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Question - Single or two zone path ideas to level 1-25 twinked and buffed

Joined
Nov 7, 2005
RedCents
1,471¢
Looking to let loose a level 2 twinked character in hunter mode and with the possibility of using journeyman mercenary.

The aim is to reach 20-25 - with the lowbie actually doing the fighting (maybe using PL for heals and buffs but not actually doing the usual mass AOE).

Ideally this could be done in a single zone - from my experience properly twinked, buffed level 2s can handle level 15 mobs no problem, even a level 20 mob can be killed, the only issue is getting a hit in before dmg shield kills the mob :)

Thus I am looking for a zone with plentiful mobs in level 15 to 20 range.

My old school approach was usually Field of Bone and then Kurn's, but Kurn's is less than ideal when going solo.

Blightfire Moors is a bit too high for level 2. Crescent is meh, i'd prefer to skip it because you outlevel it too fast.

Old school Karana zones are too spread out.

Maybe some other ideas ? Ideal place would have fast respawn, relatively flat navigation, and preferably no runners nor caster mobs.
 
the north end of the of the crescenr reach zone is good for pl to 20, then hit the gnolls in moors south of the pok book, then you are like 25ish then head north and kill the skeletons that will get you to 30ish-32 then head to the other end of the moors and kill bees till you outlevel then then head to mesa and move around that zone till you 50. very easy, very human like
 
You dont say class.. i was able to merc + pc to 30 in CR in no time at all on a pal last month. That is the last expansion with *newb* zones, so can really just progress deeper as you level. I do find around 60, the mobs are to tough to be economical
 
Thanks guys!, never realized that Crescent Reach has some skellies near level 20, that will be my first try.
 
I usually take this route for PL from 1-90 using my 120 SK (takes about 3-4 hours for 1-90):

1-12 in CR pulling all drakes, cat and bear Cubs (usually 1 pull)
12-22 in CR pulling all Undead (~2 pulls)
22-37 in Gulf of Gunthak (pull whole zone to zone-in, ~ 3 pulls)
37-46(?) in Plain of Innovation (pull whole zone to zone-in, ~3 pulls)
46-77(?) in Crypt of Decay (pull whole zone, park your toon at PoT with lesson running) about 10 pulls
77-90 in Feerrott The Dream (pull whole zone to HoT T1 zone-in)
 
the north end of the of the crescenr reach zone is good for pl to 20, then hit the gnolls in moors south of the pok book, then you are like 25ish then head north and kill the skeletons that will get you to 30ish-32 then head to the other end of the moors and kill bees till you outlevel then then head to mesa and move around that zone till you 50. very easy, very human like
You can hit the bees at like 27 or 25.
 
the north end of the of the crescenr reach zone is good for pl to 20, then hit the gnolls in moors south of the pok book, then you are like 25ish then head north and kill the skeletons that will get you to 30ish-32 then head to the other end of the moors and kill bees till you outlevel then then head to mesa and move around that zone till you 50. very easy, very human like
This. I just took a group to 41 in a very small amount of time in these 2 zones
 
Question - Single or two zone path ideas to level 1-25 twinked and buffed

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