you're using on nuking when you should be just swinging your weapon, do as Chat suggested above and use that BYOS setting and make your own spell lineup.

