• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
Easy.lua

Easy.lua 2026-10-14

Cleaned up some checks and fine tuned a few things with keeping and destroying loot.
Put another check in the SK buff routine.
Changed up the Toon Assist a little to get more response out of toons that are not in group and stubborn to move.
Added a file config_default.lua to the folder. This is the default keep and destroy settings.
IF YOU RENAME or copy the config_default.lua to config.lua this will keep your settings through updates.
IF YOU CHANGE your config_default.lua the changes will be overwritten with each update.

As always when one thing changes one thing may break. Please let me know if you have any issues and I can do my best to resolve them. Thank you.
Changed the way loot on cursor is handed, should be much more efficient.
Added "Custom Burn Settings" under the Class tab. You can specify at what pct to Start and Stop Burn.
Added bind /easy
For once click burn you can /easy war
or /easy campfire
/easy help for a list.

Looking at moving all of the keep and destroy items to yet another ini file.
Added a couple more abilities.
Cleaned up some code.
Window should now stay in the same place when updating to newer version.
Added an option under CLASS for BST Burn. This option is currently for a level 120 Beastlord with AA and Abilities. This is really in the testing phase and depending on how things go, may add lower level capabilities.

This option pretty much burns all of your AA and Abilities and Combat Abilities with a few checks.

First run will create an additional default setting bst_burn = false
If you have already created an ini file you and you want to save this setting, you will need to add this to the bottom of your settings.
Added an option under CLASS for ROG Burn. This option is currently for a level 120 Rogue with AA and Abilities. This is really in the testing phase and depending on how things go, may add lower level capabilities.

This option pretty much burns all of your AA and Abilities and Combat Abilities with a few checks.
Yes, it will test your endurance.

First run will create an additional default setting rog_burn = false
If you have already created an ini file you and you want to save this setting, you will need to add this to the bottom of your settings.
Fixed some code, forgot to put the checkbox for BER Burn. Also removed some delays and fixed a couple typo errors with quotes.
Fixed a bad check.
Added an option under CLASS for BER Burn. This option is currently for a level 120 Berserker with AA and Abilities. This is really in the testing phase and depending on how things go, may add lower level capabilities.

This option pretty much burns all of your AA and Abilities and Combat Abilities with a few checks.
Yes, it will test your endurance.

First run will create an additional default setting ber_burn = false
If you have already created an ini file you and you want to save this setting, you will need to add this to the bottom of your settings.
Added an option under CLASS for SHD Burn. This option is currently for a level 120 SK with AA and Abilities. This is really in the testing phase and depending on how things go, may add lower level capabilities.

This option pretty much burns all of your AA and Abilities and Combat Abilities with a few checks.

First run will create an additional default setting shd_burn = false
If you have already created an ini file you and you want to save this setting, you will need to add this to the bottom of your settings.
Added an option under CLASS for BRD Burn. This option is currently for a level 120 bard with AA and Abilities. This is really in the testing phase and depending on how things go, may add lower level capabilities.

This option pretty much burns all of your AA and Abilities and Combat Abilities with a few checks.

First run will create an additional default setting brd_burn = false
If you have already created an ini file you and you want to save this setting, you will need to add this to the bottom of your settings.
Added an option under CLASS for WAR Burn. This option is currently for a level 120 warrior with AA and Abilities. This is really in the testing phase and depending on how things go, may add lower level capabilities.

This option pretty much burns all of your AA and Abilities and Combat Abilities with a few checks.

First run will create an additional default setting war_burn = false
If you have already created an ini file you and you want to save this setting, you will need to add this to the bottom of your settings.
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