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Release Unity (2 Viewers) v0.50

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Redfrog

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Redfrog submitted a new resource:

Unity - Unity: 22nd Anniversary Get your Feather !

>>>> Still a work in progress <<<< but is working

Unity Mission
View attachment 77539- Gets your Feather only or does the full mission, up to you
- Let it load, will populate the group and online dannet people
if you are ungrouped, select who you want from online choices, click Invite.
- Once grouped or if already Grouped, click Gather Group to bring anyone not with you to the Quest Giver.
- Click...

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Redfrog updated Unity with a new update entry:

v0.40

v0.40 — turn-in safety and a more honest group report

This batch hardens the turn-in and fixes cases where the group page/feather report could be wrong or misleading.

  • Turn-in won't walk into Axtig. If Axtig has aggro while you're heading to Ralf, the script now stops and holds instead of marching past him — no more accidental mission completion and 2.5-hour lockout.
  • Feather check waits for it to actually land. After handing in the pages it gives the feather a few...

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Redfrog updated Unity with a new update entry:

v0.41

v0.41 — stop chasing two unreachable gnolls

  • Two stuck gnolls are now ignored. A guard and a scout sit in a walled-off part of the zone that can't be reached in the mission (looks like a developer oversight). The script kept trying to path to them and wasting time — now it skips them entirely and no longer treats them as leftover trash, so a run can finish cleanly.

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Redfrog updated Unity with a new update entry:

v0.42

v0.42 — Full Quest mode now finishes the mission

  • Full Quest actually kills Axtig now. Previously the toggle was a placeholder. With Full Quest ON, once your group has all their feathers the script heads to Axtig the Uniter, kills him, and completes the mission for the coins and rewards.
  • Feathers always come first. It will not touch Axtig until everyone who needs a feather has one — no risk of completing the mission early and locking yourself out before the group is...

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Redfrog updated Unity with a new update entry:

v0.49

v0.49 — Full Quest completion, mixed-box support, and self-healing runs

A big batch focused on finishing the mission cleanly, supporting any box setup, and recovering from deaths.

  • Full Quest now finishes and exits. With Full Quest on, once the group has feathers it kills Axtig, confirms the mission is complete, drops the task for the whole group, and you all get booted back to Blevins automatically.
  • Mixed box teams just work. Whether your boxes run Boxr, CWTN...

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Redfrog updated Unity with a new update entry:

v0.50

v0.50 — request-lockout countdown fix

  • The mission request lockout is now handled. If you try to start a run while still on the 1-hour request cooldown, the script reads the wait time from the game message and shows a live countdown until it can request again - instead of silently doing nothing. (The message wording didn't match what the script was looking for, so it had been missing it.)

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Release Unity

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