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MQ2BerZerker

Plugin - MQ2BerZerker 3.1.52471.11

Having a couple of consistent crashes this morning on my Mage, Zerker, Cleric should I send crash dumps?
next crashes are automatically sent.

I'm not seeing any cwtn specific crashes, are you sure you're not just having general crashes?

I would double check you don't have any out of date ui elements, check your eq file integrity, etc
 
My berserker is currently using vindicating frenzy rk 3 instead of oppressing frenzy rk 2. He is, however, using some of the other abilities. He's 118 atm, so I don't know if level has anything to do with it. I did just finish an aa grind to get part of his aa's and upgraded the frenzy focus line. I also upgraded to Next not too long ago. Thanks in advance.

1639280104126.png
 
My berserker is currently using vindicating frenzy rk 3 instead of oppressing frenzy rk 2. He is, however, using some of the other abilities. He's 118 atm, so I don't know if level has anything to do with it. I did just finish an aa grind to get part of his aa's and upgraded the frenzy focus line. I also upgraded to Next not too long ago. Thanks in advance.

View attachment 35744
can you show me that you have rank 13 of fury's synergy?

Here is one of my zerker's using oppressing frenzy because he has 13/13 fury's synergy
1639280369148.png
1639280374183.png

I just updated to add clarity that this goes for oppressing as wel

Q. Why is it using Demolishing/Mangling/Vindicating over Mangling/indicating/Oppressing?
A. We have logic in mq2berzerker to handle what rank of your synergy AA line you have. If you don't have high enough Synergy it is going to use the lower ability to get that sweet sweet synergy proc.
 
Yes, that will be the reason, because unless both those things line up you won't trigger your synergy.
If we did upgrade to the new one, you would no longer trigger your synergy and that would make me sad.
 
Having issues with my zerkers not showing their plugin out put boxes. So , unable to set Assist, Chase, Manual ...etc. I tried typing in Zerk Mode 2 , but that does not seem
to work.
 
Hello Zafron,

Please make sure to post in the correct location on the forums.

This thread has a link and video for the cwtn ui > Getting Started Sticky Thread <

> Commands tab < would show you the commands
/zerk show - Shows the CWTN UI window
/zerk hide - Hides the CWTN UI window
/zerk toggleui - Toggles visibility of the CWTN UI Window


 
Since I’ve switched to Next I’ve had issues with zerks not attacking after being battle Rezed any idea why?
 
Is there a way to make any of the cwtn macros stick to the front of the mob ? i know there is behind and side, didnt see one for front. I understand its a very situational use, but it would come in tremendously useful in some situations. If not, can we use mq2moveutils to make a button to root them in a spot? (if possible then a key to unroot and return to normal) ?

Appologies if this is in the wrong section.
 
Is there a way to make any of the cwtn macros stick to the front of the mob ? i know there is behind and side, didnt see one for front. I understand its a very situational use, but it would come in tremendously useful in some situations. If not, can we use mq2moveutils to make a button to root them in a spot? (if possible then a key to unroot and return to normal) ?

Appologies if this is in the wrong section.
obligatory "they are plugins"

if you want to adjust your stickhow, you can do so.

in the > Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! < there is a > Adjusting StickHow settings < portion.

There are 10 "stickhows" intended for you to be able to create stickhows how you want to stick :)
 
Will stick to the front of the mob if placed in a tank role, such as tank assist (not 100% if you can have more than 1 tank assist assigned would think so), and have MT being in PullerTank, shouldn't have aggro issues taking from a real tank if also set in a tank mode. Might give that a shot and see if it works for you.
 
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Will stick to the front of the mob if placed in a tank role, such as tank assist (not 100% if you can have more than 1 tank assist assigned would think so), and have MT being in PullerTank, shouldn't have aggro issues taking from a real tank if also set in a tank mode. Might give that a shot and see if it works for you.
there is not a "tank assist" mode

but yes, tanking you will be using a non-adjustable tank stick

for everything else, just create a custom stickhow and then you can swap to it on the fly
 
Sic, is there a way to tone down how much the zerker moves around on a mob once its engaged??
we only move if either a: the mob moves and we need to move to them, or b: the mob is moving around and your stick is making you move.

you can adjust your stick how > Getting Started Sticky < there is info there about that if you want to adjust your sticks.


based on the only other times someone asks this question, make sure you aren't keeping afollow stuck on.
 
we only move if either a: the mob moves and we need to move to them, or b: the mob is moving around and your stick is making you move.

you can adjust your stick how > Getting Started Sticky < there is info there about that if you want to adjust your sticks.


based on the only other times someone asks this question, make sure you aren't keeping afollow stuck on.
I ll check it out...he is all over the place and honestly the mob isnt going anywhere....using mq2berzerker on him Im driving on my monk but just watching him dance all around the mob
 
I ll check it out...he is all over the place and honestly the mob isnt going anywhere....using mq2berzerker on him Im driving on my monk but just watching him dance all around the mob
sounds like exactly what i said about afollow being stuck on.

you shouldn't do that.
 
at the fear of looking noob...I dont see where I have afollow on unless I m blind...possible I m old n grey yeah but dont usually afollow.
 
at the fear of looking noob...I dont see where I have afollow on unless I m blind...possible I m old n grey yeah but dont usually afollow.
are you using the "follow me" button in your group window? that is afollow
 
says its off my good sir ....toggled it twice and engaged on two occasions to make sure of it.
well, then you'll want to determine why you're moving around or adjust your stick, or turn off stick.

the followme button is just 1 place you might be using afollow

like if you did a /bcg //afollow spawn ${Me.ID} like in a hotkey


but as i said, we only move when we need to move

so

check your mesh, in case you have mesh issues
check that you don't have afollow on /bcaa //afollow off
if you need to adjust your stick, adjusted it.
 
Can you be more descriptive about "how much they move around"
What exactly is it they are doing that you're meaning so I have a clearer picture of what you're wanting them to stop doing.
 
Can you be more descriptive about "how much they move around"
What exactly is it they are doing that you're meaning so I have a clearer picture of what you're wanting them to stop doing.
basically he is ring around the rosey on the mob Chatwith....kinda doing a full circle around the mob during battle ...instead of just staying in one spot after engage...the mob isnt moving...warrior has it locked down.
 
basically he is ring around the rosey on the mob Chatwith....kinda doing a full circle around the mob during battle ...instead of just staying in one spot after engage...the mob isnt moving...warrior has it locked down.
Is this every fight or some fights?
What is your StickHow set to?
If UseStick is off, does it continue to happen?
 
well, what is your stickselection3?

did you change it?

the default that we put there is the same as 0 "snaproll behind 10 moveback uw"
thats exactly what it is I ve not changed it since I started using this plugin
 
can you PM me your INI for that character? You can scrub the toon name off the filename if you'd like, or just copy/paste the contents of the file to the PM.

It's located in config/cwtn/ folder.
 
Plugin - MQ2BerZerker

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