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Lots and lots of updates.
SK raid mode added. Tunes your tank for single target self healing and non stop agro. Also disables all movement autos, so your a manual driver. To enalbe all this, just start the macro when in a raid.
Warrior Tweaked some for Raid tanking, as if it needed it.. already BA as it was.
Berserker spelt correctly, there is no Z aparently (I disprove) Spell DB fixed, now will find lower level axes.
Bard Auras Fixed. Will no longer spam aura for Rk2 3 whatever.
Mage...
hrm that should have been fixed, will look at it before bed cant promise anything though heh
yes the old individual stuff is no longer supported. This is brand new, and is about 4 days released old. Lots of upgrades vs the individual stuff. Keep in mind this has not been around as long as the other all in one macs that have had time to mature.. There will be bugs, but they will get fixed ASAP!So i was going around queuing up the XGEN stuff individually.. should i just forget that and grab the whole pack?
/dgae /mac xgen\xgen and start all at once!Thats right. Next release will have it. It will mem spells it needs in whatever slot you have a spell it does not need. So you can arange the spells however you want and it wont change unless you have up something it does not want.
Having said that, If you disagree with a spell selected, you can allways change it with /cc byos VariableName "SpellName"
Example. SK's first aggro spell. (this list obtained by doing a/cc listvarsin game.
[ATTACH...
Shaman and Cleric now have auto spell loading. BUT you must do it via/cc memspellsI did not like forcing people to set spells in a specific order, and many people link spells to other devices / gamepads and that would make them have to redo other things all the time.
/cc byos now will store variable and spell in the MyVars table instead of overwriting the spell DB!
Cleaned up all inc's code.
Apparently it helps if you update the actual Sub name and not the title..
Berserker is back and not spelt Berzerker in the sub.
Clerics Heals got a makeover, for efficiency.
SK got a adjustment to aggro range when returning from a pull.
Thank you , Will report this to Japper. I was under the impression this was already fixed. I may just have a out of date file that was pushed to the zip.. will find out and let you all know asap.Testing newest mage version right now.
- Scribing spells is fixed (thank you).
- Does not appear to have an item check built into mage macro to see if you already have item summoned. I restarted macro, refreshed DB etc but it continues to try and resummon a Giant Frostbound Paradox and a Firebound Orb over and over. For the record I already had one of each in inventory. It wont summon another due to lore. Ideally I think the macro should do a check to see if you have one, delete it if its not max charges and then resummon.
View attachment 23816
- Is there a command to burn always?
Currently unable to continue to use it on mage until the above is worked out as it drains mana non-stop. Ill try after its patched.
Out of curiosity.... Did youTesting newest mage version right now.
- Scribing spells is fixed (thank you).
- Does not appear to have an item check built into mage macro to see if you already have item summoned. I restarted macro, refreshed DB etc but it continues to try and resummon a Giant Frostbound Paradox and a Firebound Orb over and over. For the record I already had one of each in inventory. It wont summon another due to lore. Ideally I think the macro should do a check to see if you have one, delete it if its not max charges and then resummon.
View attachment 23816
- Is there a command to burn always?
Currently unable to continue to use it on mage until the above is worked out as it drains mana non-stop. Ill try after its patched.
Start MAGE with an empty bag slot, the used weapon pouch is a PH for summoned bags, leave it in your inventory, or things will get ugly!Sooo the issues has been found, the fix is not super simple. It occurs when your a level, and do not have that level ranges latest spell. The mac is looking for a specific item, for your level.. and if you dont summon it, it keeps trying to re-summon. Ive found a workaround, and given to japper, but its quite a bit of code re-write, so give him some time.. should be tonight tho!Testing newest mage version right now.
- Scribing spells is fixed (thank you).
- Does not appear to have an item check built into mage macro to see if you already have item summoned. I restarted macro, refreshed DB etc but it continues to try and resummon a Giant Frostbound Paradox and a Firebound Orb over and over. For the record I already had one of each in inventory. It wont summon another due to lore. Ideally I think the macro should do a check to see if you have one, delete it if its not max charges and then resummon.
View attachment 23816
- Is there a command to burn always?
Currently unable to continue to use it on mage until the above is worked out as it drains mana non-stop. Ill try after its patched.
Yes I didOut of curiosity.... Did youStart MAGE with an empty bag slot, the used weapon pouch is a PH for summoned bags, leave it in your inventory, or things will get ugly!
