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Some of these already were active, now that RG is building directly, we should be able to keep update notes updated.
MQ2Bst -
- (lower lvl) Handle duplicate spell name for Growl of the Leopard.
- Fixed a typo in tooltip for UseParagon, where it used to say Use Paragon of Spirits, it now says Use Paragon of Spirit.
- Handle duplicate spell name for Spiritual Vigor. Thx dbg.
- VelocityUnity Trigger adjustment.
- Fixed issue with spamming Velocity/Velocity Unity.
-- We were accidentally checking raid and xtarget members for the autocast buff *your* group gets.
- Moar haste value checking for usage of the autocast from Velocity/VelocityUnity.
- The autocast usage of Velocity/VelocityUnity line for haste purposes now respects UseHaste.
- Now has a toggle for UseHaste; /bst usehaste on/off/true/false/0/1
-- Lower lvl you will use your STHaste spell.
-- Higher lvl you will use VelocityUnity autotrigger.
- Corrected issue where Ferociousness wouldn't fire after Savage faded, as expected.
- Added additional checks for the autocast usage portion of Velocity/VelocityUnity.
- Hopefully this fixes it once and for all.
- Corrected issue where you would cast paragon/fparagon while you had Focused Paragon of Spirit buff on you.
- We will now cast at less than OR equal to your paragon/focusedparagon mana/endurance values instead of just less than.
- SharedMercFerocity fix.
- Fix't'd new sha issue.
- GBA Cleanup and adjustment.
-- We will now use GBA during Ferociousness, and not wait for it to fade.
- We will no longer use Roar of Thunder whenever it is available in combat.
- We will now use Roar of Thunder if the following conditions are met:
-- our aggro on the mob we're fighting is over 90
-- or we're in a burn condition and the mob we're targeting is targeting us (we pulled aggro).
--- this check is for Sub-RoF, before we get aggro information.
- Added UseRoarOfThunder toggle.
-- RoT can overwrite/block a necro dot line, which is dumb.
- If we are "raid mode - /bst raidmode on - we will now use Tiger Claw instead of Eagle Strike.
-- This is due to the potential for taking up additional debuff slots if you have multiple beastlords in your raid.
- if your Velocity / VelocityUnity spell has a group trigger for group haste, and a melee in your group is missing it, we will fire Velocity/VelocityUnity
-- we only cast these on non-pets out of combat.