Correct. This was a fresh low level group straight out of Gloomingdeep.and no custom UI correct? When I do these, I have no mount , no illusion, no lev.
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Correct. This was a fresh low level group straight out of Gloomingdeep.and no custom UI correct? When I do these, I have no mount , no illusion, no lev.
Does it matter if they are shorties or tallies, or it doesn't matter? I am not able to repro so far for GOD brewing.Correct. This was a fresh low level group straight out of Gloomingdeep.
Race, class, or size doesn't seem to matter. The problem for GOD is that the tradeskill station in Abysmal Sea is called "Brewing Barrel", but the script is looking for a "Brew Barrel". And in Crescent Reach the "x" coordinate to the Brewing Barrel is inverted (it's positive, but should be negative).Does it matter if they are shorties or tallies, or it doesn't matter? I am not able to repro so far for GOD brewing.
I am looking at the brewing for TSS and it seems to check outRace, class, or size doesn't seem to matter. The problem for GOD is that the tradeskill station in Abysmal Sea is called "Brewing Barrel", but the script is looking for a "Brew Barrel". And in Crescent Reach the "x" coordinate to the Brewing Barrel is inverted (it's positive, but should be negative).
-- CR Brewing
if string.find(ContainerName, "Brewing Barrel") then
mq.cmd('/squelch /nav locyxz -1153 1606 -88 |log=off')
movement.moving()
mq.cmd('/squelch /itemtarget Brewing Barrel')
end
if string.find(ContainerName, "Brewing Barrel") then
mq.cmd('/squelch /nav locyxz -202 169 116 |log=off')
-- mq.cmd()
movement.moving()
mq.cmd('/squelch /itemtarget Brew Barrel')
end
The coordinate for TSS should be -1153 -1606 -88, not -1153 1606 -88. And the mq.cmd line for GOD should target Brewing Barrel, not Brew Barrel.I am looking at the brewing for TSS and it seems to check out
GOD seems to be good also and swaps brewing for brew..Code:-- CR Brewing if string.find(ContainerName, "Brewing Barrel") then mq.cmd('/squelch /nav locyxz -1153 1606 -88 |log=off') movement.moving() mq.cmd('/squelch /itemtarget Brewing Barrel') end
Code:if string.find(ContainerName, "Brewing Barrel") then mq.cmd('/squelch /nav locyxz -202 169 116 |log=off') -- mq.cmd() movement.moving() mq.cmd('/squelch /itemtarget Brew Barrel') end
The barrel in GOD isThe coordinate for TSS should be -1153 -1606 -88, not -1153 1606 -88. And the mq.cmd line for GOD should target Brewing Barrel, not Brew Barrel.

Maybe the name of the tradeskill station in Abysmal Sea was changed at some point, but the GOD script for Brewing won't complete for any of my toons until I rename that /itemtarget line to Brewing Barrel as depicted in this screenshot.The barrel in GOD is View attachment 60606
All GOD is:
View attachment 60607
not found: View attachment 60608
the coords for the other one.. I might agree with that but don't understand how it's working then. Prob cause barrel and npc are close?

This one I can't explain, as I am having the complete opposite, I try it your way and it does not work, but when I select brew barrel it does work.Maybe the name of the tradeskill station in Abysmal Sea was changed at some point, but the GOD script for Brewing won't complete for any of my toons until I rename that /itemtarget line to Brewing Barrel as depicted in this screenshot.View attachment 60609
4/20/2024
4.16b *Again* - ChangeLog
Modifed: loc statement for barrel in crescent reach for brewing, the x was inverted I believe, corrected.
Some Ideas on ways to add functionality if it's at all possible that is.
1. A kill command when a toon reaches 350 in the tradeskill