I was using Xgen on my shaman and noticed one of the preset spells is a level 76 heal, Ahnkaul's Mending. I tried to change it using the /cc byos Hel1 "Sjeon's Mending" but it wouldnt upate. Am I doing something wrong? I even tried Heal1 instead, also is there a way for me to use my own spell set or change the /memspells configuration? Thanks


MAG fixed. wont spam summon items.
BRD drop target change for pulling. Will drop targets over 500 feet away and no longer have you as their target.
SHD Alliance added. /cc alliance. Will cast alliance if the target does not have a alliance on it and enabled.
SHD Shout aggro tweaked for better casting.
CLR Splash heals updated /cc splash will turn on or auto. In auto mode the minimum is 6 raid members in a 125 ft diameter around you.
Instant cast spells and abilities will no longer report...
EDIT ** If you are saying that Sejeons Mending is on your clerics line up, i would say you have DB corruption. do a /cc updatedb on cleric, and let it run. DO NOT have any other toon doing anything to the DB at the same time. Thats why i mentioned start 1 character at a time the first time ( or any /cc updatedb ). There is nothing i can do about DB corruption, you have to build it 1 at a time.
As far as using your own spell set, Sure. just /cc byos all the spells you want. Having said that, you can not exchange a Heal spell for a nuke....
NOTE /cc listvars will continue to display the default spell that the DB wants load, even after you have changed it to a custom spell. The /cc memspells output will reflect your altered spell. The /cc memspells is the one that it will load.
Not me, Japper may
did you /cc updatedb ?Also, it you let it continue to run, it will not even click the ones its summoned on mobs. Just keeps trying to resummon.
Instant cast spells were having a delay applied to them, that is resolved.
Also updated the way /cc byos stores spells you change. The table for them has been moved and a new column added to spell table.
Most of you will receive errors, just do a /cc updatedb, or delete the xgen.db file in your xgenfolder.
new command to remove spells you /cc byos to. To REMOVE a spell, you type/cc byos VariableName "Null"
EXAMPLE:/cc byos Hel1 "Null"
And by somewhat fixed, I mean on my side, not updated yet =pHad a busy afternoon, mage is somewhat fixed, but there's still a few issues I need to touch upon, hoping to have it done in the morning sometime.... the problem is my mage is max lvl, max aa, and some of the problems are level involved that i didn't even know about, cause it was running perfectly for me lol.....i am however working on it, Sry for the delay
Soo In this update there is a bit of everything. Just like the buffet in Vegas. You get alot of food, and have no clue what 1/2 of it is cause you forgot.
MAG got another update X100 and Spells for lower levels maybe TLP
ROG bugs worked out. Ask Japper i dont know. I just work here.
SHD RaidTank added pull routine tweaked, and spells added for low levels. TLP players test and let us know!
SHM malo and tash additional check added to not spam them. Shaman Spells updated some...
Thanks. Will fix!I don't know if this has been mentioned, but Spell: Spiritual Squall is listed in 2 places. (2) and (13)
SHM: Spell echo at start updated.
SHM Adjusted heal point for Berserkers.
MAG: Weapons start at level 73, SpellData Updated, jewelry 63, same...armor still 86 You will need to /cc updatedb !
SK: Added Concordant Disruption to cast when in combat, and when AEAggro is one. (Shouts).
WAR: Will no longer auto burn dps discs on named (you must enable Auto Burns if you want to do this..
CLR: Will now use Veturika's Perseverance when below 65% Mana.
CLR: Will now heal pets, /cc petheals to...
Im fixing it as we speak, I think Japper has committed himself to the loony bin after trying. In fact i already have it resolved. AFAIK. Just fixing a few other issues before i post.Tried with mage, still spams Firebound and Frostbound paradox. Tried /cc updatedb after downloading update. No luck on fixing this
That's right. MAGE is operational. (untill someone else says it dont work)
But Hell it works for my 105 and I'm pretty sure it will work for yours also!
The Spell Database has been updated, you MUST /cc updatedb. Or it will no workie.
No new things have been added other than spam suppression and mage rod control (ladies! talk to the mage if your man needs advice)
Now get out there and melt some faces!
SK Concordant Disruption spam fixed. also Updated Memspell sub to work With /cc memspells why i was at it.
MAGE Still OK. No changes!!!!!!
Thanks. What level is your toon ?View attachment 23978
Hello I am getting this error but as you can see it is right there in my inventory
112Thanks. What level is your toon ?
