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well - there were several updates to the windows, so if you have ther berzerkerwnd.xml in your everquest default or custom ui folder you will want to delete them so mq2 can load it from the mq2 ui folder.I got an error when I used /monk show. Says it's missing the monk xml file. /cler show works great on my cleric tho! Any thoughts?
you can type in a number withHi. Just bought this and Mq2war and have had mq2ber for a while.
All are working ok EXCEPT that both war and monk versions ignore my settings for camp radius. I see the red circle for camp radius (assuming that's what that's for) and I see a blue circle which I think is pull radius but it never changes. Typing in a number rather than a cursor drag thing would be great. Esp for those of us on laptops where that bar is a couple millimeters long only.
Another question I have: Is there or will there be a chain pulling option? Basically set a mob health percent, say 30% and pull when mob is at 30% Would be awesome.
/monk radius #My monk pulls so fast it almost feels like chain pulling, except that the monk is always there for deepus. KissAssist is "safer" for pulling, but MQ2Monk is so insanely fast that the KA toons sometimes don't make it back to camp by the time another mob is inbound. Depending on my pull range of mobs, it can sometimes cause problems as the tank is not close to camp enough to engage. I normally fix it by having the Monk on PullerTank mode and the tank on Assist mode to the monk. Odd, but that's my fix for using both methods of automation while I practice my pilates.Hi. Just bought this and Mq2war and have had mq2ber for a while.
All are working ok EXCEPT that both war and monk versions ignore my settings for camp radius. I see the red circle for camp radius (assuming that's what that's for) and I see a blue circle which I think is pull radius but it never changes. Typing in a number rather than a cursor drag thing would be great. Esp for those of us on laptops where that bar is a couple millimeters long only.
Another question I have: Is there or will there be a chain pulling option? Basically set a mob health percent, say 30% and pull when mob is at 30% Would be awesome.
Whats your:Having an issue with my monk on the Puller-Assist mode. He wont go more than a few steps...then auto returns to campfire. And ...sometimes he will take a very long route to the campfire hauling back a lot of mobs.
I can set to Manual ....and he will will not run, but then I have to set him to assist to get him to engage. Any ideas about how I fix that ?
Z radius is the vertical pull radius, 25 is very small, and 1000 regular pull radius. U are likely running to the closest mob that is also within 25 vertical distance. Put that value to something like 100 and i suspect u will pull normalZ Rad is 25
Pull Radius 1087
Group watch is set to healer
the plugin out put window is filled with dps stuff....as I have just been running him on manual.
This only happens if he is on Manual, Chase Assist, or some other mode dependent on others. On Assist or any Puller mode, he should be sitting when listed for endurance regen starting.After rez he doesn't sit on his own to med.
He should and does unless he was just rezzed. Then he stands there.This only happens if he is on Manual, Chase Assist, or some other mode dependent on others. On Assist or any Puller mode, he should be sitting when listed for endurance regen starting.
Been watching it closer. Wolves are causing the run out to mob during pull nonsense. It happens whenever they make him fly up into the air. I don't know what spell or whatever they cast to cause that. Happening in EW. Don't know if Kael wolves do it too.Seems we're not talking about the same thing.
You said you die and don't sit to med. I asked what mode you were in when you die. You said puller assist. Then you said he runs out to the mob, which led me to believe you meant that when you die you are rezzed and instead of medding you run out to a mob.
You appear to be talking about running up to a mob when you are pulling. I'm not.
The issue of running up to mobs even after you have aggro will be looked into, now I'm trying to figure out details of the not resting issue. If both are happening in conjunction with each other then I'm probably going to need a discussion on discord or something as there's a lot of content to cover and seeing what happens would be needed for me to be able to understand what it's doing.
Check your release folder for a file called mq2monk_charactername.iniJust wondering how this works with an INI file. Can you add this to your kissassist .ini file and if so how would you set this up? new to plugins and how they work in an .ini file
no, the ini file for the cwtn plugins just store your settingsJust wondering how this works with an INI file. Can you add this to your kissassist .ini file and if so how would you set this up? new to plugins and how they work in an .ini file
the pull routine has logic that if you get any messages that say something like you can't see your target, or you can't hit them from here before you return to camp, you will run up to them and pop em in the mouth. this is because of the eq situation where the game tells you that you have line of sight on a mob, when you really dont - otherwise you would just stand there and chain try and pull the mob without actually being able to.Been watching it closer. Wolves are causing the run out to mob during pull nonsense. It happens whenever they make him fly up into the air. I don't know what spell or whatever they cast to cause that. Happening in EW. Don't know if Kael wolves do it too.
hrm it triggers the absolute second i cross my endurance threshold i set.not sure if this has been mentioned and i might be repeating but swift tails still not working just wanted to make sure devs are aware


I guess you missed the rest of the post where i edited to show that the changes i submitted didn't get built? We're still not sure exactly how/why that happened, but any of the changes for monk that were done between that 4/12 build and the current were never correctly received/built. so the updates that were done between the 12th and now will be built next update since we've caught it.We discussed this before, that SwiftTails does not trigger. KissBufffs is running, that's not the issue.
April 26th.
And the villagers rejoiced!It works! Thanks so much guys. =)
no, just at health value to stand back - but i'll look into and see if we can do somethingIs there a way to put a minimum time for your monk to stay feigned? Sometimes mine gets aggro and the millisecond he stays feigned does nothing to loose aggro so he goes into this strange looking exercise routine.
it uses Distant Strike AA if you have itWhat do you all use for pulling with your monk?
Awesome. Thanks!no, just at health value to stand back - but i'll look into and see if we can do something
