• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver
MQ2Mage

Plugin - MQ2Mage (1 Viewer) 3.1.52471.11

CTWN/SIC one bug to report (apologies if it's somewhere up above, haven't had a chance to catch-up). Caught both mages 115/live get stuck in a loop trying to hand out weapons to familiars. I forgot to unclick the familiar buffs on war/cler, noticed when I tabbed over both mages were stuck in a loop trying over and over.
adjusted.
 
I have 2 mages, one 110, one 115 and a similar thing happened with trying to hand out pet weapons to an sk pet. Pet was handing it back, and both mages just kept trying to give over and over.

The 115 mage actually mod rodded himself to death too, didn't see it happen, but i suspect it was something to do with the summoning loop and it is probably fixed as of the latest patch. Will do some more testing tomorrow.

Not possible.
In addition to the fact that we have code that checks to see if using a mod rod would put us under 20% health, the game will actually tell you that using the mod rod would result in your death. So for this one I'd need to have some evidence that this happened.
 
- Twincast in gem 10 is casting however i ran into an issue where it used the twincast spell when twincast rk. II was already active.
View attachment 30807

Can honestly say I'm not aware of how it's possible to have Twincast and Twincast Rk. II, with that said, we do have a check to see if we have Twincast, so it shouldn't have done that, unless both landed at the same time, but again not sure how that is possible as I'm to understand it is a self only buff?
 
- Add something that uses Monster Summoning + Reclaim Energy if mana is blow 10-20%? Possibly using Staff of Elemental Mastery: Earth for instant cast Reclaim Energy. This can get your mana up FAST!
pertaining to this, it could use Companion's Suspension to save buffed pet, load monster summoning, cast pet, reclaim and pull good pet back out again.
 
Can honestly say I'm not aware of how it's possible to have Twincast and Twincast Rk. II, with that said, we do have a check to see if we have Twincast, so it shouldn't have done that, unless both landed at the same time, but again not sure how that is possible as I'm to understand it is a self only buff?
Could have been a fluke but ill keep my eyes open.
 
1. Not sure why that would happen. I'd need more information on what happened.
2. Would need to know the name of the AA.
3. You're not wrong that we don't check for free bag slots. But sounds like you'll want to make some room.
4a. All the CWTN Plugins unload MQ2Melee on their respective classes when the plugin loads. You can /plugin MQ2Melee load if you switch to the rogue.
4b. /unload mq2mage is incorrect command. You should use /plugin mq2mage unload to unload the mage plugin. /unload anything else after will unload MQ2, and not a specific plugin.
Thanks for the reply.
1. I tried again with the same mob and it did not happen again, I will let you know more if it ever happens again
2. I reloaded MQ2mage and the level 100 AA was not there sorry I don't know the name I will watch and see if it reoccurs
3. thanks I made room
4. Any suggestions on how to get my rogue to load? it will only come online with MQ not loaded
5 Noted this message with a note to show youEQ000062.jpg
 
Thanks for the reply.
1. I tried again with the same mob and it did not happen again, I will let you know more if it ever happens again
2. I reloaded MQ2mage and the level 100 AA was not there sorry I don't know the name I will watch and see if it reoccurs
3. thanks I made room
4. Any suggestions on how to get my rogue to load? it will only come online with MQ not loaded
5 Noted this message with a note to show youView attachment 30812

Send me the dump you get in a PM when you load the rogue and crash. I can look and try to see why it's happening. I don't think it would be related to the plugin since the plugin doesn't do anything if you're not a mage. But I suppose anything is possible if you're switching from one class to another on the same account.

5. Yeah, Sic caught that one and a change has been made to fix the issue.
 
pertaining to this, it could use Companion's Suspension to save buffed pet, load monster summoning, cast pet, reclaim and pull good pet back out again.
no, there isn't a client side flag for suspended pets, so we're not going to do that. I wish there was
 
no, there isn't a client side flag for suspended pets, so we're not going to do that. I wish there was
I spoke with chat about this. I made a work around for it and decided to share it if anyone is interested.
 
Here is a manual download of mq2mage

LIVE SERVER
This will not work for test. Please do not download this for test server.
post below this has a test version.


