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there are several bugs atm in the pre-release of mq2
if you're crashing on the cwtn plugins i posted > HERE <
Yes its the prelease but im not very good at this particual tech or coding so I have the files incase someone needed them.
Agree, we all appreciate the effort + the work you doJust wanted to say "THANK YOU" to all the coders, developers, and any other person that keeps RedGuides up and running faster than DGB could even dream of doing. Love you guys and stay safe. -Medicman

Feb 17 2021
- Updated for LIVE
Feb 16 2021 by RedGuides
- New Plugin! MQ2Rand (Dewey2461, Sic) a "/random" helper for raids. Hit the start button and it gives a message to the raid, then populates a list announcing the winner.
- Bazaar.mac (JerkChicken) Many new features added, undercut percentage, update drift, review prices after each purchase/sale, aggressive selling/buying options, pause on start, and more.
- MQ2Autoforage (Sic, Knightly) No longer try and AutoForage while FD or Dead...
Thank you to the Team. Miss EQ, without you guys keeping VV up, EQ is not as much fun. Thank you !Redbot updated Very Vanilla MQ2 (Live Servers) with a new update entry:
20210217
Read the rest of this update entry...



Feb 18 2021 by RedGuides
- MQ2Melee (BigDorf, Knightly) fix warrior 2H bash with AA Two-Handed Bash
Feb 18 2021
- Some Label fixes - brainiac/swiftymuse
Highly Embarassingif someone is running KA with unsuspecting players in an instanced raid and then they all of a sudden see you casting origin over and over.
Feb 22 2021 by RedGuides
- MQ2Melee (BigDorf, Knightly) - Stop unecessary item swaps in combat (Equip same ID from bags already in target slot)
- MQ2MoveUtils (Knightly) - Reverse Snaproll Left and Right
- Bazaar.mac (JerkChicken) - Setting your SellPriceMax to -1 will skip the item during seller updates, allowing manual pricing. Show the merchant value in BuyerReview mode. Show the Tribute value in BuyerReview mode.
Feb 22 2021
- Fix for FreeInventory (and other spots where...
Feb 27 2021 by RedGuides
- MQ2Main (brainiac) fix for camera zoom distance, helps with MQ2Camera
Feb 27 2021
- Added sorting capability to the /buyer buy lines list - Feature suggestion: Ladon
- Added sorting capability to the /barter inventory list
- Added a Value column to the /barter inventory list so we can sort by merchant value.
- Added Rightclick on item feature to /barter inventory list so it opens up the inspect item window on click.
the patch didn't change any of that functionality.I don't know if this is the right place to post this, but after today's update I'm noticing that using the "Follow me" and "Mimic Me" buttons are not working always. In my group, only about 5/6 of the characters are responding to those buttons, and it seems to be intermittent or laggy. Also, some /bcaa commands don't seem to be received or enacted upon by all players in the group either. I'm not sure if this is relevant to the recent update, or if I'm just experiencing something weird on my machine. Any ideas on how to troubleshoot this or attempt to resolve it if it is just me?
For example, I just clicked "Come to Me" and only 5/6 of my characters moved. The one just stood there with these messages in the MQ2 window:
//squelch /afollow off
//squelch /stick off
//squelch /nav stop
the patch didn't change any of that functionality.
this sounds like the issue using eqbcs which is why i frequently recommend folks use eqbcs2 --- this issue doesn't happen for everyone, but it definitely happened to me until i swapped to 2
Mar 03 2021
- Updated for TEST
Feb 27 2021
- Added pMarketplaceWnd and pPurchaseGroupWnd
Mar 10 2021 by RedGuides
- New Plugin! MQ2Boxr (Sidien, dannuic) MQ2Boxr provides a command to control boxes running CWTN plugins, KissAssist, and rgmercs. The idea is to have one common command, which can be broadcast to all boxed characters regardless of what they are running.
- MQ2AutoClaim (brainiac, ChatWithThisName, Knightly, dannuic) Fix check for cash when it isn't populated
- MQ2Melee (BigDorf) fix low level AA tests for 2H Bash, dont try to bash with 2H without AA
- MQ2FeedMe...
since you re-installed everything - did you nuke your mq2nav meshes and not reinstall them?WTH!!!! Everything was working great. I log in and cannot update the launcher. After spending hours deleting and reinstalling MQ2 I get my toons logged in, set up, and now they will not fight. Was working perfectly the day before the patch...now it is all screwed up. I have the settings correct, I have the MA selected, I have the toons using CWTN plugins selected to assist...But they will not fight. WTH!!!!
WTH!!!! Everything was working great. I log in and cannot update the launcher. After spending hours deleting and reinstalling MQ2 I get my toons logged in, set up, and now they will not fight. Was working perfectly the day before the patch...now it is all screwed up. I have the settings correct, I have the MA selected, I have the toons using CWTN plugins selected to assist...But they will not fight. WTH!!!!
then I would just check all your settings as normal. campradius, autoassist at etc.I redownloaded all the navmeshes.
if you mean the cwtn class inis - these don't go in your macro folder if that is what you were referring to chat's post before. mq2classname_toonname.ini go in your release folder.the INI
I would double check that mq2nav is actually loaded and workingAlso I noticed the yellow line is missing when I move. I used find to have one character go to another and no yellow line that is usually there
/nav reload nad it doesn't say that it successfully loaded mesh for xxx then you have an issuesweet, glad to hear you're all good to go again! thanks for the followup stregg, have a good oneOK...I will admit that when I am wrong ...I am wrong. I checked the actual folders and found that the mesh updater was putting the mesh files in another directory. <Shrug> So I manually placed them in the correct folder. I had a folder labeled meshes-updated that I put the mesh files in whenever the meshes are updated from the updater. Then if I have to reinstall MQ2, I put the meshes in the MQ2NAV folder and then run the updater to update any files. I did this tonight twice. But somehow the last time ....It got wonky. Thank you again guys....
if you try and go into an assist mode without a mesh you actually get kicked out of assist mode and a msg about needing meshes. because, yup, to navigate to mobs we use mq2navdidnt realize just how much CWTN's plugins depend so much on MQ2NAV meshes....Well live and learn. Thank you all for your patience....All good to go.
as mentioned - you can't be in an assist mode without a mesh.OK....I guess I should mention that without the meshes and in assist mode when the toons do move...they do very weird things like act as if they are very drunk or very high depending....Thank you
Assist Mode requires a mesh for the zone you're in. Make one and try again. Switching to Manual Mode
