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MQ2Eskay

Plugin - MQ2Eskay (1 Viewer) 3.1.52471.11

However, I am Having issues with the mq2 line of plugins freezing, they will go good for about 15-20 min then bam all freeze. dont tell me i bought all them so they could break on me. didnt have this issue till today.
no errors just frozen. have to task manager closed all the non responsive clients. harshing my exp gains.
 
However, I am Having issues with the mq2 line of plugins freezing, they will go good for about 15-20 min then bam all freeze. dont tell me i bought all them so they could break on me. didnt have this issue till today.
no errors just frozen. have to task manager closed all the non responsive clients. harshing my exp gains.
I use BST, Clr, Eskay, Zerker, War and have been running about 3 hours now with no freezing.
 
I use BST, Clr, Eskay, Zerker, War and have been running about 3 hours now with no freezing.
I'm using MQ2Eskay, MQ2Cleric, MQ2Berzerker,MQ2Rogue. at first ihc was crashing my enc. then enc stopped crashing, the cleric started, then the zerker, then they were fine an the rog an sk crashed, now its just all 4 of them crash at the same time, but my shaman doesnt crash he jus cant fight lol
 
Anyone else getting EQ client stuttering while using PullerTank with MQ2Eskay, seems to have started very recently, I have made no changes to my setup that I can recall. It only happens when there is nothing to pull and its scanning for a new pull target.

PS. Bought Eskay and Bst today, love them both! Great work guys! Can't wait for more of your stuff!

UPDATE:
This seems to only show up when I set the pullradius to 500+, you can see it a bit at 450.
Update:
This is also happening on my MQ2War, also when set to pull, and using over a 500+ pull radius.
 
This is what I’m getting on my sk. Haven’t tried zerk cler or rogue
 

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UPDATE: it seemed to have fixed itself with a PC restart. have not crashed in awhile now. not sure what it was.
 
Something odd that happens when the SK is buffing, if I have rez sickness it buffs all of the Dark Lord's Unity buffs individually, then later it after rez sickness is gone it will start the AA buff, but never actually does it, it seems to get to about 20% casted and stops.
 
Something odd that happens when the SK is buffing, if I have rez sickness it buffs all of the Dark Lord's Unity buffs individually, then later it after rez sickness is gone it will start the AA buff, but never actually does it, it seems to get to about 20% casted and stops.
if it is casting the unity and then stopping it - it sounds like the stuck spell gem check which would happen if your gems are stuck, or if you try and manually cast a spell outside of manual mode - as far as having rez sickness and doing the single spells its because i don't have it casting the AA while you have rez sickness until you get a chunk of mana back since it takes a lot, but i do have it checking the individual spells if it has mana to cast them it will
 
currently playing on riz with mq2eskay and have useaasnare turned off, am i able to make it cast my spell snare?
 
Do puller/tank, and tank have to sit every time? Is there an option to change this? They cannot get back up to pull, or even buff.
 
Do puller/tank, and tank have to sit every time? Is there an option to change this? They cannot get back up to pull, or even buff.
pullertank and tank will sit down when not tanking or pulling. correct.
there is sictank if you want to have a camp set but still move around
 
is there away to set the distance my sk gets to a mob, I find hes running right up on top of the mobs to pull them. id like to have it set to max distance. ive looked and think im just missing the setting
 
is there away to set the distance my sk gets to a mob, I find hes running right up on top of the mobs to pull them. id like to have it set to max distance. ive looked and think im just missing the setting
he will only run up to them if he can't see them to cast their pull ability (which the first one is lvl 8). are you below lvl 8? (or i guess its possible if you are in byos and unmemmed the spell that would be your pull spell)
 
he will only run up to them if he can't see them to cast their pull ability (which the first one is lvl 8). are you below lvl 8? (or i guess its possible if you are in byos and unmemmed the spell that would be your pull spell)
lvl 115 almost maxed aa sk, using the spells eskay wants to load. some of the mobs its running up on are right in front of me clear view. I have the Zradius set to 500 could that be the problem?
 
