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MQ2Nav Meshes

Software MQ2Nav Meshes 2019-11-13

Redbot

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Last edited:
Joined
Oct 22, 2010
RedCents
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The Burning Lands Meshes now available. If you want to use them. Open zone.ini in your MQ2 directory and add this at the end.


Code:
[The Burning Lands]
Esianti: Palace of the Winds=esianti
Plane of Smoke=trialsofsmoke
Stratos: Zephyr's Flight=stratos
Empyr: Realms of Ash=empyr
AAlishai: Palace of Embers=aalishai
Mearatas: The Stone Demesne=mearatas
The Chamber of Tears=chamberoftears
 
Last edited:
Joined
Oct 22, 2010
RedCents
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That's what happens when I'm out of cigs and in a rush to get more. I type too fast without looking at what I typed. Zone.ini is correct :p. As far out as I live. If you don't hit the store by 11pm it's an hour drive to the next one and back lol
 
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Oct 22, 2010
RedCents
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ALL Classic Maps have been meshed. This includes being marked with things like water (Least on the ones I did. I'll get around to updating the rest with the same).
 
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Oct 22, 2010
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wired420 updated MQ2Nav Meshes with a new update entry:

Size Squash, Re-Meshes, Authorization for Usage

  • Larger meshes are being redone. These are mainly zones where tree tops are physical objects that get meshed.
    • All files zip reduced in size 14%.
    • Meshes redone received 50-80% reduction in size.
    • Paths now generate quicker in these zones.
  • Many zones have been updated with new tile sizes. I will continue this as brainiac noticed some weird choices in tile sizes on SOME donated meshes.
  • I've authorized this resource to be used in another project (You ALL...
Read the rest of this update entry...
 
Joined
Oct 22, 2010
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wired420 updated MQ2Nav Meshes with a new update entry:

Site redesign

  • Site for meshes has undergone a complete redesign.
    • Option to download single files.
    • Ability to link certain categories added.
    • Search functionality has been started, but is currently unlinked when I'm not working on it.
    • Entire site's content is now generated from a json backend instead of rendering on the fly.
    • Mobile ready (Bootstrap/jQuery)
Read the rest of this update entry...
 
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When I hit the orange download button initially, the number under meshes at top says 0 which, then when I hit the green download button, it gives an error saying page not found.
You probably visited right in the middle of a file rebuild. I worked on it for about 12 hours solid last night. There were many between shrinking meshes and getting rid of now useless files.
 
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Oct 22, 2010
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Site will be broken for the next 5 mins to an hour or two. Depending on how things go. Changing some things to make future modifications for external usage in nav easier.
 
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wired420 updated MQ2Nav Meshes with a new update entry:

Classic Meshes Updated

Were random ones from the previous collection I started with, with some really weird settings. Visually inspected and/or Adjusted settings on every single mesh. Lakes, Rivers, and Oceans flagged on most where one might navigate into the water in the first place. Pack containing only those updates available here.

https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/zips/classic.zip


Will be doing redoing larger expansions 1 per day, and multiple per day when I run into smaller...
Read the rest of this update entry...
 
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Is there some kind of system to vote for which meshes are best without each of us individually doing some trial and error?
It's planned for in the future, but I stopped work on it to work on replacing the RedGuide's updater first (Which I abruptly had to take a 1 month hiatus on because of family business). Once that's complete I'll finish the new navmesh site. Mainly all that's left is copying, modifying, and upgrading some code from the old site into the new version as far as the new version of the navmesh site goes.
 

Sum1

Diehard is a christmas movie
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It's planned for in the future, but I stopped work on it to work on replacing the RedGuide's updater first (Which I abruptly had to take a 1 month hiatus on because of family business). Once that's complete I'll finish the new navmesh site. Mainly all that's left is copying, modifying, and upgrading some code from the old site into the new version as far as the new version of the navmesh site goes.
You're awesome, thanks dude
 
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Oct 22, 2010
RedCents
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wired420 updated MQ2Nav Meshes with a new update entry:

45 Zones Updated

45 More zones submitted by @Denethor

nektulos.navmesh
eastkarana.navmesh
feerrott.navmesh
lakerathe.navmesh
southkarana.navmesh
charasis.navmesh
overthere.navmesh
fieldofbone.navmesh
warslikswood.navmesh
emeraldjungle.navmesh
trakanon.navmesh
swampofnohope.navmesh
firiona.navmesh
lakeofillomen.navmesh
droga.navmesh
nurga.navmesh
dreadlands.navmesh
burningwood.navmesh
chardok.navmesh
thurgadina.navmesh
iceclad.navmesh
eastwastes.navmesh
skyshrine.navmesh...
Read the rest of this update entry...
 
