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Release Tradeskill Construction Set NeXt 4.1991b

Does it matter if they are shorties or tallies, or it doesn't matter? I am not able to repro so far for GOD brewing.
Race, class, or size doesn't seem to matter. The problem for GOD is that the tradeskill station in Abysmal Sea is called "Brewing Barrel", but the script is looking for a "Brew Barrel". And in Crescent Reach the "x" coordinate to the Brewing Barrel is inverted (it's positive, but should be negative).
 
Race, class, or size doesn't seem to matter. The problem for GOD is that the tradeskill station in Abysmal Sea is called "Brewing Barrel", but the script is looking for a "Brew Barrel". And in Crescent Reach the "x" coordinate to the Brewing Barrel is inverted (it's positive, but should be negative).
I am looking at the brewing for TSS and it seems to check out

Code:
     -- CR Brewing
        if string.find(ContainerName, "Brewing Barrel") then
            mq.cmd('/squelch /nav locyxz -1153 1606 -88 |log=off')
            movement.moving()
            mq.cmd('/squelch /itemtarget Brewing Barrel')
        end
GOD seems to be good also and swaps brewing for brew..

Code:
        if string.find(ContainerName, "Brewing Barrel") then
            mq.cmd('/squelch /nav locyxz -202 169 116 |log=off')
            -- mq.cmd()
            movement.moving()
            mq.cmd('/squelch /itemtarget Brew Barrel')
        end
 
I am looking at the brewing for TSS and it seems to check out

Code:
     -- CR Brewing
        if string.find(ContainerName, "Brewing Barrel") then
            mq.cmd('/squelch /nav locyxz -1153 1606 -88 |log=off')
            movement.moving()
            mq.cmd('/squelch /itemtarget Brewing Barrel')
        end
GOD seems to be good also and swaps brewing for brew..

Code:
        if string.find(ContainerName, "Brewing Barrel") then
            mq.cmd('/squelch /nav locyxz -202 169 116 |log=off')
            -- mq.cmd()
            movement.moving()
            mq.cmd('/squelch /itemtarget Brew Barrel')
        end
The coordinate for TSS should be -1153 -1606 -88, not -1153 1606 -88. And the mq.cmd line for GOD should target Brewing Barrel, not Brew Barrel.
 
The coordinate for TSS should be -1153 -1606 -88, not -1153 1606 -88. And the mq.cmd line for GOD should target Brewing Barrel, not Brew Barrel.
The barrel in GOD is 1713633641757.png

All GOD is:

1713633741476.png

not found: 1713633785170.png

the coords for the other one.. I might agree with that but don't understand how it's working then. Prob cause barrel and npc are close?

I took the squelch off and of course it says couldn't find the loc on the mesh, I corrected that one.
 
The barrel in GOD is View attachment 60606

All GOD is:

View attachment 60607

not found: View attachment 60608

the coords for the other one.. I might agree with that but don't understand how it's working then. Prob cause barrel and npc are close?
Maybe the name of the tradeskill station in Abysmal Sea was changed at some point, but the GOD script for Brewing won't complete for any of my toons until I rename that /itemtarget line to Brewing Barrel as depicted in this screenshot.1713634243416.png
 
Maybe the name of the tradeskill station in Abysmal Sea was changed at some point, but the GOD script for Brewing won't complete for any of my toons until I rename that /itemtarget line to Brewing Barrel as depicted in this screenshot.View attachment 60609
This one I can't explain, as I am having the complete opposite, I try it your way and it does not work, but when I select brew barrel it does work.

this is on the same server you are using..
 
Some Ideas on ways to add functionality if it's at all possible that is.

1. A kill command when a toon reaches 350 in the tradeskill

2. A way to move items in a batch list up or down as needed.

Just some ideas I have no idea if they're even feasible. BTW thank you for an amazing script, I'm over halfway to 350 on 6 toons.
 
Some Ideas on ways to add functionality if it's at all possible that is.

1. A kill command when a toon reaches 350 in the tradeskill

-- This was put in a couple of releases ago..
1713906156031.png

2. A way to move items in a batch list up or down as needed.

-- The hackiest easiest way, open csv and just move the lines around?
Just some ideas I have no idea if they're even feasible. BTW thank you for an amazing script, I'm over halfway to 350 on 6 toons.
 
I pushed the LS update like 3 times now and i still dont have ritual dagger and adroitness shoulders and katar doesnt recognize items i have in my inventory. What am i doing wrong?
 
I pushed the LS update like 3 times now and i still dont have ritual dagger and adroitness shoulders and katar doesnt recognize items i have in my inventory. What am i doing wrong
What version of the LSDBUPD do you have?
 
What version of the LSDBUPD do you have?

I dont know how to look that up, but i just reinstalled TCN next and downloaded the PSDBUPD and updated it less than 30 mins ago.
If the update says it updated, as in it added x recipes and x components then by that it should be good, I checked the current DB and the info is in there, I may need a little more to determine what the deal is.

with the NOTE: everything must be closed all over the place and not restricting access to the main DB.. no other instances..
 
