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Master Baker - 10457
Master Fletcher - 10469
Master POtter - 10487
Master Smith - 10493
Master Tailor - 10505
Looks like you were fairly spot on with them being sequential JB
Hah, no no. I have 15% mods for smithing/tailoring and geerloks for the others. i *should* do the trophies for my main, but he was 300 in all pre-PoP, and long before trophy quests existed. Maybe one day if i really hate myself. but I figured I would help confirm the IDs since i could pull a mix of master/freshman/apprentice for yaI wonder is it better to just do the master quest to evolve the trophy, or grind it out..
Either way, sounds like you are going to go on a world wide farm hunt

I am getting "What gives TCN_movement no path or string? Possibly, portable container" when making velium hound armor from tailoring. I am standing next to Tailor Kujen next to the loom. Which the combines work on. The script ends in -1 after that.

Those have been added to the DB and will be released in the next update.I wonder is it better to just do the master quest to evolve the trophy, or grind it out..
Either way, sounds like you are going to go on a world wide farm hunt
Thanks. I also ran into a issue with JC where i "lacked the knowledge to work with a material"; while making Gold Shimmering Earring with SHimmering Nihilite. Probably some quest I am missing not 100% sure.
12/13/21
2.092b - ChangeLog
Added: +1000 Button to increase crafting quanity, up to 10000 combines!
Added: Trophy Quests
Freshman Brewer Test - 10460
Freshman Fletcher Test - 10466
Freshman Jeweler Test - 10472
Freshman Potter Test - 10484
Freshman Tailor Test - 10502
Apprentice Potter Test - 10483
Master Baker Test - 10457
Master Fletcher...
The data comes straight from EQTC, if there are corrections I am all ears..Lovely script
Only bug I have found so far is that when it makes Bloodied Luclinite Leather (id 27573) it uses the same ingredients as Bloodied Luclinite Heavy Fabric as shown in the following image
View attachment 35788
I'm using 2.092b

Sho nuffDo you have this set up to be able to craft Misty Thicket Picnics with all the sub-combines?
12/14/21
2.093b - ChangeLog
Added: Trophy Quest Steps (Completed/Incomplete)
View attachment 35807
Fixed: Tools were not being made which would stall the whole recipe if a tool was needed.
Very easy to get lost in the mix when you already have the tools. This is why a lot of...


Not sure if this is a me only problem. I am running on next, with tcngui 2.093b window open and info windows, /travelto guildhall I get a crash. Same thing on the way to sunrise. I also noticed some windows(info windows) dont close with the X in the upper right corner, you have to uncheck the info box. It is still working awesome otherwise. Love this thing!
View attachment 35817View attachment 35818

with 2.093b, doing the Freshman Brewing task, all recipes are completed, but doesn't deliver (doing this by hand, no fuss). I think it's because of the 2x Brewed 2x Stout recipe not having a letter name and starting with a number? Unsure. showing the quest log and invalid recipe id/error if it helps. It's still completed for me, just not doing the run bit. who knows. still pretty amazing!
View attachment 35828
12/14/21
2.094b - ChangeLog
Fixed: Hulgarsh Brewing Trophy Recipe was all mixed up, got it unmixed.
Added: Cosmetic Change for dashboard, now displays skill levels and caps.
View attachment 35830
Not sure if this is a me only problem. I am running on next, with tcngui 2.093b window open and info windows, /travelto guildhall I get a crash. Same thing on the way to sunrise. I also noticed some windows(info windows) dont close with the X in the upper right corner, you have to uncheck the info box. It is still working awesome otherwise. Love this thing!
View attachment 35817View attachment 35818
I've run into this with other macro's. I think the 'fix' is to find all the char's that carry what you are looking for that is in the earliest expansion possible and use those vendors vs what ever is currently listed. The problem is 'finding' all those vendors lol.One other thing I've found, and it's TLP specific, is sometimes it looks for a vendor that doesn't exist when alternate vendors carry an item. While making several thousand (YAY!) Kaladims (boo), it wants to run to Alchemist Redsa for "Cork", but she doesn't exist until... RoF? or later I think. Tabben Bromal is a gnome that sells tinkering things and corks, but it doesn't visit him. There are probably other vendors. It's (so far) the only ingredient it's been fussy with. Went and bought myself 5k corks and it stopped whining and went and made me beer!
Us enlisted folks break things just as often as the officers do..
One other thing I've found, and it's TLP specific, is sometimes it looks for a vendor that doesn't exist when alternate vendors carry an item. While making several thousand (YAY!) Kaladims (boo), it wants to run to Alchemist Redsa for "Cork", but she doesn't exist until... RoF? or later I think. Tabben Bromal is a gnome that sells tinkering things and corks, but it doesn't visit him. There are probably other vendors. It's (so far) the only ingredient it's been fussy with. Went and bought myself 5k corks and it stopped whining and went and made me beer!
Us enlisted folks break things just as often as the officers do..
Berina also..Beri sells corks too, are they up on your server?
Nope. /tar Beri... gets me a lot of nothing in PoK. I suspect that one is part of the gaggle of TS vendors that crop up around small bank eventually. I just don't know when that is exactly. For me, it isn't a problem - The only item thats thrown a loop was the "cork", everything else has been spot on.
If other TLPscumplayers end up using this, they might run into a similar issue in POK while the live vendors exist they dont always in TLP pretend land. Doesn't need a fix if it's in the faq somewhere even. just pointing out things I break. I could actually listed a few breakages, but it's all operator error
Keep trying to send you a message on the side and the system suggests I should go get bent instead :PIn the overview.. :p
Who is hanging around the small POK bank? What vendors are there in the TLP you are on.. There are 6, I suppose they are all different times heh.
Keep trying to send you a message on the side and the system suggests I should go get bent instead :P
My 7 toons keep using the small bank fixed placement TS items (forge, loom etc). We ( an elder TLP - VoA Era ) dont have the 5 or 6 vendors that show up (I think ROF) that have almost every TS item on them in one sweet spot. How i wish! I can verify that for you in 6 weeks.
Maybe I missed it, but im assuming cultural looms/forged/fletching kits/sewing kits, arent yet supported, is that correct? Didnt see it when i went through the notes. it isnt an issue, nothing i post is a problem, and im hopeful it never comes across that way. Just informational =)
12/15/21
2.095b - ChangeLog
Added: Mystical Furnace of Ro and Druzzil's Mystical Sewing Kit are now usuable as long as they are in your inventory for Elemental Armor from Bor Wharhammer.
Fixed: Artisan Seal Quest Recipes (There were some hold overs from days gone past of old ID's, they have been...

I noticed this earlierAmiable Amiably faction fix coming ... heh for Thurgadin
Explaineration: I had Amiable as a faction standing, no bueno, it is Amiably, so when I raised my Coldain faction it was like, no way, the vendors don't like you with your Amiable faction.

What is the name of your MQNext folder? does it have _ or - or a space in it? looks like MQ alone. Do you have a Working directory under Lua\TCN\Working?What did I break?
View attachment 35906
