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Request - How should we respond to suspension waves? (1 Viewer)

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I've been talking with a few people about this for months, but ultimately MacroQuest is an open source project, so I'd like to open this conversation to everyone.

How should RedGuides respond to the recent 7-day suspension waves? We don't have the resources of a $300,000,000 company, but we certainly have passion. What should we focus it on?

Some things to keep in mind:
  • When reading this thread, you'll notice up ▲ and down ▼ arrows next to each reply. Use them to upvote ideas you agree with.
  • While a lot of us are upset about suspensions (people are venting on here and social media) we need to keep in mind that we're EverQuest fans. We're here because of the work and creativity from Darkpaw Games, so please show them respect even if you disagree with their judgement.
  • We assume several thousand people use MacroQuest, though this is a very rough estimate as we don't log anything in game nor are we the only distributor. DPG has a much better idea about usage than we do.


EDIT & SUMMARY


If you took the time to vote or reply, thank you. Here's the primary action suggested in every post with at least two votes:

Add detection safeguards to MQ + 149
Communicate with DPG + 101
Boycott / Stop playing altogether + 55
Stay the course / No change +49
Focus on Emu +20
Stop promoting our playstyle +20
Remove Truebox restrictions +9
Add more "anti"-features such as anti-AFK checks. + 7
Turn on safety features by default: audible alerts on say, tell, /ooc camp checks, etc. + 4
lol +2

The highest two suggestions have been heard loud and clear. I imagine an effective boycott would need organization, I'm open to it but not just yet. Staying the course has already been tried 😅. Emulator is attractive for many reasons, and work has already begun on MacroQuest for emu clients. I don't think we'll take down our youtubes or relax truebox restrictions anytime soon. I wouldn't push for anti-features without some type of assurance they'd help our cause. Some safety defaults like those hotpocket suggested will probably be in a commit soon.

Again, thank you all for the replies and for sticking with us to this point. If there are any ideas I missed, or improperly summarized, please reply!
 
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Oh, no, I know people will still troll. But paying for a second account to post what you want to say mostly falls in the favor of boxers. Versus posting under random free to play accounts.



I didn’t take that post at all the way you took it, just for a different perspective.
Maybe it's just enthusiasm for the way the world/game was, but it's bad to reply to posts in that way, especially in a thread like this with it's terrible popularity contest aspect. And especially when I was busy trying to make several unpopular points nobody wants to hear, and he comes at me with this EQ nostalgia story. This is supposed to be a thread about real shit and honest opinions, something everyone seems to hate even though they need it. It's easier to just not post.
 
Make unorthodox groups

Use mercenaries

3 bards with a tank merc supported by 2 healer mercs would be an example.

Pet groups

Druid DPS groups

Charm pet groups

Paladin groups


If the crusaders are looking for 6 character groups with optimized trinity + DPS~ADPS then don't give that to them
 
This may have already been suggested in others' posts, but what about the idea of moving everyone who wants to use MQ to one server? DPG frames the new accommodation any way they want, but the implicit understanding is that no one will be suspended or banned on that server for using MQ. If people choose to remain on other servers, then they take their chances.
 
can we in the mean time, do a release that doesn't get us suspended, like no mq2melee or plugin's that give a user, a clear advantage over normal players... plugins like MQ2fps , this way my money still gets me something i can use. i also know i can unload the plugins but they may just be useing the programs name to detect ... and this way the "New Program" you release has nothing to do with a program that gives a user, a clear advantage over normal players
 
In my opinion that is simply because it CANNOT be replicated. I think that EQ was the perfect nexus of gamer mentality with gameplay that could have ONLY happened in the late 90's. I really dont think it can ever happen again.

Think about it, most of us grew up on DnD or other table top RPGs that were incredibly challenging. To get a DnD character to lev 18 literally took a miracle. We were mentally primed for shit to be HARD as fuck, to scrounge and work like a freak to make one tiny advancement in your character, to have an evil DM set traps for you spelling certain death at every turn.

When EQ came out this played right into our mindset! It was perfect! No fucking map at all! A sense heading skill that actually had to be leveled up and at low levels was worth FUCK ALl. Spells fizzling left and right just when you need them to save your life! Moving one zone out of your start zone by yourself was nearly a certain death sentence. Do you remember literally sitting at your computer drawing out maps of Befallen with a pencil and graph paper? Do you remember the agonizing corpse runs through Tox, losing ALL of your gear because you couldn't successfully CR before corpse faded? In today's terms, the shit was nuts. The Gamers of today don't have any time or inclination to mess with something savage like that. But for us, it literally HOOKED us on the game. The difficulty, the incremental success, the sense of genuine satisfaction when you hear the "Ding!". That shit, for us was CRACK for our kind of mindset and we ate it up with a spoon!

But, today, you don't have a sea of gamers primed for something like that. I suspect that it was a single moment in time where the universe aligned with the perfect Gamers tothe perfect Game to entice them like nothing ever had before. Now, we are all addicts so even though the game has grown faaar from those roots, we are still deeply invested. I play all kinds of games, FPS, RTS and RPG but EQ is still the ONLY MMORPG that I play, nothing has enticed me since EQ.

Who knows. Never say never. But, I think the EQ phenominon can't be duplicated.
I don't appreciate this reply, and those who upvoted it.
 
Simple:-

Open MQ to TLP.

(Mod edit note: MQ does work on non-truebox tlps - i believe q8's response was meant to be "truebox")


- MQ is open source, yet it's restricted by RG, which is dramatically funny.
- RG had direct contact at the age of Holly, seems not anymore. Yet one party still sticking to old rules when it's void and nulled.
- Other party (DPG) weighs no value to this community, so why do we play by old rules that don't exist anymore, nor it's being honored.
- You asked for feedback/opinion, this is it........No Restriction on MQ, open it to all, TrueBox, TLP, MilkshakeEQ, VanillaEQ, you name it.
 
Request - How should we respond to suspension waves?

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