If the update says it updated, as in it added x recipes and x components then by that it should be good, I checked the current DB and the info is in there, I may need a little more to determine what the deal is.

with the NOTE: everything must be closed all over the place and not restricting access to the main DB.. no other instances..
I just did a system restore on my computer and loaded up my toons, I am not aware of any other instances that are running. Where can i find version stuff? Its not on my RG launcher Lua window unlike the NOS update and main program.
 
I just got around to troubleshooting this further with a new group, and I found the problems/solutions.

Line 2827 of tcn_movement.lua needs the following change:
FROM mq.cmd('/squelch /itemtarget Brew Barrel')
TO mq.cmd('/squelch /itemtarget Brewing Barrel')

And Line 2876 of tcn_movement.lua needs the following change:
FROM mq.cmd('/squelch /nav locyxz -1153 1606 -88 |log=off')
TO mq.cmd('/squelch /nav locyxz -1153 -1606 -88 |log=off')

The 2827 doesn't fix it for me. Item does target with brew barrel but doesn't open.
 
I just did a system restore on my computer and loaded up my toons, I am not aware of any other instances that are running. Where can i find version stuff? Its not on my RG launcher lua window unlike the NOS update and main program.
uh under the Lua scripts RG Launcher it gives you the dates.. the latest is

2.1bMar 14, 2024

in the file itself it should say at the top 2.1b (LSDBUPD.Lua)

Lastly I presume or figure everyone is "watching" the resource.
 
uh under the lua scripts RG Launcher it gives you the dates.. the latest is

2.1bMar 14, 2024

in the file itself it should say at the top 2.1b (LSDBUPD.lua)

Lastly I presume or figure everyone is "watching" the resource.
Not sure what Im doing but Im not getting the update. I went straight to LSDBUPD and downloaded it directly to my computer and ran the update in game.
 
Not sure what Im doing but Im not getting the update. I went straight to LSDBUPD and downloaded it directly to my computer and ran the update in game.
Are you able to open with a sqlite browser the artisan file or the lsdbupd file to take a look at LSO recipes? I have it setup that you type in LSO in the expansion box and it will list all the LSO recipes.
 
Are you able to open with a sqlite browser the artisan file or the lsdbupd file to take a look at LSO recipes? I have it setup that you type in LSO in the expansion box and it will list all the LSO recipes.
1713999396970.png Still not updating. Where do you put it?
 
I just put it in the RG, root directory, Lua folder, and TCN folder, and ran update for like the 3000th time and it finally got the update. I have no idea which is the proper location for the update. The Lua folder and TCN folder didnt seem to cut it.
 
I just put it in the RG, root directory, lua folder, and TCN folder, and ran update for like the 3000th time and it finally got the update. I have no idea which is the proper location for the update. The lua folder and TCN folder didnt seem to cut it.
So when you get the resource it should be watched and installed/updated from the launcher.. everything else invites possible confusion. If TCN has been updated it "cleans" the database and looks for LSO and NOS in the Lua root location, if it finds them it updates the DB.
 
1714013207390.png

Jb, I did a full reinstall from the patcher and this is what happens after it cycles one time on the GoD brewing quest.
 
It just goes back and forth deleting the orange juice and failing to open the brewing barrel on my live server.
This was the same experience for my toons, but the fix that worked for me was to change line 2827 in tcn_movement.Lua from "Brew Barrel" to "Brewing Barrel": mq.cmd('/squelch /itemtarget Brewing Barrel'). However it sounds like this fix does not work for everyone.
 
I'm running it right now and it works on a live server...

Well, shit I don't know I'm fully patched. I deleted the folder and reinstalled it from scratch for the TCN Lua. Is anyone else getting failures on the GoD brewing quest?
 
Well, shit I don't know I'm fully patched. I deleted the folder and reinstalled it from scratch for the TCN lua. Is anyone else getting failures on the GoD brewing quest?
something is clearly screwy, but only screwy for some and not others, I wonder if the mq2trophy interferes or has anything to do with it, it would make me think plugins or other macs/luas or setup is the culprit if we are all using live servers or even the same live server.

The code for that has been the same.. for... ever...
 
Apparently some of you that run 54 or more boxes experience issues with these freebie quests.. it is just too much for your RG, EQ, and your PC.. apparently..

1714064104651.png
 
I did something dumb and I can't seem to fix it. I overlayed the TCNRecipeInformation window (what you get when you click the INFO checkmark) on top of the TCN Main window to consolidate them into one header bar. And it turned the TCN window all white and took away all the menu items in it. And it prevents me from doing anything in any Lua window. Like close them with the "X" or open them with the arrow. I can't seem to be able to "drag" the info window off the TCN window into it's own separate window, like usual. All I can do is to log out the toon and back in and then TCN works until I open that "Info" window again.

Any ideas on how to fix it?

Vrak
 
Release Tradeskill Construction Set NeXt

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