- Joined
- Dec 14, 2010
- RedCents
- 189¢
also whats Command to get Changeable UI to come back ? I closed it on accident and it wont reload ?
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As far as the ui window goes - its the same as every other CWTN plugin with a window just the /command and showso My sk Wont ever cast on assist , and id like to be able to get him too.
tank mode works fine pullertank fine but not assist. any help would be great - thanks bro I really appreciate how awesome these plugins are.
/shd show --- you can always check in the Commands tab of the resource
well, the group ac tap is in there, so not sure why you're not seeing it
Just loaded up my new 110 eskay and tested it - fired it just fine
View attachment 21044
The protest line i have in there for pulling, I can add it back to the regular routine as well. I'll have a bunch of updates coming in the next week or so as i'll be looking to shore up the stuff it does while not tank
As far as Gift of Drendar goes - this is your pet haste and not something we keep memorized all the time. Im guessing you didnt mean this spell tho. Let me know which you did mean, i can add a toggle to use torrent instead of another line in non byos mode
well no i can't just replace stuff willy nilly. keep in mind the "out of the box" experience is designed to be something that would be the best "out of the box" experience for any and all setups. having zero aoe aggro memorized is silly for an "out of the box" spell line up. I was asking before what the opinion was to replace, but replacing the aoejolt line isn't a good candidate.Yes, it would be amazing if you could put the protest line back and also add torrent line replacing Contemnt. The cast of Contempt is too long and I do just fine with AOE hate AAs.

outside of what I've already answered you, I don't know what to say.my sk will not cast 1 dps or dot spell if someone else is the tank
WITH MT . ASSIST set , wont do it period , what am I doing wrong ?
are you manually casting a spell? if you are manually casting spells this can and will trigger our stuck gem stuff - which i do have some updates for in the next update or two.having a issue with my sk spam casting Dark Lord's Unity A aa on CD even if out pulling, currently running on mode 6, group make up cleric/chanter/mage/sk
/shd checkforstuckgems off (for future purposes, you might want to mention that when you have unexpected results - that is a really unusually high ping)as noted in other places in this thread the unity thing is due to the stuck gem check, which i have a few updates coming for - but if you manually cast a spell you'll trigger it, you can /shd checkforstuckgems off if you don't want to check for struck gems.Sk is not using "taunt" for a couple days now in mode 4 nor mode 5.
Also likes to rebuff Dark Lord Unity during combat, which is something like 6 or 7 seconds.
That's pretty unusual.Confirmed I am MT / MA - still not taunting. all plugins up to date.

lol - figures glad it is sorted out lolHey Sic,
Restarted machine, and SK is taunting now. Apologies for confusion. Strange.
@Sumatai thanks bud - we have an active list of items we work on for the un-finished plugins - don't worry about trying to get us information =p its a little more complicated (meaning we have to ensure the color code is what we want it to be so we don't get false positives like someone /saying some nonsense etc).Excellent, thanks Chat. It needs a list? Can it not work on the immune message?
View attachment 21149
/shd useaasnare off if you want to turn it off //Mana taps?
if (strstr(Line, "Your target has no mana to affect")) {
WriteChatf("CWTN DEBUG: mana tap immune.");
}
//Immune to Snare/Slow
if (strstr(Line, "Your target is immune to")) {
//Slow Immune
if (strstr(Line, "changes in its attack speed")) {
WriteChatf("CWTN DEBUG: slow immune!");
//Get my target's ID and AddSlowImmune(pSpawn->SpawnID);
}
//Snare Immune
if (strstr(Line, "snare spells") || strstr(Line, "changes in its run speed")) {
WriteChatf("CWTN DEBUG: snare immune!");
//Get my target's ID and AddSnareImmune(pSpawn->SpawnID);
}
}
//Immune to Mez
if (strstr(Line, "target cannot be mesmerized")) {
WriteChatf("CWTN DEBUG: Mez immune!");
//Get my target's ID?? and AddMezImmune(pSpawn->SpawnID); //This one might be different due to AoE?
}
so you want an option that Bargain line would take place of the AoEJolt if something likeCan we add options to the menu that will enable hateful bargain and insidious denial (or the lines)? They're a source of DPS and healing, while also being AoE aggro. They could replace the current AoE aggro that doesn't do damage, and the Harmonious disruption spell. I know they are functioning in the logic, but you have to BYOS them, which makes us lose the benefit of not using BYOS.
/shd usebargain on - and insidious to take place of Concordant line with something like /shd useinsidious onso you want an option that Bargain line would take place of the AoEJolt if something like/shd usebargain on- and insidious to take place of Concordant line with something like/shd useinsidious on
yeah its really easy to get "out of scope" getting away from the core nonBYOS functionality - which is a "broad solution for as many circumstances as possible", which is why it is rather the exception than the rule to add options to change what is memorized - AoEJolt is a great "out of the box" option since it doesn't break mez, for example - but i definitely hear ya.That's the thought. However, I don't know if Harmonious is worth keeping over one of them. I just read that it's shit from the spell-guides, but I can't say for certain. The AoE jolt for sure though. Haven't run into any group content that I haven't enjoyed the additional tap and aggro.
I was planning on adding a manadotmin like i have with mq2bst - that way you can set a value, and as long as you're above that value and meet the other checks, you would use the dot.One note or observation, with the changes to dots for sks recently, bond needs to be on gift of mana or something cause 9k mana a cast the sks blow through mana quick
nah, we have our voice of thule buff happening in the checkspells/buffs section which is unused if you are byos since byos is handle your own spells/buffsDoes he still use AA like Voice of Thule if you turn BYOS on?
nah, we have our voice of thule buff happening in the checkspells/buffs section which is unused if you are byos since byos is handle your own spells/buffs
yeah as a place holder i just had it checking for if you had rank 1, and if you did, then it wouldn't check the other stuff. I had a note to go back and figure out what the best way to do this would be.For buffing, should check to see if the current Rank of Dark Lord's Unity (Azia)/(Beza) gives level relevant buffs.
As an example, my SK has Rank 7/9, which is only the 105 and lower spells, despite being level 110 and having superior spells in the spell book. The SK won't buff regular spells in this case. It will just cast the AA Unity, an even worse case is if you don't actually have the spells in that Unity Rank in your spellbook (cause I'm a goober) then you don't get any buffs and it just keeps trying to cast Unity.
the next update will have the DotManaMin setting (among many other updates) which will allow to set a minimum mana value to use your dots at