PLEASE read the instructions.
1. unload mq2mage on ALL characters that are logged on at the time.
- example: /bcaa //plugin mq2mage unload
2. Download this file and place it in your MQ2->Release folder
- *RELEASE*, not Macros, not Logs, not mq2nav... *RELEASE*
3. /plugin mq2mage load

INI:
MQ2Mage
        - Will no longer use Orb/Paradox during normal twincast.
        - Will no longer display SwitchWithMA in the UI.
        - Shock line will now cast if it's memorized.
        - Fixed typo in PetStance line.
        - AA ModRod, Self ModRod, Paradox, Servant, and Minion lines now all check for you to
        -- make sure you don't already have an item in that lore group on your or in the bank.
        -- Please report to the forums if any are missing.
        - can now use /mage and /mag to issue commands for plugin.
        - We now check for the rank appropriate summoned items.
        - Alliance now checks mobs for the buff from any version of Mages alliance and class count
        -- or force alliance appropriately.
        - Low level characters should once again memorize spells.
        - You should no longer give up on buffing if you don't have a pet, and don't have reagents to summon one.
        - Add Symbiosis line to slap your pet around in exchange for mana.
        - Add Minion and Servant line (Exigent Minion etc)
        -- added a toggle for these. UseMinion and UseServant
        -- added window things, ini stuff, help, blah blah blah.
        -- REQUIRES UseSwarmPet to be on.
        - Added to the tooltip for UseGrpModRod to show it doesn't apply to the AA.
        - PetHeal is now memorized in Gem 7.
        - Fixed a issue with /mag showsettings that could potentially crash you, alternately would output garbage data.
        - Firebound and Paradox now require UseNuke to be on.
        - Added Missing Black Steel from Shock line.
        - Added Missing Blade Strike from Shock line.
        - Will use Host in the Shell AA if our pet has aggro from our target.
        - Will now keep up "Second Wind Ward" AA on our pet.
        - Corrected an issue with "Thaumaturge's Unity" AA also memorizing the spell when you don't need.
        - Corrected issue with our Reagent check, which caused lower lvl earth pet to fail summoning.
        - Added Malo spell lineup, and memorization at lower lvl.
        -- You need UseMalo turned on.
        - Added additional spells to memorize at lower levels.
        - Will no longer try to give pet weapons to familiars.

LIVE SERVER
This will not work for test. Please do not download this for test server.
post below this has a test version.
 
Here is a manual download of mq2mage
TEST SERVER
This will not work for live. Please do not download this for live server.
post above this has a live version.


PLEASE read the instructions.
1. unload mq2mage on ALL characters that are logged on at the time.
- example: /bcaa //plugin mq2mage unload
2. Download this file and place it in your MQ2->Release folder
- *RELEASE*, not Macros, not Logs, not mq2nav... *RELEASE*
3. /plugin mq2mage load

INI:
MQ2Mage
        - Will no longer use Orb/Paradox during normal twincast.
        - Will no longer display SwitchWithMA in the UI.
        - Shock line will now cast if it's memorized.
        - Fixed typo in PetStance line.
        - AA ModRod, Self ModRod, Paradox, Servant, and Minion lines now all check for you to
        -- make sure you don't already have an item in that lore group on your or in the bank.
        -- Please report to the forums if any are missing.
        - can now use /mage and /mag to issue commands for plugin.
        - We now check for the rank appropriate summoned items.
        - Alliance now checks mobs for the buff from any version of Mages alliance and class count
        -- or force alliance appropriately.
        - Low level characters should once again memorize spells.
        - You should no longer give up on buffing if you don't have a pet, and don't have reagents to summon one.
        - Add Symbiosis line to slap your pet around in exchange for mana.
        - Add Minion and Servant line (Exigent Minion etc)
        -- added a toggle for these. UseMinion and UseServant
        -- added window things, ini stuff, help, blah blah blah.
        -- REQUIRES UseSwarmPet to be on.
        - Added to the tooltip for UseGrpModRod to show it doesn't apply to the AA.
        - PetHeal is now memorized in Gem 7.
        - Fixed a issue with /mag showsettings that could potentially crash you, alternately would output garbage data.
        - Firebound and Paradox now require UseNuke to be on.
        - Added Missing Black Steel from Shock line.
        - Added Missing Blade Strike from Shock line.
        - Will use Host in the Shell AA if our pet has aggro from our target.
        - Will now keep up "Second Wind Ward" AA on our pet.
        - Corrected an issue with "Thaumaturge's Unity" AA also memorizing the spell when you don't need.
        - Corrected issue with our Reagent check, which caused lower lvl earth pet to fail summoning.
        - Added Malo spell lineup, and memorization at lower lvl.
        -- You need UseMalo turned on.
        - Added additional spells to memorize at lower levels.
        - Will no longer try to give pet weapons to familiars.

TEST SERVER
This will not work for live. Please do not download this for live server.
post above this has a live version.

