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MQ2Mage

Combat Assist MQ2Mage 2450

Basic:
/mag help - shows the help menu
/mag show - Shows the CWTN UI window
/mag hide - Hides the CWTN UI window
/mag toggleui - Toggles visibility of the CWTN UI Window
/mag reload - updates the skills/abilities/discs, updates clickies from the INI etc.
/mag ShowSettings - Will output all the settings and their current values (IE: On/Off/true/false/their number value.
/mag missing - Shows what spells/tomes/abilities you are missing
/mag pause true/false/on/off/0/1 - Pauses the plugin from doing anything

Mode:
/mag mode - Manual|Assist|Chase|Vorpal 0|1|2|3|4|5|6|7|8
Has access to all of the CWTN plugin "Modes"
Mode 0 - Manual --- Manual
Mode 1 - Assist --- assist your MA and returns to camp
Mode 2 - ChaseAssist --- chasses and assists your MA
Mode 3 - Vorpal Mode (Assist but no camp or chase -- THIS IS NOT A TANKING MODE)
Mode 4 - Tank --- tank stuff
Mode 5 - PullerTank --- pull and then tank
Mode 6 - Puller Assist pull and then assist MA
Mode 7 - SicTank Mode --- sets a camp, and does tank stuff, but doesn't return/sit down
Mode 8 - Hunter Tank mode --- runs around and kills stuff

Raid Mode:
/mag RaidMode true/false/on/off/0/1 - Sets if you want to use the Raid Assist instead of the Main Assist for getting valid targets.
/mag RaidAssistNum 1-3|Name - Sets if you should use Raid Assist 1, 2, or 3 or person by name when in RaidMode. This person must be assigned raid assist in your everquest raid window.

Pulling & Camp Related:
/mag CampRadius ## - Sets the campradius to the value provided. If no value is provided it outputs the current value.
/mag DisablePullAbility true/false/on/off/0/1 - allows you to disable the assigned pull ability
/mag Radius ## - This is your pull radius
/mag zRadius ## - This is your vertical pull radius
/mag zHigh ## - This is your vertical pull radius above you
/mag zLow ## - This is your vertical pull radius below you
/mag CampOverlapBuffer - is the distance out of Camp to help group members (assigned puller excluded).
/mag DoCampfire - Turns on dropping a campfire
/mag CampfireDistance ## - Create a new campfire if campfire is more than this distance from camp.
/mag Ignore - adds your target to the pullignores.ini file in your release folder - will skip this mob in the pull routine.
/mag Unignore - removes your target or typed name from your pullignores.ini file in your release folder.
/mag ShowIgnore - Outputs a list of NPC's being ignored. May show the previous zone if you haven't gone into puller mode in your current zone.
/mag GroupWatch 0|1|2|3|4 - Everyone, Healer, CC&Healer, Self, Cleric Only
/mag HpMedStart # - percentage of health you want to start waiting at.
/mag HpMedEnd # - percentage of health you want to stop waiting at.
/mag ManaMedStart # - percentage of mana you want to start waiting at.
/mag ManaMedEnd # - percentage of mana you want to stop waiting at.
/mag EndMedStart # - percentage of endurance you want to start waiting at.
/mag EndMedEnd # - percentage of endurance you want to stop waiting at.
/mag LevelMin # - Where # is the lowest level NPC you want to pull.
/mag LevelMax # - Where # is the maximum level NPC you want to pull.
/mag PullArc # - Sets an arc in the direction of your camp heading to the degress provided. Shows the Arc on the map displaying that area.
/mag GoToCamp - runs back to your camp (like if you were in sictank mode)
/mag debugpull on once - this will do 1 cycle of all the mobs and tell you why it isn't pulling mob by mob. This will notify you if you have no nav path, or out of zradius, or regular radius, or on ignore, etc.
/mag debugduringpull on - this will tell you what is happening as you're pulling.


