Were random ones from the previous collection I started with, with some really weird settings. Visually inspected and/or Adjusted settings on every single mesh. Lakes, Rivers, and Oceans flagged on most where one might navigate into the water in the first place. Pack containing only those updates available here.
Added Mesh for North Freeport (SK Quest for 1.0/1.5/2.0 Type 20 Augment sends you to old school NFP instance)
Added Mesh for Quest Version of Arena.
Added Mesh for other Old Style Freeport zones as I suspect there are quests that may instance you there as well.
Larger meshes are being redone. These are mainly zones where tree tops are physical objects that get meshed.
All files zip reduced in size 14%.
Meshes redone received 50-80% reduction in size.
Paths now generate quicker in these zones.
Less CPU intensive when pathing.
Many zones have been updated with new tile sizes. I will continue this as brainiac noticed some weird choices in tile sizes on SOME donated meshes.
I've authorized this resource to be used in another project (You ALL already use it) and made some back-end changes/additions to facilitate this usage. If you would like to use this site in your project, contact me via PM and I can supply links to resources that will make your life easier. (Live feeds with links to zips, raw files, sizes, hashes, last modified dates, and admin/mod panel coming soon).
More zones have been updated with water/unwalkable areas marked or meshed out.
Uploader will be added to site for submitting mesh updates.