• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver
MQ2BerZerker

Plugin - MQ2BerZerker (2 Viewers) 3.1.52471.11

ChatWithThisName

⚔️🛡️🗡️
Moderator
Joined
Dec 29, 2017
RedCents
23,976¢
Median Writ in the Combine: Sapping Strikes Rk. II
Greater Writ of the Combine: Disconcerting Discipline Rk. II
Greater Alaran Cantrip: Frenzied Resolve Rk. II

BerZerker type 3 Augments.

Items slots with Type 3 Augment Slots.
Left Ear
Right Ear
Face
Neck
Shoulder
Back
Waist
Charm
Left Ring
Right Ring
Ranged

11 Slots total


Found in "Void A" and up (requires progression)
1554976076720.png

Glowing Untempered Quartzite - Frenzy: 14 (Only one they had a link for) - Void G
https://items.eqresource.com/items.php?id=103154

Greater Untempered Quartzite - Frenzy: 12 - Void F
Major Untempered Quartzite - Frenzy: 10 - Void E
Lesser Untempered Quatzite - Frenzy: 8 - Void D
Minor Untempered Quartzite - Frenzy: 6 - Void A

Cost Total: 625 Chronobines
Totals - Frenzy: 50

Tempus Faycite Shard: Mangling Volley (This one is incorrectly linked to eqresource as a Durus instead of Tempus) - Reduced the reuse timer of Mangling Volley by 1 second.
https://items.eqresource.com/items.php?id=157769

Irae Faycite Shard: Mangling Axe Throw - Increases base dmg of Mangling Axe throw by 5%
https://items.eqresource.com/items.php?id=157767

The Tears of Alaris - Farmed Via Shard's Landing killing alaran to loot
https://items.eqresource.com/items.php?id=120399

Total Type 3's 8

Some LDoN Type 3's for consideration at your own discretion.

Enchanted Stone of Burning Rage: +4 HStr - LDoN Raid: Deepest Guk: Ritualist Of Hate
Jeweled Sentinel's Broken Aura: +30 Atk +3 HPRegen - LDoN Raid: Miragul's Menagerie: Folly of Miragul's Ambition
Frozen Gem of Strength: +20 Atk +2 HPRegen - LDoN Raid: Miragul's Menagerie: Frozen Nightmare
Shard of Shrunken Bone: +2 HStr - LDoN Raid: Miragul's Menagerie: Frozen Nightmare
Shard of Burning Ooze: +2 HStr - LDoN Raid: Deepest Guk: The Rescue
Sharp Gravestone Shard: +2 HStr - LDoN Raid: Mistmoore Catacombs: Scion Lair of Fury
Ruby of Bloody Vengeance: +20 Atk - LDoN Raid: Mistmoore Catacombs: Scion Lair of Fury
Shard of Guktan Hate: +20 Atk - LDoN Raid: Deepest Guk: The Rescue
Cold Slimestone of Fury: +20 Atk - South Ro - 1450 Adventure Points.
Gravestone Fragment of Battle Mastery: +10 Atk +2 HPRegen - Butcherblock Mountains - 1150 Adventure Points.
Pristine Limestone of Hatred: +20 Atk - South Ro - 1150 Adventure Points.
Gleaming Sandstone of Deflection: +2 HStr - North Ro - 760 Adventure Points.
Icy Prism of Avoidance: +8% Dodge - Everfrost Peaks - 760 Adventure Points.
Polished Sandstone of Ire: +15 Atk - Commonlands - 760 Adventure Points.
Translucent Ore of Courage: +10Atk +1 HP Regen - Commonlands - 760 Adventure Points.
Gravestone of Aggression: +15 Atk - Butcherblock Mountains - 510 Adventure Points.
Dull Sandstone of Ire: + 10 Atk - Nro - 510 Adventure Points.
Scarred Limestone of Vengeance: +5 Atk - Sro 220 Adventure Points.
Eternal Ice of Avoidance - Dodge 5% (23 Max) Everfrost Peaks 150 adventure points.
 
Last edited:
This thing is unreal. I am new to the world of Zerkers, and had some trouble getting other macros to perform as well as it could due to my lack of knowledge on the class. This plugin takes away my shortcomings and BRINGS THE PAIN.
 
I was in FM when I insta killed that mob with the 4.48m dmg round. Was also prancing around Kor'Sha Lab a bit hunting down Token of Hasty Fears.

You should really join us on the Discord! Easiest way to communicate. Lots of love for your DPS routine.

My Zerker is rocking "Grave" which is RoS raid weapon. Full TBL T2 atm. AA's are 18.7k with plenty of DPS AA's yet to purchase. I was NOT using alliance. (Mobs were dying too fast with only one zerker, I'm sure I'd have no time to use it anyway). Being in those two zones I'm definitely Decapping mobs and that DPS isn't always that consistent, I range typically from 130k-1m range depending on what was up and what was needed during the fight.
 
Some work to be done for lower level toons combat lineup. As it stands, a level 85 Heroic Berzerker shows the following. Was missing Cry Havoc, apparently I spelled it Cry Havok LoL.

1551781886990.png
 
Last edited:
This looks amazing and I can't wait to see it in action. I run 2 zkrs already and getting even more out of them sound amazing.

@ChatWithThisName
For the autoassist/ move to mob, would you be able to setup a very empty/basic kiss ini just to have the zkrs assist and leave most of the rest of it as null to allow the plugin to control the rest?
 