General:
/mag AutoAssistAt ## - Sets the autoassistat value to the number provided. If no number is provided it tells you what the current value is.
/mag AutoDismount true/false/on/off/0/1 - Automatically dismount from your horse
/mag AutoRemoveInvul true/false/on/off/0/1 - Automatically remove "Touch of the Divine" and similar
/mag AutoStandOnFeign true/false/on/off/0/1 - Sets if you want the plugin to automatically stand if you are Feigning
/mag UseAoE true/false/on/off/0/1 - Sets UseAoE to the provided value.
/mag AOECount ## - Use AoE at or above this number of mobs on XTarget
/mag BeepOnNamed true/false/on/off/0/1 - Beeps on named (when in a tank mode)
/mag BurnCount ## - Uses Burn at or above this number of mobs on XTarget
/mag BurnAllNamed true/false/on/off/0/1 - Sets using BurnAllNamed to the provided value.
/mag BurnAlways true/false/on/off/0/1 - Sets if you should always burn if a burn is up.
/mag BurnNow - will force a burn.
/mag ChaseDistance # - the distance at which you would like to move to your MA.
/mag StopBurnNow - will force stop "burn now".
/mag ForceAlliance true/false/on/off/0/1 - Force the plugin to use alliance.
/mag UseAlliance true/false/on/off/0/1 - Sets if you should use Alliance or not.
/mag StickSelection 0-9 - changes what "Stick Selection" you want to use for assist modes.
/mag SwitchWithMA true/false/on/off/0/1 - You can not turn this off on the caster classes.
/mag UpdateWinTitle true/false/on/off/0/1 - Sets if you want your EQ Window Title to get updated by the plugin
/mag UseStick true/false/on/off/0/1 - Sets if you want the plugin to use MQ2MoveUtils to stick to a mob for combat (MQ2Nav will not go behind a mob)
/mag UseSwimFix true/false/on/off/0/1 - Will swim down to a mob to engage
/mag UseGlyph true/false/on/off/0/1 - Sets if you want to use the Glyph of Destruction line of Glyph's during Primary Burns
/mag
UseProgressiveSpell true/false/on/off/0/1 - Toggle the use of your progressive spell

Clickies:
> See AddClicky Info <

Class Specific:
/mag BYOS true/false/on/off/0/1 - "bring your own spells and handle your own buffs". this still requires a BYOS spell to be one that the plugin reports it is using when you load the plugin.
/mag CastFire true/false/on/off/0/1 - Toggle to cast fire spells or not (does not change spell loadout)
/mag CastMagic true/false/on/off/0/1 - Toggle to cast magic spelsl or not (does not change spell loadout)
/mag CombatSummonPet true/false/on/off/0/1 - resummon pet in combat
/mag DeleteTrash true/false/on/off/0/1 - Will delete Pouch of Quellious and non-dmg summoned pet weapons.
/mag GatherCapabilityAt # - mana value at which to use your Gather Capability Line
/mag ModRod - This will force mq2mage to cast the Modulation Shard AA, despite personally having the summoned rod or not.
/mag NukeManaMin # - This adjusts the mana value you want to stop nuking at
/mag PetTauntToggle true/false/on/off/0/1 - toggle auto pet taunting if MA is dead
/mag PetType 0,1,2,3,4,5 - PetType [0, 1, 2, 3, 4, 5 : fire, earth, water, air, monster, highest]
/mag PetShrink true/false/on/off/0/1 - Shrink our pet with "Diminutive Companion" AA
/mag UseCombatGather true/false/on/off/0/1 - Use Gather Capability while in combat
/mag UseEradicate true/false/on/off/0/1 - Use Eradicate Magic AA
/mag UseGroupModRod true/false/on/off/0/1 - Use Group Mod Rod
/mag UseMalo true/false/on/off/0/1 - Use Malo
/mag UseMaloAoE true/false/on/off/0/1 - Use MaloAoE
/mag UseMelee true/false/on/off/0/1 - Use Melee
/mag UseMinion true/false/on/off/0/1 - Use Exigent Minion clicky line
/mag UseNuke true/false/on/off/0/1 - Turn off nukes
/mag UseParadox true/false/on/off/0/1 - Use Paradox like "Grant Frostbound Paradox"
/mag UsePetWeapons true/false/on/off/0/1 - Summon and hand out Pet Weapons to group members
/mag UseServant true/false/on/off/0/1 - Use Exigent Servant clicky line
/mag UseShieldOfFate true/false/on/off/0/1 - Enables use of the Shield of Fate spell line
/mag UseSkinDS true/false/on/off/0/1 - Use SkinDS line of damage shield
/mag UseSwarmPet true/false/on/off/0/1 - Use Swarm Pets
/mag UseVeilDS true/false/on/off/0/1 - Use Veil line of damage shield

Call of the Hero:
/mag Coth <name> - Will use your AA Call of the hero on <name>, or try and use the Call of the Hero spell if you don't have the AA. We don't memorize Coth for you, so you
/mag GCoth <name> - Will try and use your group call of the heros spell on <name>

-> Coth/GCoth NOTE <-
- You will still need to byos, or utilize something like turning off useSkinDS (makes your gem 9 empty) to memorize Coth if you want to use the memorized spell version
-- (we skip the regular coth spell if you have the AA, but this would apply for the group coth, or pre-AA coth, for example).
-- at least at this time, we're not memorizing it for you.


Reporting:
/mag ReportCA true/false/on/off/0/1 - Reports CA usage
/mag ReportAbility true/false/on/off/0/1 - Reports Ability Usage
/mag ReportCast true/false/on/off/0/1 - Reports Spell Casts
/mag ReportAutoDrop true/false/on/off/0/1 - Reports Auto Dropping
/mag ShowTargeting true/false/on/off/0/1 - Reports when we change target
/mag ReportAassist true/false/on/off/0/1 - Reports when we grab assist target
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