- Included in Very Vanilla
-
Included! No need to download.
- Server Type
- Live, Emu, TLP, Test Server
This plugin provides additional functionality to the in game map.
/mapfilter help|option [show|hide] [color R# G# B#]
/mapfilter help - will show all current settings.
/Mapfilter show or /mapfilter hide
Set map to defaults:
Pro-tip:
Mapfilter Options
/mapclick [ list | keycombo | clear ] command - Allows you to define custom commands to execute when right-clicking with a certain key combination on the in-game map.
List will show you the current mapclicks that have been defined.
Keycombo can be one or more of the following (multiple keys must be specified with +):
ctrl
lalt
ralt
shift
The default mapclicks are the following:
ctrl /maphide id %i Hides that spawn from the map
lalt /highlight id %i Highlights the clicked spawn
/mapnames [help] [ target|normal options ] - Sets how spawn names will be displayed on the MQ2 map, for your target or all other spawns.
Examples
/mapnames normal [%l %R %C] %N - %h%%
Will display all spawns in the following format:
[40 Human Banker] Banker Tawler - 100%
[70 Wood Elf Ranger] BillyBob - 100%
/highlight spawnname [color # # #] [reset]
Temporarily highlights spawnname on the in-game map
Color # # # can be used to specify an RGB value for the highlighted spawn(s)
/mapfilter help|option [show|hide] [color R# G# B#]
/mapfilter help - will show all current settings.
/Mapfilter show or /mapfilter hide
Set map to defaults:
/mac map
Pro-tip:
Mapfilter Options
Examples
Rich (BB code):
/mapfilter npc show
/mapfilter npc hide
List will show you the current mapclicks that have been defined.
Keycombo can be one or more of the following (multiple keys must be specified with +):
ctrl
lalt
ralt
shift
The default mapclicks are the following:
ctrl /maphide id %i Hides that spawn from the map
lalt /highlight id %i Highlights the clicked spawn
/mapnames [help] [ target|normal options ] - Sets how spawn names will be displayed on the MQ2 map, for your target or all other spawns.
Rich (BB code):
%n The default unique "name" of the target, like "a_coyote34"
%N The cleaned up name of the target, like "a coyote"
%h Current HP percentage
%i Spawn ID
%x X coordinate
%y Y coordinate
%z Z coordinate
%R Full race name (eg. Dwarf)
%r 3-letter race code (eg. DWF)
%C Class full name (eg. Shaman)
%c 3-letter class code (eg. SHM)
%l Level
%% "%" sign
/mapnames normal [%l %R %C] %N - %h%%
Will display all spawns in the following format:
[40 Human Banker] Banker Tawler - 100%
[70 Wood Elf Ranger] BillyBob - 100%
/highlight spawnname [color # # #] [reset]
Temporarily highlights spawnname on the in-game map
Color # # # can be used to specify an RGB value for the highlighted spawn(s)