Last edited:
That's exactly what I do. I backed up my KissAssist_ZerkerName.ini by renaming it, then I ran KA so it would generate a blank INI. Then I stop KA, open the INI and set UseMQ2Melee=0 and save. All parses were done with MQ2Melee off, and a blank KA INI.
 
Well right now it's setup almost the same as IHC is setup with a couple of caveats. Such it know if a skill requires a component to cast, and if it does it adds it to a list of Axe Summons to do during downtime and automatically keeps you with those summoned axes. Requirement to summon axes is nothing on XTarget autohater, attack is off, you aren't moving, and aren't invis.

I just happened to already have an 85 heroic zerker I used to pwr level toons to 80. So that's the one I'm using.

I recently added intimidation to the skill usage because with the AA at rank 2 or higher it adds damage. 5% per level to be exact. At rank 1 it's just fear ability. So I'm going to adjust that to ensure the AA's rank is higher than 1 before using it. Then War Cry of the Braxi will be good for Dicho/Dissident and then Intimidation will occasionally add addition dmg. So far the results have been pleasant.

So I'm on the fence about how to go about charging for access and people keep asking me for a price. So I'll ask you, those who seem interested in it.

Flat rate for permanent Access
or
annually fee.

>>PM<< Me your choice in Discord or start a conversation with me here on the forums. You're welcome to provide additional recommendations (about pricing) in those PM's that would be taken into consideration.
 
I don't have any fixation on the plugin myself. my zerker's are all either sub-20, or the one I have at 55 I haven't played in 10 years, so I'm not as biased by all of the current hype on their capabilities.

Having said that I've always viewed the subscription thing as fitting two criteria:
  • If you *have* to maintain it by making changes regularly in order for it to work, because it can't be made to run and leave. IE: offsets that have to be re-jiggered for every new game exe, then you have a case for a renewal system
  • If you can get it up and running and it's self sufficient, short of big additions by DBG that add new abilities that aren't easily added post-creation, then you have a one time fee, and potentially a renewal for adding new functionality in the future.
As a caveat, if you make it arbitrarily a renewal without any real reason other than greed, I'd say screw it and not subscribe at all. :)
 
I don't care if its a one time payment or annual (or some other periodicity) as long as the amount makes sense. Having been burned by "lifetime" access to things in the past, I'd actually probably prefer a more modestly priced annual or semi-annual methodology. Plus, I like to tell myself that I'm going to quit EQ someday and so therefore don't want to go all in...... but lets face it.... I'm delusional.
 
Works just fine on TLP. Not sure how much of an improvement it will make as there are so few combat abilities at level 70, but we shall see!
 
what do you do with these files?
a .dll is a plugin which would go in your release folder - the .ini is for kissassist and that would go in your macro folder

to load a plugin you do /plugin MQ2Berzerker

then you do the /mac kissassist like normal using kiss (kiss managing buffs and such)

Mod edit: This is no longer valid instruction, use the launcher, it will place it where it goes. You only need to load it once in game ~ Do NOT run KA with this.
 
Last edited by a moderator:
So I stripped the combat calls out of my zerker mac and just used its target and assist calls and used this for combat. Very well done, very fast :) Nice work brother keep it comming.
 
FFFFF........I gonna love ya Chat.

Btw, hit me up man on discord, I can be a tester on my raid crew which has more than 20 zerkers. And I can also discuss you with some tricks (alliance and more) of zerkers privately.

U are so good sir /hat off
 
FFFFF........I gonna love ya Chat.

Btw, hit me up man on discord, I can be a tester on my raid crew which has more than 20 zerkers. And I can also discuss you with some tricks (alliance and more) of zerkers privately.

U are so good sir /hat off

Lol I love when dudes respond with like like "... my raid crew which has more than 20 zerkers" I'm seriously approaching this game wrong man =/ I gotta get my shit together. Hopefully this zerker thing can help me lol
 
Lol I love when dudes respond with like like "... my raid crew which has more than 20 zerkers" I'm seriously approaching this game wrong man =/ I gotta get my shit together. Hopefully this zerker thing can help me lol

I have no doubt some of these servers look busy just because of how many toons i have loaded every day.
 
So far, I'm pretty happy with this plugin. It's definitely an improvement over my Kiss Ini. Over the course of an evening in Mearatus, pulling 3 to 6 yellow mobs at a time, I ended up with an average of around 261K DPS for the zerker, which is good considering multi-pulls always lower the average DPS down. He was doing over 600K on nameds when his burns were up. My rogue was only averaging 212K and my SK was a distant third at 167K.

I didn't notice any epic spam. But I wasn't really looking for it as I hadn't seen Deathlock's comment when I was running this. What I really looked at was the difference between my zerkers average vice the rogue rather than the actual numbers. I use KA for all my toons except in this case, I was using the plug with empty KA file for Zerker. Before switching to the plug in, my rogue and zerker were fairly close. I'd even say I'd gotten the rogue pulling ahead of the zerker slightly on a good evening.

Based on the difference between what the zerker and rogue were doing before and now, I'd say roughly 25% more DPS (very roughly) with this plugin. I'll look at specific discs next time to make sure everything is firing. And probably do an evening using IHC to get a comparison between the plugin, KA, and IHC.
 
Plugin - MQ2BerZerker

Users who are viewing this thread

  • Back
    Top
    Cart