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Change the mesh?I appreciate the helpful macro. Just an FYI, Barbarian's have nav mesh issues getting out of their Origin. They don't want to swim across the pond using the default nav mesh.
I am not an experienced mesh editor, but have have been able to fix stairs and other issues in the past. Halas however, isn't successful for me.Change the mesh?
?I think it was replaced with the Lua Scriber.Is there any hopes of an update on this amazing mac?
cwtn plugins have nothing to do with this - but you should pause any automation before trying to run something that is going to do conflicting behavior - like run around and scribe spells.Running into a weird issue. Level 95 Paladin will travel to Argath, but never goes to the merchant to buy spells. I'm using CWTN Pally, he's set to Manual mode, on test server. He's also mounted if that makes a difference. When I try to rerun the script in Argath he tries to leave and start the travel all over again. Others (Enchanter, Druid) both using CWTN, will by spells but not scribe some of them, after I use the script I usually tab back to them and they're sitting in front of the Auras merchant with a bag full of spell scrolls.
Yep, I didn't think it would have anything to do with it, just including it in case there was known conflicts or it impacted something I'm not aware of. Will give it a shot again with everything else paused/off and see if my toon goes to the vendors and/or scribes spells. Right now the script gets me to Argath, it only takes 10 seconds to run to the vendor and grab my spells, so really not even much of an inconvenience, just bringing it up here in case anyone else is running into the same thing or it was something that needed to be looked into with a recent update. Mesh/pathing in Argath appears to be complicated. Appreciate your quick responses and support, Sic!cwtn plugins have nothing to do with this - but you should pause any automation before trying to run something that is going to do conflicting behavior - like run around and scribe spells.