2. A way to move items in a batch list up or down as needed.
Just some ideas I have no idea if they're even feasible. BTW thank you for an amazing script, I'm over halfway to 350 on 6 toons.
I didn't even think of this. Brilliant!!! And nice 350 button, that's awesome!!! Thanks!-- This was put in a couple of releases ago..
View attachment 60734
-- The hackiest easiest way, open csv and just move the lines around?
What version of the LSDBUPD do you have?I pushed the LS update like 3 times now and i still dont have ritual dagger and adroitness shoulders and katar doesnt recognize items i have in my inventory. What am i doing wrong
I dont know how to look that up, but i just reinstalled TCN next and downloaded the PSDBUPD and updated it less than 30 mins ago.What version of the LSDBUPD do you have?
What version of the LSDBUPD do you have?
If the update says it updated, as in it added x recipes and x components then by that it should be good, I checked the current DB and the info is in there, I may need a little more to determine what the deal is.I dont know how to look that up, but i just reinstalled TCN next and downloaded the PSDBUPD and updated it less than 30 mins ago.
I just did a system restore on my computer and loaded up my toons, I am not aware of any other instances that are running. Where can i find version stuff? Its not on my RG launcher Lua window unlike the NOS update and main program.If the update says it updated, as in it added x recipes and x components then by that it should be good, I checked the current DB and the info is in there, I may need a little more to determine what the deal is.
with the NOTE: everything must be closed all over the place and not restricting access to the main DB.. no other instances..
I just got around to troubleshooting this further with a new group, and I found the problems/solutions.
Line 2827 of tcn_movement.lua needs the following change:
FROM mq.cmd('/squelch /itemtarget Brew Barrel')
TO mq.cmd('/squelch /itemtarget Brewing Barrel')
And Line 2876 of tcn_movement.lua needs the following change:
FROM mq.cmd('/squelch /nav locyxz -1153 1606 -88 |log=off')
TO mq.cmd('/squelch /nav locyxz -1153 -1606 -88 |log=off')
are you squelching or not, on the live server my original way works.. for me..The 2827 doesn't fix it for me. Item does target with brew barrel but doesn't open.
uh under the Lua scripts RG Launcher it gives you the dates.. the latest isI just did a system restore on my computer and loaded up my toons, I am not aware of any other instances that are running. Where can i find version stuff? Its not on my RG launcher lua window unlike the NOS update and main program.
| 2.1b | Mar 14, 2024 |
Not sure what Im doing but Im not getting the update. I went straight to LSDBUPD and downloaded it directly to my computer and ran the update in game.uh under the lua scripts RG Launcher it gives you the dates.. the latest is
2.1b Mar 14, 2024
in the file itself it should say at the top 2.1b (LSDBUPD.lua)
Lastly I presume or figure everyone is "watching" the resource.
Are you able to open with a sqlite browser the artisan file or the lsdbupd file to take a look at LSO recipes? I have it setup that you type in LSO in the expansion box and it will list all the LSO recipes.Not sure what Im doing but Im not getting the update. I went straight to LSDBUPD and downloaded it directly to my computer and ran the update in game.
well if you have that version, then can we use db browser on the artisan.db and list the lso recipes under the recipe table?View attachment 60758 Still not updating. Where do you put it?
I have confirmed the DB has the katar, amice, cloak, and dagger.well if you have that version, then can we use db browser on the artisan.db and list the lso recipes under the recipe table?
So when you get the resource it should be watched and installed/updated from the launcher.. everything else invites possible confusion. If TCN has been updated it "cleans" the database and looks for LSO and NOS in the Lua root location, if it finds them it updates the DB.I just put it in the RG, root directory, lua folder, and TCN folder, and ran update for like the 3000th time and it finally got the update. I have no idea which is the proper location for the update. The lua folder and TCN folder didnt seem to cut it.
It just goes back and forth deleting the orange juice and failing to open the brewing barrel on my live server.are you squelching or not, on the live server my original way works.. for me..
I'm running it right now and it works on a live server...View attachment 60766
Jb, I did a full reinstall from the patcher and this is what happens after it cycles one time on the GoD brewing quest.
This was the same experience for my toons, but the fix that worked for me was to change line 2827 in tcn_movement.Lua from "Brew Barrel" to "Brewing Barrel": mq.cmd('/squelch /itemtarget Brewing Barrel'). However it sounds like this fix does not work for everyone.It just goes back and forth deleting the orange juice and failing to open the brewing barrel on my live server.
I'm running it right now and it works on a live server...
something is clearly screwy, but only screwy for some and not others, I wonder if the mq2trophy interferes or has anything to do with it, it would make me think plugins or other macs/luas or setup is the culprit if we are all using live servers or even the same live server.Well, shit I don't know I'm fully patched. I deleted the folder and reinstalled it from scratch for the TCN lua. Is anyone else getting failures on the GoD brewing quest?
I think I have done 14-18 before, but I was prolly only crafting on 4 or 5 at a time..I got up to 18 before it started lagging out.
