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MQ2BerZerker

Plugin - MQ2BerZerker (1 Viewer) 3.1.52471.11

I tried looking if this was asked before. Ever since I started using this my zerkers have never assisted. I had to create an in game macro to assist my tank, and stand to attack. I have tried assigning MA to all members of the group, and different modes "1 to 3", and its the same thing. It was good for a while since I was using a master assist button anyways, but now I am getting into situations where I need them to assist me at the set number. Any suggestions?
so a couple things.

to be in an assist mode you need mq2nav with a valid nav mesh (it will actually kick you to manual mode if you don't).

you need your tank set to MA/MT in your group window (sounds like you did)

you need to have your campradius set appropriate size (i usually keep my dps toons at 60ish) --- this campradius is the red circle on your map - you won't assist/attack mobs outside of that

there is a small bug currently with the ui window and the input boxes - you might try and just do a /zerk resetcamp and see if it re-sets your red circle where you are and then off to the races
 
Thanks. Was the camp radius.
since you deleted your other post, but followed up afterwards - thanks for the follow up so A: we know that you're sorted out, and B: what the issue was

don't feel the need to delete your questions - it actually creates confusion in threads when people try and go back and find solutions to their own problems and can't see them because questions are deleted.

Hope you're loving mq2berzerker - chat did a great job with this plugin
 
Had it set to 5 for some reason. Was going to repost after I tried a couple more things but you answered me too quick. Love the plugins. Would love a shammy and bard as well to fill out the group, but I know how long it would be for a bard.
 
Brand new to the zerker class and the zerk plugin.... It seems like something is keeping my zerks at or around 50% hp. I think its ritual scarification? From what ive read its supposed to keep hp at 89%, so maybe im doing something wrong?

being at 50% is driving my cleric nuts!
 
Brand new to the zerker class and the zerk plugin.... It seems like something is keeping my zerks at or around 50% hp. I think its ritual scarification? From what ive read its supposed to keep hp at 89%, so maybe im doing something wrong?

being at 50% is driving my cleric nuts!
yeah, once you have an appropriate health pool and lvl/aa you end up being locked at 89%
 
@Sic my zerk is fresh 115 with all snowbound gear and auto grant aas. I think his health is about 230k?

Can I do anything about this now? He’s not going to be a higher level or get much more health, so it must be an aa thing? If so, which ones should I work on?
 
open wound maxes at 117k hp or 89 whichever is lower

106 ritual is better - go get ritual which lets you be 326k or 89%
 
Has anyone deviesed a way to keep your power source rotated/equipped? I imagine can do this through mq2react?
 
mq2bardswap has these options

/exchange "item name" <slotname> - Swaps "item name" into <slotname>
/unequip <slotname> - Unequip any of the equipment slots
/exchange help - Gives a list of the commands available
/exchange help list - Gives a list of the equipment slot names
 
The zerker has just recently stopped auto rezzing, ive looked for settings for the rez and found nothing. Are there commands to turn this back on?
the clr will rez the zerker, he just wont accept it.
 
The zerker has just recently stopped auto rezzing, ive looked for settings for the rez and found nothing. Are there commands to turn this back on?
the clr will rez the zerker, he just wont accept it.
the cwtn plugins don't do anything with accepting rezzes.

that is mq2rez

[/code]
/rez accept on
/rez acceptpct 90
[/code]

now, there still is an bug that happens with ui elements in eq where mq2rez sometimes can't find the rez dialog window - you need to relog if this is the case

but mq2berzerker and the other cwtn plugins don't do anything with the rez window, or accepting rez
 
I can't figure out why my two zerks seem to be taking breaks every 5-10 sometimes. They both just stop engaging for a while randomly it seems, and this happens to both of them most of the time. Anybody got a clue what's going on? At first I thought it was camp radius, so I changed mine to 100, but this is still happening.

Also, does anyone know what the spell is that turns my zerks into trees? I really want to block it asap.
 
I can't figure out why my two zerks seem to be taking breaks every 5-10 sometimes. They both just stop engaging for a while randomly it seems, and this happens to both of them most of the time. Anybody got a clue what's going on? At first I thought it was camp radius, so I changed mine to 100, but this is still happening.

Also, does anyone know what the spell is that turns my zerks into trees? I really want to block it asap.
frenzied resolve ?
 
I can't figure out why my two zerks seem to be taking breaks every 5-10 sometimes. They both just stop engaging for a while randomly it seems, and this happens to both of them most of the time. Anybody got a clue what's going on? At first I thought it was camp radius, so I changed mine to 100, but this is still happening.

Also, does anyone know what the spell is that turns my zerks into trees? I really want to block it asap.
Q. Sometimes my berzerker won't chase the MA.
A. Probably have Frenzied Resolve Discipline as their currently active disc, which roots you in place. Sometimes this can be annoying. You can /zerk UseFrenied off, to turn off that ability. But be aware that significantly reduces your overall average DPS.

re: you can/should block the juggernaut form, imo - but absolutely don't block the actual buff.
 
@Sic @Robban Thanks for the replies guys! I have never played a zerk/ have no clue to their abilities as they weren't around yet the last time I played.

So, you're saying that I should just leave it on and they just have to miss some kills every now and then? I assume my group is way more efficient leaving it on.

