Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.

Yep both will complain once that the game launched is not correct but they will inject into the processes they are intended for and you will see 2 macroquest2 icons in the tray.
sounds like your campradius or meleedistance is too small. What class is your puller?
Thanks, but when I try to open the test mq2.exe i do not see the second icon in my tray. I'm running Windows 7. I tried running one as administrator also.
ok well that's weird cause I launch both just fine here and they end up next to each other in the tasktray , im on win 7 latest sp as well...
uhm open one of the macroquest.ini files and set :
MacroQuestWinClassName=__MTray
MacroQuestWinName=M2
then save, perhaps there is a conflict with thee windowclassname being the same, mine are different for test and live...
October 28, 2014
_____________________
"So where did Firiona say she was going, anyway?" Tivalin asked.
"She said she couldn't tell us all, or else --," Naissa replied, looking upwards and suddenly clamping her hands over her ears. "What is that sound?"
"What do you mean?" he asked, cocking his head. "I don't hear a thing."
"My ears are about to burst!"
"Calm down. You've always been sensitive to powerful magic; it's probably a new experiment. Let me cast this shield over you. It should--"
Beams of light struck all around them, scorching the marble of the courtyard. Tivalin looked up, shielding his eyes against the blinding light that suddenly appeared at the top of the dome.
"By Tsaph's heart! Run!" Tivalin screamed as he pulled the helpless Naissa into the temple. He took a deep breath to sound the alarm, but his cry only came out as a muffled grunt when a red-mailed fist sent him reeling into unconsciousness.
"Sit down, hero. I'm not here for you and I don't have time to chat." The dark elven Mistress of Hate stepped over the pair as she stalked into the chamber where the legendary Combine ruler Tsaph Katta had resided since his poisoning. Behind her, water poured into the city.
*** EverQuest: The Darkened Sea ***
- SOE All Access members are now able to purchase and access EverQuest's twenty-first expansion: The Darkened Sea!
- Gain level 105, and obtain upgraded spells, abilities, and AA powers!
- Explore new islands within the Buried Sea, and work with Firiona Vie to save the life of Tsaph Katta and keep the ancient power of the Combine Empire out of Lanys T'Vyl's hands!
- Use the Mount Key Ring to store your mounts! You can choose to assign a "stat" mount to receive the stat bonus from but have the appearance of a different mount. Hot buttons can be made from the mounts in this window for easy access in a hot bar.
*** Highlights ***
- Top Tier items from Call of the Forsaken have had their focus effect caps extended to level 103.
- Dozens of new items are coming to the Marketplace! Be sure to have a look at the spookiest decorations for the season!
- Beam spells should no longer incorrectly count corpses in their total number of valid targets.
*** Items ***
- You can now loot a single item out of a no drop stack if you have no drop loot confirmations turned on.
- Using the bandolier to swap between a dual wield setup and a ranged weapon setup will no longer cause items to disappear if your inventory is full.
- Corrected an issue where bane damage on weapons was not properly applying to the proper races.
- Top Tier items from Call of the Forsaken have had their focus effect caps extended to level 103.
- Adjusted the way that the Melodious Befuddlement effect from Melodious Truncheon is resisted.
- Dozens of new items are coming to the Marketplace! Be sure to have a look at the spookiest decorations for the season!
*** Quests & Events ***
- Heroic Adventures now have a six hour lockout upon completion.
- A Cunning Plan - Looting a key in this raid should once again give you access to the areas where you can battle the Architect and the Monarch.
*** Spells ***
- Druid - Fixed an error that wasn't allowing the spell Savage Spirit to be memorized or cast.
- Druid - Nurturing Growth can no longer have its duration extended by focus effects, but should still prevent itself from being cast again for its duration. Reduced the cast time to 3 seconds since this also can no longer be focused.
- Druid - Skin to Seedlings now works on incoming damage spells up to level 105.
- Enchanter - Baffler's Aura, Arctender's Aura/Echo, and Mastermind's Aura/Echo will now increase endurance regeneration as intended.
- Necromancer - Extended the level cap of spells focused by Scent of Dread to 108.
- Paladin - Increased the level cap of Remorseful Effect, a killshot proc from Remorse for the Fallen, to 105.
- Shadowknight - Increased the level cap of Remorselessness, a killshot proc from Remorseless Demeanor, to 105.
- Shadowknight - Increased the level cap of Unholy Aura Discipline to 250.
- Increased the total number of spell book pages from 90 to 100.
- /tgb will now work with mercenaries.
- Beam spells should no longer incorrectly count corpses in their total number of valid targets.
*** AA ***
- Monk - Added modifiers to Dragon Punch and Eagle Strike to the Two-Fingered Wasp Touch ability. Reduced the damage debuff that is applied to targeted enemies.
- Warrior - Changed Phalanx of One to an activated but very long duration ability to resolve unintended stacking issues with other disciplines.
- Wizard - Removed the mana penalty from Arcane Fury to resolve a stacking issue with Prolonged Destruction.
- Added a new tab to the AA window for spell-specific focuses if your class has them.
*** Miscellaneous ***
- Increased the max buy line amount to 2,000,000 from 1,000,000 plat.
- Fixed an issue where petamorph or metamorph illusions were not properly scaling to the correct height.
*** UI ***
- Increased the maximum number of extended targets you can have. You must obtain new ranks of the Eyes Wide Open AAs to utilize them.
- Added an "Achievements" button to the inventory window.
- Removed the option to forward in-game e-mail to the out of game e-mail address on a player's Station Account.
- Added many new drag item icons.
- Changed -
EQUI_AAWindow.xml
EQUI_Animations.xml
EQUI_DragItems.xml
EQUI_ExtendedTargetWindow.xml
EQUI_Inventory.xml
EQUI_ItemDisplay.xml
EQUI_OptionsWindow.xml
EQUI_SpellBookWnd.xml
*** Previously Updated ***
- Bundle of the Ancient Gods will now correctly be removed from your inventory once it is opened.
- The EverQuest Team
MQ2 authorization error when trying to run MQ2
Very Vanilla Compile TEST SERVER 20141114
New compile uploaded.
[MQ2] Host in the Shell on >> a junk golem <<
<Mage> Host in the Shell on >> a junk golem <<
[MQ2] Companion's Blessing on >> a junk golem <<
<Mage> Companion's Blessing on >> a junk golem <<
post your macroquest2.ini plugin section chances are a plugin is crashing you.
Rich (BB code):/echo ${Me.Pet}
What does that return?
MQ2Bot is crashing you change mq2bot=1 to mq2bot=0 save you ini file and restart mq2.
no pet is a mq2 issue either the offset may be borked. I left eqmule a note to check it.