Joined
Aug 6, 2019
RedCents
noticing some zonelines loc's are off how do I fix this? like in lesser faydark shows greater faydark zoneline with a hight of -32000 witch is unreachable?
 

Sic

MQ2 Diplomat
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May 5, 2016
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noticing some zonelines loc's are off how do I fix this? like in lesser faydark shows greater faydark zoneline with a hight of -32000 witch is unreachable?
there is a file in your release folder called "MQ2EasyFind.ini"

this is what the inside of mine looks like

This allows fixes to "default locations" that don't work

Code:
#This file contains fixes for default locations that are problematic for mq2nav to find
# The format is : Zone Long name=Y X Z
[Butcher]
South Kaladim=3145 -180 1.88
[Corathus]
Nektulos Forest=-390.25 -135.46 -63.70

[Crescent]
Blightfire Moors=-880.00 -2760.00 -56.57

[Dawnshroud]
The Maiden's Eye=-711 -2150 30
[DrachnidHive]
Dreadspire Keep=283 1108 451

[Dragonscale]
Fortress Mechanotus=door:6 3724.00 -2364.00 72

[Dreadspire]
The Hive=-1051.00 1410.27 -571

[fieldofbone]
The Emerald Jungle=-2100 -1275 15
The Swamp of No Hope - 1=-3390 951 15
[firiona]
Lake of Ill Omen=1260 3540 200

[Lavastorm]
Solusek's Eye=1113.98 1082.89 -79.32

[LakeofIllOmen]
The Warsliks Woods=4325 1190 47

[lfaydark]
The Greater Faydark=2190 -1200 0
[KaladimA]
North Kaladim - 1=400.25 -260 1.88
North Kaladim - 2=430 330 -17.33
[KaladimB]
South Kaladim - 1=345 -228 3.86
South Kaladim - 2=400 340 -20

[Maiden]
The Akheva Ruins - 2=-2290 95 -160
The Akheva Ruins - 1=-2310 235 -160
[PoDisease]
Plane of Tranquility=door:1 -1180 -1943.63 -58.33

[OverthereTwo]
Howling Stones=door:6 296.93 449.74 -539.28

[PoKnowledge]
Plane of Tranquility=-147.5 -325.4 -151.89
Blightfire Moors=60.03 -149.19 -154.36
The Nexus=451.36 -75.84 -153.5
Everfrost Peaks=894 130 -153
The Field of Bone=-608 37 -153
Toxxulia Forest - 2=611 36 -153
Greater Faydark - 1=811 47 -153
Mountains of Rathe=767 1208 -155

[PoTranquility]
Doomfire, The Burning Lands=264 -2214 -934
Drunder, Fortress of Zek=-152 -33 -618
The Plane of Innovation=door:7 -1538.79 -11.18 -921.24
The Plane of Justice=door:37 -3 -614 -511
The Plane of Disease=1718 -1447 -780
The Reef of Coirnav=door:83 -1169.11 954 -776
Solusek Ro's Tower=door:21 -201.1 19.88 -619.81
The Plane of Health=door:13 -346.28 -1411.06 -932.56
The Plane of Storms=door:15 -650 1186 -931
The Plane of Valor=door:20 -215 -9 -626
Ruins of Lxanvom=door:11 1903 -1110 -887
Vegarlson, The Earthen Badlands=door:82 -1344 2213 -717
Eryslai, the Kingdom of Wind=door:80 829 -687 -615

[Swampofnohope]
Trakanon's Teeth - 1=1760.00 -4526.00 90
The Field of Bone - 1=5597 1200 9

[Trakanon]
Swamp of no Hope - 1=1500.00 4448.00 -275

[Qey2HH1]
The Northern Plains of Karana - 1=-4233 -16483 -60

[SouthKarana]
Lake Rathetear=-8580 1156 5.46

[Greatdivide]
Eastern Wastes=-1775 -5208 114
The Plane of Mischief=door:14 -8266 -205 -957

