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Utility MQ2Debuffs 2.0

Other Authors
pinkfloydx33, s0rcier, EqMule
Included in Very Vanilla
Very Vanilla Included! No need to download.
MQ2Debuffs This plugin is designed to help with curing detrimental effects. It is used to reports harmful effects, number of curse/disease/poison counters and various other detrimentals.

TLO's
Rich (BB code):
${Debuff}                   (bool True if you have debuffs on that have counters on them, false if not)
${Debuff.Poisoned}          (int  # of poison counters on you)
${Debuff.Diseased}          (int  # of disease counters on you)
${Debuff.Cursed}            (int  # of curse counters on you)
${Debuff.Corrupted}         (int  # of corruption counters on you)
${Debuff.Poisons}           (int  # of poison spells affecting you)
${Debuff.Diseases}          (int  # of disease spells affecting you)
${Debuff.Curses}            (int  # of curse spells affecting you)
${Debuff.Corruptions}       (int  # of corruption spells affecting you)
${Debuff.Count}             (int  # of debuffs that need cured, does not include snare)
${Debuff.HPDrain}           (int  Amount of HP you are losing per tick from debuffs. This value is POSITIVE)
${Debuff.HPDrain[X]}        (int  X= Disease, Poison, Curse, All: Number of specific counters effecting HP)
${Debuff.ManaDrain}         (int  Amount of Mana you are losing per tick from debuffs. This value is POSITIVE)
${Debuff.ManaDrain[X]}      (int  X= Disease, Poison, Curse, All: Number of specific counters effecting Mana)
${Debuff.EnduranceDrain}    (int  Amount of Endurance you are losing per tick from debuffs. This value is POSITIVE)
${Debuff.EnduranceDrain[X]} (int  X= Disease, Poison, Curse, All: Number of specific counters effecting Endurance)
${Debuff.Slowed}            (bool True if you are Slowed (melee attacks), False if not)
${Debuff.SpellSlowed}       (bool True if you are SpellSlowed (spell haste reduction), False if not)
${Debuff.Snared}            (bool True if your are Snared, False if not)
${Debuff.ManaCost}          (bool True if your Spell Mana Cost has been raised, False if not)
${Debuff.CastingLevel}      (bool True if your Effective Casting Level has been reduced, False if not)
${Debuff.HealingEff]        (bool True if your Healing Effectiveness has been reduced, False if not)
${Debuff.SpellDmgEff}       (bool True if your Spell Damage Effectiveness has been reduced, False if not)
${Debuff.Blind}             (bool True if you are blind)
${Debuff.Charmed}           (bool True if you are charmed)
${Debuff.Feared}            (bool True if you are feared)
${Debuff.Silenced}          (bool True if you are silenced)
${Debuff.Invulnerable}      (bool True if you are invulnerable)
${Debuff.Detrimentals}      (bool True if you have any detrimental effects on you)
${Debuff.Counters} 	 (int  # of poison/disease/curse/corruption counters on yourself)
${Debuff.Rooted} 	(bool True if you are rooted)

${The TLO has been enhanced, revamped, recored, to be able to get Debuff Informations others then selfbuff.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Debuff.X or Debuff[self].X or Debuff[myself].X : return infos for buff from self.
Debuff[pet].X or Debuff[warder].X              : return infos for buff from pet.
Debuff[2899].X                                 : return infos for buff for spell "feeblemind".
{Debuff[5682].X                                 : return infos for buff for spell "Chains of Anguish".
{Debuff[5682 2899 887].X                        : return infos for buff from this bufflistid.
HUD Example
Rich (BB code):
[Elements]
PoisonCounter=1,400,170,0,250,50,${If[${Debuff.Poisoned},${Debuff.Poisoned} POISON,]}
DiseaseCounter=1,400,185,200,200,50,${If[${Debuff.Diseased},${Debuff.Diseased} DISEASE,]}
CurseCounter=1,400,200,250,200,150,${If[${Debuff.Cursed},${Debuff.Cursed} CURSE,]}
DrainHP=1,465,170,250,0,10,${If[${Debuff.HPDrain},-${Debuff.HPDrain} HP/tick,]}
DrainMana=1,465,185,0,50,250,${If[${Debuff.ManaDrain},-${Debuff.ManaDrain} Mana/tick ,]}
BadThings=1,400,220,255,0,10,${If[${Debuff.Snared},SNARED ,]}${If[${Debuff.Slowed},SLOWED ,]}${If[${Debuff.SpellSlowed},SPELLSLOWED ,]}${If[${Debuff.CastingLevel},EFFCASTLEVELDOWN ,]}${If[${Debuff.HealingEff},HEALEFFECTIVEDOWN ,]}${If[${Debuff.SpellDmgEff},SPELLDMGDOWN ,]}${If[${Debuff.ManaCost},MANACOSTUP ,]}
Server Type
Live, Emu, TLP, Test Server
Author
eqmule
Downloads
27
First release
Last update
Rating
0.00 star(s) 0 ratings

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