(test version should now be on the VV launcher)
 
Last edited:
Can honestly say I'm not aware of how it's possible to have Twincast and Twincast Rk. II, with that said, we do have a check to see if we have Twincast, so it shouldn't have done that, unless both landed at the same time, but again not sure how that is possible as I'm to understand it is a self only buff?
He's probably just had a proc off of Chaotic, the twincast from that is unranked/rk1 if the Nuke is rk1

Probably would be good to have a check on that before firing spell twincast though for sure

That being said, Mages really should get off their butts and get Rk3 twincast 😜
 
Last edited:
He's probably just had a proc off of Chaotic, the twincast from that is unranked/rk1 if the Nuke is rk1

Probably would be good to have a check on that before firing spell twincast though for sure

That being said, Mages really should get off their butts and get Rk3 twincast 😜
With that said, it's not unreasonable to think that the check for twincast already works as intended and the proc off of Chaotic happened after we casted, resulting in both.
 
4. Any suggestions on how to get my rogue to load? it will only come online with MQ not loaded

Was able to take a look at the dump and the crash is occurring in MQ2Main following a check by MQ2MyButtons.
1624136263407.png
1624136215134.png
1624136289842.png

Which implies it's unrelated to usage of MQ2Mage.
 
Hey Sic, Live version of the .dll above is crashing upon character loading in.
 
loving this so far, i need to pull up my 3 mage group and test with this as well, but my regular group/taid mage is flat rocking, love this :)
 
k, see the issue, will rebuild in a moment. Apparently when checking for a pet to be a familiar you should first make sure there is a pet to check.
 
Is there a way to determine at what percentage of mana a mod rod is used or any other mana clickies using the /classshortname addclicky manaself. Perhaps /classshortname addclicky manaself 80 for 80%?
 
- Will now keep up "Second Wind Ward" AA on our pet.

I had to manually cast it as the plugin wasn't casting it - does it only check if you summon a new pet or should it be working on a pet already summoned? (using the new build above)

- Will no longer use Orb/Paradox during normal twincast.

Molten Komatiite Orb never gets used at all now, sitting at 10 charges all the time. (Same with Frostbount Sliver)

Thanks
 
- Will now keep up "Second Wind Ward" AA on our pet.

I had to manually cast it as the plugin wasn't casting it - does it only check if you summon a new pet or should it be working on a pet already summoned? (using the new build above)

- Will no longer use Orb/Paradox during normal twincast.

Molten Komatiite Orb never gets used at all now, sitting at 10 charges all the time. (Same with Frostbount Sliver)

Thanks
hrm - i'll look
 
I had added a bunch of extra stuff that just make second wind not want to be a thing. will be fixed and updated.
1624145059904.png

my tester mage is 110, but it is using paradox and orbs as expected when i don't have twincast
1624145203647.png

a wild question. do you have an enchanter with you with a twincast aura? I'll log in an enchanter to verify my guess
 
not sure I have missed it in the thread... btw the plugin is GREAT....can clicking the BP get included for burns or just whatever integrals? not seeing it utilize the bp ...only thing I see wirth it that I Would include
 
nope....well not had to on others but sure I ll do that . thx
none of the cwtn plugins use breastplates by default because breastplates often have different effects - like zerker, some are offensive (old like heroic bp, or eok/ros, newer ones are all defensive). so either a: you added it, or b: you're not using them.
 
Here is a manual download of mq2mage

LIVE SERVER
This will not work for test. Please do not download this for test server.
post below this has a test version.


PLEASE read the instructions.


INI:
MQ2Mage
        - Will no longer use Orb/Paradox during normal twincast.
        - Will no longer display SwitchWithMA in the UI.
        - Shock line will now cast if it's memorized.
        - Fixed typo in PetStance line.
        - AA ModRod, Self ModRod, Paradox, Servant, and Minion lines now all check for you to
        -- make sure you don't already have an item in that lore group on your or in the bank.
        -- Please report to the forums if any are missing.
        - can now use /mage and /mag to issue commands for plugin.
        - We now check for the rank appropriate summoned items.
        - Alliance now checks mobs for the buff from any version of Mages alliance and class count
        -- or force alliance appropriately.
        - Low level characters should once again memorize spells.
        - You should no longer give up on buffing if you don't have a pet, and don't have reagents to summon one.
        - Add Symbiosis line to slap your pet around in exchange for mana.
        - Add Minion and Servant line (Exigent Minion etc)
        -- added a toggle for these. UseMinion and UseServant
        -- added window things, ini stuff, help, blah blah blah.
        -- REQUIRES UseSwarmPet to be on.
        - Added to the tooltip for UseGrpModRod to show it doesn't apply to the AA.
        - PetHeal is now memorized in Gem 7.
        - Fixed a issue with /mag showsettings that could potentially crash you, alternately would output garbage data.
        - Firebound and Paradox now require UseNuke to be on.
        - Added Missing Black Steel from Shock line.
        - Added Missing Blade Strike from Shock line.
        - Will use Host in the Shell AA if our pet has aggro from our target.
        - Will now keep up "Second Wind Ward" AA on our pet.
        - Corrected an issue with "Thaumaturge's Unity" AA also memorizing the spell when you don't need.
        - Corrected issue with our Reagent check, which caused lower lvl earth pet to fail summoning.
        - Added Malo spell lineup, and memorization at lower lvl.
        -- You need UseMalo turned on.
        - Added additional spells to memorize at lower levels.
        - Will no longer try to give pet weapons to familiars.

