DallasAg
Well-known member
I did. Familiar is gone and the buff remains. I'll just delete that Buff line from my ini.The removal part, correct, it'll dismiss the familiar portion, but you will retain the buff.
Did you try it?
Thanks

I did. Familiar is gone and the buff remains. I'll just delete that Buff line from my ini.The removal part, correct, it'll dismiss the familiar portion, but you will retain the buff.
Did you try it?
In your KissAssist ini's are you setting them to Role assist
I use this hot key for the ones that use KissAssist:
/mac kissassist assist ${Group.MainTank} 98
Also in the KA ini check the Melee section.
[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=1
Zeb
${FindItemCount[=Balanced Axe Components]}Can anyone please help me out? I have plenty of Balanced Axe Components and it actually summons the axes but after summoning it I am seeing this:
ABC - [2022/01/06 22:18:01] Summoned >> Deathfury Axe <<
ABC - [2022/01/06 22:18:10] Summoning >> Deathfury Axe << Failed - Check reagents, timer, etc
ABC - [2022/01/06 22:18:10] -- Turning off Deathfury Axe - Deathfury Axe|Summon|Deathfury Axe|0
ABC - [2022/01/06 22:18:10] I now have 60 of >> Deathfury Axe <<
ABC - [2022/01/06 22:18:10] You are missing components. Turning off Deathfury Axe.
Here is my config:
Buffs2=Deathfury Axe|Summon|Deathfury Axe|100|Cond1
Cond1=${FindItemCount[=Balanced Axe Components]}>4
Nope same issue. It happens even if I remove the condition.${FindItemCount[=Balanced Axe Components]}
should be
${FindItemCount[Balanced Axe Components]}
maybe?
they are not saying anything, they just stay put. the trackmedown is working though so thanks for thatAre the Characters that are being left behind sending a message like "Hey! I got left behind please run me to ChaseCharacterName"? Chasing characters will drop out of the chase routine when they have agro and are with in CampRadius of who they are chasing, or the character they are chasing get's to far away, either CampRadiusExceed, or Zdistance >100 away. There are times when a character will be casting a spell that takes a long time to cast, will be left behind.
For time when you have characters that don't make the trip with you. You can always use the /trackmedown command to get them to run to the chase character. From the chased character, I use /bca //trackmedown to send the command to everyone in the group.
would be nice if i could figure out something in the .ini file to make them do it on their own :/right where you said they were, C:\ProgramData\RedGuides\DesktopUtility\config ty !As Zeb said, if your using MacroQuest, it now has a new location for files. (they are all under config).
In macroquest your ini files are in your config folder, not your macro folder like legacy mq2new trouble,,, when ill do /mac kissassist i didnt get new ini file for toon, do they going somewhere else these day instead of macro file?
humm using legacy... do i need change for next?In macroquest your ini files are in your config folder, not your macro folder like legacy mq2
Legacy will soon be gone.humm using legacy... do i need change for next?
View attachment 31375
If I have 2 groups camping in the same area and 2 pullers chain pulling.....Can I turn this PCNear setting off?
I have turned off afktools, and posse. cant seem to find where its coming from.
no it didn't, but make sure by "not working" you don't mean that your ini doesn't appear to be changing/createdJust switched over to next and /mac kissassist isn’t working. Did the nomenclature change?
This is a quick summary of some changes and additions added to KissAssist this Update:
- Added a check for when a character joins your group. The check is used to force the CheckecBuffs routine to re-check buffs on everyone, and reset all buff timers.
- Added a check to try and target the highest level mob in camp when there is no named in camp. This is dependent on the mob being in range of the MA when selecting from multiple targets.
- Fixed an issue when using a wild card...
Is there any resolution to the KA getting stuck on targets problem?ctaylor22 updated KissAssist with a new update entry:
KissAssist 12.002.009 Update
Read the rest of this update entry...
Updates to fix the PetAttackDistance for non pet classes.
Long as you tried. Our MA on raids is probably tired of us yelling at him for buffing people :P@Myysterio I made some changes when it comes to targeting, but I am not positive I corrected the problem you are referring to.
When the MA targets players or does things like switch to named mobs to get agro and switch back, the KA has a terrible time getting off that target (on our server in our guild). I have no sample size outside of our people. Seems everyone else just doesnt play anyone who requires a class plug or something anymore cause I never hear anyone have this issue, but we all have this issue, especially with bards that love to get stuck on the wrong mob when we're switching on raids. If you need any examples I would be happy to talk to you about it. Fixing it would keep our bards alive a lot more on raids.Hmmm.. I can see where that could be an issue... But kissassist doesn't take into account that your MA is in a raid. Might take a bit of thought on how to handle something like that.