Juggernaut form! Thanks!
 
mq2bardswap has these options

/exchange "item name" <slotname> - Swaps "item name" into <slotname>
/unequip <slotname> - Unequip any of the equipment slots
/exchange help - Gives a list of the commands available
/exchange help list - Gives a list of the equipment slot names
Hmm I can't quite figure otu how to monitor the % power remaining so it can be swapped when it is at 0 unless i'm missing it
 
I have zerk mode set to manual yet they continue to follow mt/ma. Any ideas? Also, when I have them set to assist they also chase after mt/ma.
 
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I have zerk mode set to manual yet they continue to follow mt/ma. Any ideas? Also, when I have them set to assist they also chase after mt/ma.
sounds like you have follow-me depressed or have afollow on

they will not chase the tank in manual mode - so it sounds like you have something else forcing them to follow.

I would do an /afollow off on those toons and double check follow-me isn't pressed on your tank
1597171856117.png
 
made sure follow-me was not pressed, did /afollow off on both zerks and they are still chasing the mt , this just started yesterday. most odd. Beast, bard and shaman all staying put
 
made sure follow-me was not pressed, did /afollow off on both zerks and they are still chasing the mt , this just started yesterday. most odd. Beast, bard and shaman all staying put
are you running a macro or something else that might cause them to follow?
 
ok, this makes no sense...did /chase mode manual and they stopped following. I don't even think that is a valid command but it worked, so what the hell
 
ok, this makes no sense...did /chase mode manual and they stopped following. I don't even think that is a valid command but it worked, so what the hell
that is not a valid cwtn command.

but are you running kissassist because /chase is a command in kissassist /squelch /alias /chase /togglevariable ChaseAssist
 
zerks are running on the mq2berzerker plugin
well /chase is not a command for the cwtn plugins, but is a command to toggle chase in kissassist
If i type "/chase" or "/chase mode manual" without kissassist running i get this:
1597176060907.png
 
Went from Spider's Bite XVIII to Spider's Bite XIX on zerk, removed entries on ini to ad dnew one and now he is perma casting it until he uses all the bottle i have.

Did a extra test, works like a charm with Spider's Bite XX.

Spider's Bite XIX adds Spider's Bite Poison X as buff.
Spider's Bite XX adds Spider's Bite Poison XI as buff.
 
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I can't seem to get the plugin to run now. All others are running. /plugin mq2bezerker load is what I'm typing. The response is mq2bezerker could not be loaded.
 
Delete it and redownload it. Perhaps thereis a misstype too. If you are writing the same exact thing llike in your post, then you are missing a "R". /plugin mq2berzerker load
 
Delete it and redownload it. Perhaps thereis a misstype too. If you are writing the same exact thing llike in your post, then you are missing a "R". /plugin mq2berzerker load


Delete and dl fixed TY! I can't believe I didn't try that.
 
Does anybody know how to restore MQ2Zerker to use all abilities, skills and AA's?

Backstory, was working like a champ for 2 weeks, running it on 2 zerkers. Had both die, released, camp fired back in to continue the fight. Now all the 1 will do is Frenzy, Disarm and Binding Axe. Zerker 2 is fine, still doing the 300k (ish) dps like clockwork.
 
Does anybody know how to restore MQ2Zerker to use all abilities, skills and AA's?

Backstory, was working like a champ for 2 weeks, running it on 2 zerkers. Had both die, released, camp fired back in to continue the fight. Now all the 1 will do is Frenzy, Disarm and Binding Axe. Zerker 2 is fine, still doing the 300k (ish) dps like clockwork.
(moved your question to the appropriate section)
there isn't enough information to answer your question.
did you turn off using stick? or change your stick how and now too far away to use your abilities?
 
(moved your question to the appropriate section)
there isn't enough information to answer your question.
did you turn off using stick? or change your stick how and now too far away to use your abilities?
I released to bind. I zoned and put the GUI in manual. I clicked camp fire wheel. I zoned to campfire and put the GUI in assist. I went from around 300k (pre death) to 60k (post death). I checked to make sure all abilities were in ON via GUI and using the /zerk Usexxxxx. They were. I went to manual, did /zerk reload. No change. I camped out to char select. No change. I camped to desktop and back in no change. I checked the general INI and see both char listed, both with same flags:

Checkbox0=1
Checkbox1=0
Checkbox2=1
Checkbox3=1
Checkbox4=1
Checkbox5=0
Checkbox6=0
Checkbox7=0
Checkbox8=0
Checkbox9=0
Checkbox10=0
Checkbox11=0
Checkbox12=0
Checkbox13=1
Checkbox14=1
Checkbox15=1
Checkbox16=1
Checkbox17=1
Checkbox18=1
Checkbox19=1
Checkbox20=1
Checkbox21=1
Checkbox22=0
Checkbox23=0
Checkbox24=0
Checkbox25=0
Checkbox26=0
Checkbox27=0
Checkbox28=0
Checkbox29=0
Checkbox30=0
Checkbox31=0
Checkbox32=0
Checkbox33=0
Checkbox34=0


Checked individual INI's associate and both match:

UseFrenzied=true
UseDisarm=true
UseIntimidate=true
UseBraxi=true
UseBattleLeap=true
UseBloodFury=true
UseRetaliation=true
UseBindingAxe=true

Checked it against the second one, they both match as far as INI's go.

I am watching them side by side now, one is acting normal, the other is spamming frenzy and disarm, along with the occasional Binding Axe.
 
Plugin - MQ2BerZerker

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