LIVE SERVER
This will not work for test. Please do not download this for test server.
post below this has a test version.
Here is a manual download of mq2mage

LIVE SERVER
This will not work for test. Please do not download this for test server.
post below this has a test version.


PLEASE read the instructions.


INI:
MQ2Mage
        - Will no longer use Orb/Paradox during normal twincast.
        - Will no longer display SwitchWithMA in the UI.
        - Shock line will now cast if it's memorized.
        - Fixed typo in PetStance line.
        - AA ModRod, Self ModRod, Paradox, Servant, and Minion lines now all check for you to
        -- make sure you don't already have an item in that lore group on your or in the bank.
        -- Please report to the forums if any are missing.
        - can now use /mage and /mag to issue commands for plugin.
        - We now check for the rank appropriate summoned items.
        - Alliance now checks mobs for the buff from any version of Mages alliance and class count
        -- or force alliance appropriately.
        - Low level characters should once again memorize spells.
        - You should no longer give up on buffing if you don't have a pet, and don't have reagents to summon one.
        - Add Symbiosis line to slap your pet around in exchange for mana.
        - Add Minion and Servant line (Exigent Minion etc)
        -- added a toggle for these. UseMinion and UseServant
        -- added window things, ini stuff, help, blah blah blah.
        -- REQUIRES UseSwarmPet to be on.
        - Added to the tooltip for UseGrpModRod to show it doesn't apply to the AA.
        - PetHeal is now memorized in Gem 7.
        - Fixed a issue with /mag showsettings that could potentially crash you, alternately would output garbage data.
        - Firebound and Paradox now require UseNuke to be on.
        - Added Missing Black Steel from Shock line.
        - Added Missing Blade Strike from Shock line.
        - Will use Host in the Shell AA if our pet has aggro from our target.
        - Will now keep up "Second Wind Ward" AA on our pet.
        - Corrected an issue with "Thaumaturge's Unity" AA also memorizing the spell when you don't need.
        - Corrected issue with our Reagent check, which caused lower lvl earth pet to fail summoning.
        - Added Malo spell lineup, and memorization at lower lvl.
        -- You need UseMalo turned on.
        - Added additional spells to memorize at lower levels.
        - Will no longer try to give pet weapons to familiars.

LIVE SERVER
This will not work for test. Please do not download this for test server.
post below this has a test version.
Download this file and place it in your MQ2->Release folder
- *RELEASE*, not Macros, not Logs, not mq2nav...

For some reasons MQ2Mage is not showing up on my RedGuide Launcher.. I have it "Watch". I am able to load and run it (I didn't use the manual method), but it is not showing like the others such as MQ2Enchanter, MQ2Eskay, etc. on the Launcher.

My RedGuide stuffs are in C: RedGuildes, and I don't have a Release folder. Is that the problem ?
 
Download this file and place it in your MQ2->Release folder
- *RELEASE*, not Macros, not Logs, not mq2nav...

For some reasons MQ2Mage is not showing up on my RedGuide Launcher.. I have it "Watch". I am able to load and run it (I didn't use the manual method), but it is not showing like the others such as MQ2Enchanter, MQ2Eskay, etc. on the Launcher.

My RedGuide stuffs are in C: RedGuildes, and I don't have a Release folder. Is that the problem ?
a: until a plugin is in "full release" you won't see it on the plugin tab on the launcher, as the pre-release is an "included".
b: the launcher version is not the version that is posted in this thread with all the updates we've made since patch.
 
a: until a plugin is in "full release" you won't see it on the launcher.
b: the launcher version is not the version that is posted in this thread with all the updates we've made since patch.
Ahh ok thanks... keep up the good work )
 
1624147612278.png

Servant of Ro - Doesn't ever seem to get used, what conditions should trigger it?

Thanks,
 
Sic/CWTN,

Will there be an update with a PetTank option coming or is that off the table?

Thanks!
 
Sic/CWTN,

Will there be an update with a PetTank option coming or is that off the table?

Thanks!
well, going into a tank mode will end up doing pet tank stuff (like hot it works for mq2bst) - but it isn't fleshed out at this time memorizing your pet stuffs.
 
Quick Question, What would keep me from being able to turn Switchwitma on, only have an issue in MQ2Mage. Every time I try to Click the check box it auto unclicks
 
Plugin - MQ2Mage

Users who are viewing this thread

Back
Top
Cart