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Awesome @cannonballdex, thx a lot for thesePut this in your zoneconnections.yaml file. (might have to adjust the formatting)
Code:akhevatwo: - type: ZoneConnection location: [-1449.92, 125.33, 19] targetZone: maidentwo basilica: - type: ZoneConnection location: [1.14, 45.53, -20.30] switch: 1 targetZone: shadowvalley
And the navmesh in your navmesh folder.
Edit: Sorry I was being lazy, should of just uploaded everything I had the first time.
I haven't been on test for a while, but you could always try to run the launcher repatch and restart everything.Play on Test and updated just this past Thursday(ish), and no editing or changing of anything it worked fine yesterday and stopped working right this morning.
yupI haven't been on test for a while, but you could always try to run the launcher repatch and restart everything.
Actually, I don't even think mqnext is on test yet is it? The navigation thing might not be supported anymore if that is the case.
it is already control+shift+click for groupI'd like to request a hotkey (CTRL+ALT+SHIFT) to mimic the group behavior to all available logged in toons. Is this possible? For now I'm just manually "/bcaa //travelto zonename" but would be easier to use the Find Window to move one zone at a time as needed.
/travelto group zonename
.overtheretwo:
- type: ZoneConnection
switch: 6
targetZone: charasis
- type: ZoneConnection
location: [24, 2575, 21]
targetZone: skyfiretwo

can use > guildclicky.lua < to use guild clicky itemsI am wondering if there is something that I need to edit or change in how I am leaving my guild hall.
View attachment 36843
My characters come to the door and can't go to lobby and can't go out to Sunrise Hills so I manually right click and open door. Is there some kind of integration that can work in Easyfind for this?
Some if statement if it sees a "shabby lobby door" around it uses that?
Also is there a setting somewhere for it to use guild portal vendor?
Put this in your ZoneConnections.yaml under your guild hallI am wondering if there is something that I need to edit or change in how I am leaving my guild hall.
View attachment 36843
My characters come to the door and can't go to lobby and can't go out to Sunrise Hills so I manually right click and open door. Is there some kind of integration that can work in Easyfind for this?
Some if statement if it sees a "shabby lobby door" around it uses that?
Also is there a setting somewhere for it to use guild portal vendor?
- type: ZoneConnection
location: [2, 255, -10.60]
script: |
mq.cmd('/itemtarget "Shabby Lobby Door"')
mq.delay(2000)
mq.cmd('/click right item')
mq.delay(2000)
mq.cmd('/notify "open the door" menuselect')
targetZone: guildlobby
mental notes:Does anyone recall how the Zone Guide window works now? It's another downgrade of functionality from MQ2, I think I recall some sort of activate command that has to be run now to get it to do anything?
maiden:
- type: ZoneConnection
location: [-2290, 70, -160]
targetZone: akheva
identifier: 1
- type: ZoneConnection
location: [-2339, 246, -160]
targetZone: akheva
identifier: 2
- type: ZoneConnection
location: [-404, -2331, -156]
targetZone: umbral
- type: ZoneConnection
location: [1008, 2148, -234]
targetZone: dawnshroud
akheva:
- type: ZoneConnection
location: [-1489, -70, 19]
targetZone: maiden
identifier: 2
I upgraded to MaroQuest from MQ2 after updating redguides launcher. I use both plugins and kissassist depending which characters I am using. My only issue is the auto navigation is no longer working for any character in any zone. The mystical path appears but that is it. I am sure there is something stupid I missed doing but after 2 days of looking I am asking for help.
nah not rtm, just that some things are different, and here are a couple of notes you might want to sticky/copy/writedown because many of us have run into the same thing and needed a little list to referenceThe take home message is RTFM. I knew it was stupid and simple that you for the quick and complete reply. The support this community provides is amazing
yes. it still isnt working. I do not understand why this has stopped working...it worked great before that patch so what changed?
I never ever had to reload nav or even mess with any plugins it just worked. IE I could hit find, then hit either a group player in the find window or a campfire or whatever and that player would run there. What has changed since the patch???
I get the following
Path received and successfully initialized.
MQ2EasyFind: Going to (Group)->Redguides (Path)
But I never move. I just see the path. It was not like that before lol.
Yup, it sure does work. Maybe I had a brain fart, but don't remember having to "Ctrl" + click. I think I just clicked before. Got it now. Thanks a million! And keep them video's coming. SUPER HELPFUL!!!!!!!!!!!yep. it sure does work.
mental notes for MacroQuest compared to MQ2 Legacy
1. mq2map click is Control+Shift+Click
2. new easyfind self travel is Control+Click (reminder in find window title bar)
3. new easyfind group travel is Control+Shift+Click
4. If you selected a destination in your zone guide and want to activate it you /travelto activate
you should consider checking out >>> Functions & Features for MacroQuest <<<
here are some "mental notes" for MacroQuest which are a little different than legacyIn mq2 legacy, I am able to bring up zone guide through the map, and clicking on the destination zone and activating the path makes my character start navigating to the zone automatically. This does not happen in mq2next. I'm sure there is an obvious way to do this but I'm having a hard time finding it out.
What do I need to do to make this happen?
Thanks for the information!here are some "mental notes" for MacroQuest which are a little different than legacy
mental notes for MacroQuest compared to MQ2 Legacy
1. mq2map click is Control+Shift+Click
2. new easyfind self travel is Control+Click (reminder in find window title bar)
3. new easyfind group travel is Control+Shift+Click
4. If you selected a destination in your zone guide and want to activate it you /travelto activate
here are some "mental notes" for MacroQuest which are a little different than legacyWith Legacy in zones I was able to click zonelines in Find and it would navigate me to those zoneline if mesh was available to it, this doesn't seem to work in Next. Is there something I am missing? Is there a guide to getting to learn the new functionality that comes with these changes?
That is awesome! Thank you very much!here are some "mental notes" for MacroQuest which are a little different than legacy
mental notes for MacroQuest compared to MQ2 Legacy
1. mq2map click is Control+Shift+Click
2. new easyfind self travel is Control+Click (reminder in find window title bar)
3. new easyfind group travel is Control+Shift+Click
4. If you selected a destination in your zone guide and want to activate it you /travelto activate
note: 2, 3, and 4 for easyfind
this is not a kissassist question.As per the title, I believe this is since I changed to next instead of legacy but cannot be 100% sure. Previously I do CTRL-F and click target and hey presto my toon is on his way there (inc clickly said target), now I just get the golden path and do not auto run.
do youmean easyfind clicking in your find window?If anyone has a fix for this I could really use the help