[Rivervale]
Misty Thicket=-86.14 100 4.06

[FreeportWest]
East Freeport - 1=290 -1730 -112
East Freeport - 2=-100 -1515 -137
 
Joined
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RedCents
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Is there a way to download only these new meshes you updated? (i mean a .zip with thes ein or something like that)
Direct download links
Download
Download
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Download

Links to use with a download manager
Code:
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/bothunder.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/brellsrest.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/burningwood.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/charasis.navmesh 
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/chardok.navmesh 
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/devastation.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/dreadlands.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/droga.navmesh   
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/dulak.navmesh   
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/eastkarana.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/eastkorlach.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/eastwastes.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/emeraldjungle.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/feerrott.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/ferubi.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/fieldofbone.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/firiona.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/gunthak.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/hollowshade.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/iceclad.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/lakeofillomen.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/lakerathe.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/natimbi.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/nektulos.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/nurga.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/overthere.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/ponightmare.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/potranquility.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/skyshrine.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/southkarana.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/southro.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/ssratemple.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/swampofnohope.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/thevoida.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/thevoidb.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/thevoidc.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/thevoidd.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/thevoide.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/thevoidf.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/thevoidg.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/thevoidh.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/thulehouse1.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/thurgadina.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/torgiran.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/trakanon.navmesh
https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/meshes/warslikswood.navmesh
e.g
Download and install wget
Save links to a file
command box: wget -i <filename with links>
 
Last edited:
Joined
Mar 1, 2014
RedCents
701¢
there is a file in your release folder called "MQ2EasyFind.ini"

this is what the inside of mine looks like

This allows fixes to "default locations" that don't work
In addition to those:
Missing entries:
[Butcher]
Timorous Deep=1350.00 3263.00 9.75

[EastWastes]
The Great Divide=-1769.00 6850.00 188.00

[EmeraldJungle]
Field of Bone=-1967.99 5400.00 1.00

[FrontierMtns]
The Burning Woods=-2335 4280 -454.46

[Greatdivide]
Eastern Wastes=-1775 -5208 114

[Overthere]
Frontier Mountains - 1=-6100.00 1424.00 364.00

[provinggrounds]
Riftseekers' Sanctum=-2454.65 -839.01 -309.77
Or the full ini for easy-copying:

#This file contains fixes for default locations that are problematic for mq2nav to find
# The format is : Zone Long name=Y X Z

[Butcher]
South Kaladim=3145 -180 1.88
Timorous Deep=1350.00 3263.00 9.75

[Corathus]
Nektulos Forest=-390.25 -135.46 -63.70

[Crescent]
Blightfire Moors=-880.00 -2760.00 -56.57

[Dawnshroud]
The Maiden's Eye=-711 -2150 30

[DrachnidHive]
Dreadspire Keep=283 1108 451

[Dragonscale]
Fortress Mechanotus=door:6 3724.00 -2364.00 72

[Dreadspire]
The Hive=-1051.00 1410.27 -571

[EastWastes]
The Great Divide=-1769.00 6850.00 188.00

[EmeraldJungle]
Field of Bone=-1967.99 5400.00 1.00

[Fieldofbone]
The Emerald Jungle=-2100 -1275 15
The Swamp of No Hope - 1=-3390 951 15

[Firiona]
Lake of Ill Omen=1260 3540 200

[FreeportWest]
East Freeport - 1=290 -1730 -112
East Freeport - 2=-100 -1515 -137

[FrontierMtns]
The Burning Woods=-2335 4280 -454.46

[Greatdivide]
Eastern Wastes=-1775 -5208 114

[Lavastorm]
Solusek's Eye=1113.98 1082.89 -79.32

[LakeofIllOmen]
The Warsliks Woods=4325 1190 47

[Lfaydark]
The Greater Faydark=2185.00    -1199.00 0.00

[KaladimA]
North Kaladim - 1=400.25 -260 1.88
North Kaladim - 2=430 330 -17.33

[KaladimB]
South Kaladim - 1=345 -228 3.86
South Kaladim - 2=400 340 -20

[Maiden]
The Akheva Ruins - 2=-2290 95 -160
The Akheva Ruins - 1=-2310 235 -160

[PoDisease]
Plane of Tranquility=door:1 -1180 -1943.63 -58.33

[Overthere]
Frontier Mountains - 1=-6100.00 1424.00 364.00

[OverthereTwo]
Howling Stones=door:6 296.93 449.74 -539.28

[PoKnowledge]
Plane of Tranquility=-147.5 -325.4 -151.89
Blightfire Moors=60.03 -149.19 -154.36
The Nexus=451.36 -75.84 -153.5
Everfrost Peaks=894 130 -153
The Field of Bone=-608 37 -153
Toxxulia Forest - 2=611 36 -153
Greater Faydark - 1=811 47 -153
Mountains of Rathe=767 1208 -155

