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  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
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    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
Easy.lua

Easy.lua 2026-10-14

Fixed buff spam if your tank died or out of zone. Consolidated a bunch of variables. Scribbled a few lines of code. Removed a couple dashes. Finished off a bottle of Royal Crown and Let loose a rebel yell.
Went over the script with wide tooth comb. Eliminated unnecessary delays. Shortened delays that were too long for no reason and added a few more alterations to colors and nil checks.

If anyone uses the script. Any suggestions, feedback or bug reports are welcome. Thank you.
If for some odd reason you do not want to use the functions including:
AA Rez, Peers | Peers in Zone, Toon Assist and DanNet commands, Pause and Run the script on Other Toons.
You can edit the script and change
DanNet_Load = true
to DanNet_Load = false

If DanNet_Load = false and you decide to run plugin DanNet. You will still need to change the file back to DanNet_Load = true to use the functions. Otherwise Easy will continue to run without the DanNet functions.
Easy requires DanNet to function properly. The script will now load the Plugin DanNet and keep DanNet loaded while the script is running.
You do not need to do anything with DanNet or even know how to use it. (But you should) :)
Changed globals that may have caused some issues with other scripts (boxhud) from reporting the correct information.
Fixed the DanNet Peers in zone when in an instance that got broke when adding the settings to an config file. If you have created a config.lua with custom setting you will need to update the INSTANCE_ZONE section as seen in the default_config.lua file.

Thanks to @Teichou for reporting this and working with me to narrow down the issues.

Any issues, ideas or feedback is appreciated. Thank you.
Added an option under CLASS for SHM Burn. This option is currently for a level 120 Shaman with AA . This is really in the testing phase and depending on how things go, may add lower level capabilities.

This option pretty much burns all of your AA with a few checks.

First run will create an additional default setting shm_burn = false
If you have already created an ini file you and you want to save this setting, you will need to add this to the bottom of your settings.

Added the items from the newest cauldron to the MAG Burn routine

Found a few more crumbs that needed cleaned up.

Lots of things I am working on to bring this all together. Takes time. Any feedback appreciated.
In conjunction with MAG Cauldron. The Mage will use the summoned items that are Keep Then destroy the spent 0 Charge Lore item as needed during the MAG Burn routine.
Exalted Tonic of Healing and Ether-Fused Shard
Changed destroy to inventory on the cauldron keep items. :) Oops!
Added Mod Rod AA to the Mag Burn.
Changed the Cauldron timer to 11 seconds to allow time for the keep/destroy check to trigger.
I believe the timing with any lag was skipping the checks as the cast time is 10 seconds.
Added an option under CLASS for MAG Burn. This option is currently for a level 120 Magician with AA and Abilities. This is really in the testing phase and depending on how things go, may add lower level capabilities.

This option pretty much burns all of your AA with a few checks.

First run will create an additional default setting mag_burn = false
If you have already created an ini file you and you want to save this setting, you will need to add this to the bottom of your settings.

Changed a few checks and added a few. If you have created a config.lua then you may want to change all of the apostrophes 'your item now' around your items to double quotes "MY ITEM NOW"
Seen a few Summoned: cursor items get destroyed that were not matching items in destroy, not sure if that is a whole match thing or some unfortunate timing.

Not responsible for items getting destroyed. Use at your own risk.
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