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As Maskoi said only MQ2Path can do this. But boy does it do it well. I did mention to @brainiac about maybe adding it to nav at some point. But that was like months ago and prolly been a forgotten thing by now. But path can do that very thing for you.Is it possible to record your characters path as he moves and make that a walk-able path on the mesh? I been working with Meshes lately and that just seems like it would be awesome if you could, instead of trying to create a path manually.
Uninstall / reinstall sounds like a good option right about now.
Worth a try.
I don't use IsBoxer and never have. I also have never had any of the issues you are describing. I did have followme issues but some awesome peep here fixed it last patch. I would try removing IsBoxer and trying vv without it just to eliminate a variable. If all works well then reinstall IsBoxer and go from there.
Are you launching MQ2/IsBoxer from a batch file or other script? This sounds like a working directory issue.
the new mesh updater is one that @wired420 has put together, many of the meshes @Denethor curated specifically for explore.mac --- so if you have custom meshes for zones that do specific things, it might be worth it to *not* overwrite your stuff (like i have a few for shiny collecting, for example). but if you need/want generic meshes that function very well for purposes of navigating through/around and for /travelto stuff, these meshes are legitSo, tell me what... What was the new update all about. I guess I am a little under informed. I see that you can now update it with the meshupdater.exe. It also asked me if I wanted to overwrite all my existing files, which I did. Are the old files no longer usable? They files tha ti filled me up with, 522, are they good meshes? So many questions, if anyone has some knowledge that is helpful, that would be great.
So, tell me what... What was the new update all about. I guess I am a little under informed. I see that you can now update it with the meshupdater.exe. It also asked me if I wanted to overwrite all my existing files, which I did. Are the old files no longer usable? They files that it filled me up with, (qty: 522), are they good meshes? So many questions, if anyone has some knowledge that is helpful, that would be great.
Try opening the RedGuides Launcher, going to the Very Vanilla tab, and click "reinstall" or "update" on the top-right.
Once in-game, type/plugin [URL='https://www.redguides.com/community/resources/mq2nav.146/']mq2nav[/URL] load
/nav reload/nav uiNot sure exactly when it stopped working but within the last two weeks and there were several updates. I try to keep as updated as possible and update whenever I get a notice that an update is available. So it is possible that it was an update but since I do not always use Find or use a toon to pull I did not notice the problem right away.Did it stop working after an update?
I double checked and the launcher and it looks like it is set to the right folder. I reset just to be sure and ran the launcher again.Double check your launcher didn't change your install folder.
Just went to log a character into the game to test this and login servers are having a problem. I will try these commands tonight and report an update.Ignoring pluginmanager's red/green, next time you get "plugin loaded" in the mq2window, try these commands:
/nav reload
/nav ui
Ignoring pluginmanager's red/green, next time you get "plugin loaded" in the mq2window, try these commands:
/nav reloadGot me a "That is not a valid command. Please use /help."
/nav uiGot me a "That is not a valid command. Please use /help."
This is a good thought and it would be possible that I some how accidentally toggled mq2nav off. Weird that it is still working on 4 toons however. Thanks for your continued suggestions.Anybody know if mq2nav has some kind of temp disable toggle or such?
Here is something that another user had a similar recent experience and @brainiac had a solution forUpon closer inspection and playing around I can see that MQ2Nav is loading and working on 4 toons and not working on 8 toons. I cannot see anything different about any of the toons except 11 are Very Vanilla and one is MQ2Rogue. I cannot think of anything I would have changed either ini or settings wise on any of the toons. For sure I did not change anything on MQ2Rogue since that sort of takes care of itself and it is one of the toons that is not working. I did delete the mq2nav.dll folder and let the updater repopulate the file. Still getting the same results. This one really had me scratching my head.
This is a good thought and it would be possible that I some how accidentally toggled mq2nav off. Weird that it is still working on 4 toons however. Thanks for your continued suggestions.
Check your registry for this path: HKEY_CURRENT_USER\Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers Remove anything you find that mentions eqgame.exe or mq2nav.dll
do you run it as an administrator? maybe mq2nav.dll crashed and windows appended the flag itself?Just an unimportant followup question, would any of you know why that entry ended up in my registry? What did I do? I don't want to make that mistake again.
Just an unimportant followup question, would any of you know why that entry ended up in my registry? What did I do? I don't want to make that mistake again.
"Well ... I misunderstood it's not free() calls it's FreeLibrary() calls that are ignored ... which only happens when a .dll is released from memory ... the crash is caused by a library that has been released and then the application continues to try to call functions in the .dll that are no longer available ... the IgnoreFreeLibrary basically says don't release the library ... how in the world that affects startup of FSX is beyond me ... UNLESS the library is never released, still active and prevents the loading of another instance of the library ... only thing I can figure ... next time it happens, I'm going to reboot before clearing out the registry entry and try to start FSX ... just to see if it makes any difference. But I'd guess that even if it did run the first time after a reboot, it would fail on subsequent attempts because the FreeLibrary would never get called as long as that App Compatibility Flag was in the registry."