[PoTranquility]
Doomfire, The Burning Lands=264 -2214 -934
Drunder, Fortress of Zek=-152 -33 -618
Eryslai, the Kingdom of Wind=851.869385 -687.500000 -624.750000
Plane of Innovation=door:7 -1538.79 -11.18 -921.24
Plane of Justice=door:37 24.28 -613 -500
Plane of Disease=1703.28 -1437.94 -803.38
The Reef of Coirnav=door:83 -1169.11 954 -776
Solusek Ro's Tower=door:21 -201.1 19.88 -619.81
The Plane of Health=door:13 -346.28 -1411.06 -932.56
The Plane of Storms=door:15 -650 1186 -931
The Plane of Valor=door:20 -215 -9 -626
Ruins of Lxanvom=door:11 1903 -1110 -887
Vegarlson, The Earthen Badlands=door:82 -1344 2213 -717
Eryslai, the Kingdom of Wind=door:80 829 -687 -615

[provinggrounds]
Riftseekers' Sanctum=-2454.65 -839.01 -309.77

[Qey2HH1]
The Northern Plains of Karana - 1=-4233 -16483 -60

[Rivervale]
Misty Thicket=-86.14 100 4.06

[SouthKarana]
Lake Rathetear=-8580 1156 5.46

[Swampofnohope]
Firiona Vie - 1=-4500.00 -2162.50 -3.00
Trakanon's Teeth - 1=1760.00 -4526.00 90

[Trakanon]
Swamp of no Hope - 1=1500.00 4448.00 -275
 
Joined
Oct 22, 2010
RedCents
3,833¢
wired420 updated MQ2Nav Meshes with a new update entry:

Incremental Update Files

By request. I'll start linking archives with update groups. I don't have a list of what was updated the first time but did keep a list of the second for one reason or another so here's the batch from the second larger update. This includes the following zones:

bothunder, brellsrest, burningwood, charasis, chardok, deadhills, devastation, dreadlands, droga, dulak, eastkarana, eastkorlach, eastwastes, emeraldjungle, esianti, feerrott, ferubi, fieldofbone, firiona...
Read the rest of this update entry...
 
Joined
Apr 30, 2019
RedCents
3,189¢
I lied about future incremental updates, and I'm lazy. So, I'm building an auto updater out of some code I already have laying around. Just have to do specific file logic and comparison work, and some testing.
Lazy: sometimes I think programmers are the laziest people on earth then I find myself spending hours automating a task that takes 5minutes.

Pretty please, have a way to exclude certain meshes, playing around with some that I do not want to have updated.
 
Joined
Oct 22, 2010
RedCents
3,833¢
Lazy: sometimes I think programmers are the laziest people on earth then I find myself spending hours automating a task that takes 5minutes.

Pretty please, have a way to exclude certain meshes, playing around with some that I do not want to have updated.
There are two modes. Update all (for newbies), and Select Meshes (which is designed to be run in the tray and zones clicked on one by one as you want to load meshes as needed). So you don't have to overwrite meshes you don't want to if you go that route.
 
Joined
Oct 22, 2010
RedCents
3,833¢
Joined
Oct 22, 2010
RedCents
3,833¢
wired420 updated MQ2Nav Meshes with a new update entry:

Pre-loaded for ToV

Site updated with code needed for Tempest of Velious expansion.

Need Meshes for: frozenshadowtwo, crystaltwoa, crystaltwob, greatdividetwo, velektortwo, kaeltwo.

Meshes Collected/Built: eastwastestwo.

When expansion releases will be able to uncomment one line to have it added to mesh site/updater. Any meshes not submitted by time the files have pre-loaded to my PC I will generate.
Read the rest of this update entry...
 
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