lvl 115 almost maxed aa sk, using the spells eskay wants to load. some of the mobs its running up on are right in front of me clear view. I have the Zradius set to 500 could that be the problem?
nah zradius setting only matters for finding mobs - not on the casting portion

the problem is sometimes it appears you have LoS but don't actually have los - if you do have los it will pull at max range it can with that los based on where it navs to to get to the mob - there is a disconnect with the game and reality - its a common issue :(
 
nah zradius setting only matters for finding mobs - not on the casting portion

the problem is sometimes it appears you have LoS but don't actually have los - if you do have los it will pull at max range it can with that los based on where it navs to to get to the mob - there is a disconnect with the game and reality - its a common issue :(
thanks for the quick response Sic its greatly appreciated, loving these class plugins.
 
thanks for the quick response Sic its greatly appreciated, loving these class plugins.
very welcome dude, we appreciate the kind words

Chat made a sweet update that should fix that stutter pulling while a mob is moving away from you for next VV build too
 
Just wanted to drop a quick note to say I love these plugins, I’m using Clr,shd,ber, and rog and they’re all working so well (even at low levels!) that any additions to my boxing group are going to have to be classes that have a Chat plug-in. Thanks so much for all the hard work!
 
Just wanted to drop a quick note to say I love these plugins, I’m using Clr,shd,ber, and rog and they’re all working so well (even at low levels!) that any additions to my boxing group are going to have to be classes that have a Chat plug-in. Thanks so much for all the hard work!
That means a ton to both @ChatWithThisName and I - we sit in voice chat usually for 12+ hours a day working on these things nearly every day and we take a tremendous amount of joy seeing so many people use them - absolutely mind blowing the response.

we'll be having a bunch of lower lvl updates in the very near future, and some really cool additions
 
after rebooting and relogging into EQ the pulling is working coerrectly. thanks again for the info Sic.

any chance of a chanter pluggin in the works?
 
Hello folks,

I'm starting to make use of this plugin, I've solo'd a bit in EW and watched Sic's guide (I enjoy your vids btw, and hope you're able to stream again) to get my bearings, I have some guidance questions;
  • Epic: is there a way for it to use the SK epic, specifically at health thresholds. The nearest I can see is to set it as a clicky|offensive, but is there a way to make it activate when health reaches a certain %?
  • Insidious Rejection: I keep this memorised for emergencies, I have set 'Use Insidious' to red/off/false however the SK continues to use it, I'm not sure why?
  • Constant casting through all spells: I'm using BYOS, my lineup consists mostly of lifetaps, as well as Vulak's Bite and Terror of Mirenilla however they're not being cast. It just goes Insidious Rejection (which I don't want it to use re above) > Spear of Cadcane and occasionally Dissident Fang, is there a way for it to just blow through all the spells memorised as they're off cooldown (the intention of this is: Vulak's Bite doing damage and restoring mana/stamina, Terror just keeping aggro consistently high and I don't need logic of using taps at % health as I want to keep tapping for the dps, DoT spells aren't any good as mobs are dead too quickly)
I'm hoping that's made sense.

Thanks so much!
 
Hello folks,

I'm starting to make use of this plugin, I've solo'd a bit in EW and watched Sic's guide (I enjoy your vids btw, and hope you're able to stream again) to get my bearings, I have some guidance questions;
  • Epic: is there a way for it to use the SK epic, specifically at health thresholds. The nearest I can see is to set it as a clicky|offensive, but is there a way to make it activate when health reaches a certain %?
  • Insidious Rejection: I keep this memorised for emergencies, I have set 'Use Insidious' to red/off/false however the SK continues to use it, I'm not sure why?
  • Constant casting through all spells: I'm using BYOS, my lineup consists mostly of lifetaps, as well as Vulak's Bite and Terror of Mirenilla however they're not being cast. It just goes Insidious Rejection (which I don't want it to use re above) > Spear of Cadcane and occasionally Dissident Fang, is there a way for it to just blow through all the spells memorised as they're off cooldown (the intention of this is: Vulak's Bite doing damage and restoring mana/stamina, Terror just keeping aggro consistently high and I don't need logic of using taps at % health as I want to keep tapping for the dps, DoT spells aren't any good as mobs are dead too quickly)
I'm hoping that's made sense.

