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The named module has been renamed to "Spawns", as it's grown well past only tracking named.
Added the option to perpetually ignore a target by name in any given zone.
Usage example: Adds that should not be engaged or killed due to fight mechanics.
Note that force target will override any ignore (temporary or persistent).
A mob added to the list from the UI no longer defaults to being named.
Added CLI to support any new functionality seen in the UI, refer to the command list:
/rgl spawnadd, spawndeny etc.
Returned default spawn lists to per-server lists ; a follow-on update will port some of those from the live named list to Project Lazarus where appropriate.
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