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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! 2916

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  • Added support for setting familiar/illusion benefits. Improved mount benefit detection.
  • Added item entry blocks for the above benefits.
    • If the feature is enabled (mounts: set for benefit only) and the block is left blank, we will use your currently selected "Stat" mount/familiar/illusion from your keyring.
    • If you wish to override this behavior, or have no keyring, simply place another item on the cursor and click into the block. This supports linking directly from the keyring.
~AlgarDude

Gate the release job on the pushed HEAD commit message. When it contains'#nobuild' the job is skipped, the run concludes 'skipped', and the chained"Publish to RedGuides" workflow (guarded on conclusion == 'success') does notrun. No version bump, no GitHub release, no RedGuides upload.

#nobuild

Co-authored-by: Claude Opus 4.8 [email protected]

~derple
Rotation entry toggles are now saved per rotation.Snare HoT Adjustments

  • New Setting: "Downtime Snare HoT Removal" - drop Torpor and similar snaring HoTs once you are out of combat (default: on).
  • SHM(All) - Snaring HoTs are no longer used outside of combat.
  • SHM(Laz) - L70+ Torpor is now kept up on your tanks during combat (default: named only).
~AlgarDude
  • Pull Locations can now be saved from the objective UI input blocks.
  • Circuit Hunt now skips unreachable stops, and stops pulls if all points are unreachable.
  • /rgl pulllocadd has been adjusted; it no longer accepts a name and now takes coordinates.
  • Various minor fixes and adjustments for smoothing and consistency.
~AlgarDude
  • Removed "Use Safe Targeting" and rewrote the underlying functions.
  • New Setting: "Attempt Safe Pulling" - avoid pulling mobs that have strangers near them (default: off).
  • New Setting: "Attempt Safe Targeting" - avoid targeting or engaging mobs that have strangers near them (default: off).
  • Please refer to the in-game FAQs for details and warnings.
~AlgarDude
  • Fix for fallback scan occasionally broadcasting an ignored ID.
  • Loot(LNS) - Fixed a stall after item processing.
  • Corrected some charm IDs not clearing cleanly on zone.
  • Corrected named checks for mercs peers using a non-peer assist.
~AlgarDude
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