Thanks so much!

epic - it is coded in their for burns - it is also set in there as one of the "oh shit" which is hard coded atm for 50% health but since it has a cast time, its not an instant thing when its checking for its clicky readiness - I will likely add option to adjust the ohshit and namedohshit values in the future.

- Insidious is in two places - first its in our aggro area - if the amount of spawns within 30 from you are equal to the amount on your xtarget and the number on your xtarget is greater than or equal to your aoe count; and we also have lower in the dps section, which should actually be taken out since we want to be smart about our aoe casting (and this is why it is using it when you have use insid turned off but in byos mode with it memorized - as the toggle options are intended to memorize and use the spell). I'll edit the primary check to also check against UseInsidious boolean, and i'm going to remove the other usage of it.

  • the lifetap functionality is pretty high in the routine - it doesn't use health % for the lifetaps, so not sure where you got that ide,a but its going to do the other stuff first, like getting our hpmanatap if we have it, our ac tap if we have it, hpbufftap if we have it, spear, then lifetap spam
  • Bond (bite) is high in the routine, if you have mana above the minimum value you have set for using dots, and you don't have the buff from it, and your target doesn't have the buff from it, you'll cast it.
  • Terror - as far as the jolt (your terror) it is only going to do the jolts if you don't have aggro since SKs don't have much trouble keeping aggro

You can see here on one of my tester toons with byos on (which btw, has the same order/routine as non byos)
it is casting lifetaps very frequently.
1591047078237.png

Here is is killin some really low lvl poop for demonstration
1591047418958.png

since his health wasn't in dire straights, but casted dicho - that means he had a gift of mana proc and hit dicho right away

The plugins are designed for out-of-the-box group stuff - if you're looking for granular specificity its not really possible to provide that in a "out of the box for as broad of circumstances as possible type plugin" that would be more suited for a macro where you can specify your own order and circumstances for what and when you want to fire things

hope that helped
 
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How do I add mobs to an ignore list so the shadowknight doesnt pull them?

*nevermind I found out where to add this list and how to do it in game also
 
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Additionally, when a mob is slowly running outside of the camp radius, how do I make sure the shadowknight will pursue and finish it off?
 
Additionally, when a mob is slowly running outside of the camp radius, how do I make sure the shadowknight will pursue and finish it off?
You can always do what I do, and that is Hates Attraction back into the camp, and AA snare them.
 
its an SK. you want to spam lifetaps - for those that don't (like low lvl) we will have an option to turn off lifetaps in next update)
ty yes. im on rizlona lvl 34 sk running out of mana too often hahaha :) excited for next update.
 
its an SK. you want to spam lifetaps - for those that don't (like low lvl) we will have an option to turn off lifetaps in next update)

Can I make a recommendation, to add a TapManaMin variable, like you have DotManaMin?

I'm not crazy about the idea of tap being an all or nothing proposition.

Thanks! Excited to get to using this plugin
 
Can I make a recommendation, to add a TapManaMin variable, like you have DotManaMin?

I'm not crazy about the idea of tap being an all or nothing proposition.

Thanks! Excited to get to using this plugin
well we have some adjustments being made - particularly with low lvl and how lifetap is used for these low lvls - because of the no spell focus and cast time / recover time whacking compared to current era content - the way we lifetap means you basically nearly only lifetap at low lvls - so we have adjustments to help fix that issue

but to answer you specifically - no we don't plan on doing that
 
Plugin - MQ2Eskay

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