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- Feb 9, 2017
- RedCents
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Not sure where all the change of going to 'toe' Eternity for wiz and dru spells, but Folt Primcaller is in hodstock hills on my server (live).
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shortly after the expac dropped, i tried to find folt but he landed in eternity, then there was an update and he landed back in hodstock. I'm about to do an update to fix all that again.Not sure where all the change of going to 'toe' Eternity for wiz and dru spells, but Folt Primcaller is in hodstock hills on my server (live).
OK for one, a lot of the times if drunkard steins on cool down it will not use anything else,would be great for it to actually use the Philter of Major Translocation as most non casters have those in their inventory, Lua just refuses to use it.Be nice to manually add a item for the Lua to use as well,a UI to check off dif things that could possibly be used to port back would be a godsend.Also when zoning to the Western wastes,when going through Sirens Grotto,the only way you can get through is to use a shrink item of some sort .apparently I let my sub lapse on rg so I've gotten no notifications on this whatsoever. what are you wanting to see. is it not working anymore? I've not played EQ in about 1.5 years but do plan on updating it.
didn't know it would do that, I'll see get it fixed up.OK for one, a lot of the times if drunkard steins on cool down it will not use anything else,would be great for it to actually use the Philter of Major Translocation as most non casters have those in their inventory, LUA just refuses to use it.Be nice to manually add a item for the LUA to use as well,a UI to check off dif things that could possibly be used to port back would be a godsend.Also when zoning to the Western wastes,when going through Sirens Grotto,the only way you can get through is to use a shrink item of some sort .
Once again thank you so very much for your time and effort in this LUA,its the best thing i use.
Interesting I ran scriber a couple of days ago on my test group and everything seemed fine. When the next test build comes out I'll run it and see if I get the same behavior.Hi all.. I'm fairly new (a week or so) to MQ.
I installed last week, and two days or so ago (before the patch), I ran scriber on a 125 Monk, and the script was able to run him to all of the vendors and buy all of his tomes with zero issues.
Today, I ran it again, this time on a Mage and on Wizard. In both cases, I ran into a problem.
After the first successful vendor purchase, after gating back to the GL and entering the GH, I started getting an error message from [EasyFind] saying 'You are already in the Guild Hall'.
I tried to nurse it along by goign to the GH Teleporter and manually going to what I thought was the next zone. sometimes this would work to get the spells in that zone, but the problem re-occured when I got back to the GH. In one case, I apparently chose the wrong zone (there doesn't seem to be a specific order, so I probably just guessed wrong). Anyway, when the toon got to the zone, the Nav tool immediately started runnign her across the zone to get to some zone line. Unfortnately she got agro and died before I realized what was going on and to get Nav stopped. No biggie, but the experience was a little frustrating.
I'm truly a newb, but I took this to mean that Scriber didn't detect that the character was in the GH, and was trying to go there despite the fact that I was already there. I'm not sure what might have changed on my side. Scriber is the only Lua I have on Watch, and I double and triple checked that the mesh was updated.
I did see a post on the first page of this thread that there are two zones that had incorrect mesh's, and there was a download link for updating them. I did not do this, as those were fairly old, and I presumed that the current mesh was correct.
I see the post above that the Dev is no longer supporting this. I posted in case someone might understand whats going on (or what I'm doing wrong?).
Any ideas?
TIA
Interesting I ran scriber a couple of days ago on my test group and everything seemed fine. When the next test build comes out I'll run it and see if I get the same behavior.
Did it only happen on the monk? As well what level range of spells/tomes where you getting? I don't have a monk at 125 so I'll be guessing.
). It is probably using a /travelto, which will route that way. I have all my hotkeys for the Lobby and other ones do a check first for my current zone, and if it is the GGH, it uses GuildClicky to go to the lobby door first. But that adds a dependency on GC for the script.Love the LUA, I do have a question, why does it zone out to the GGH to the
neighborhood to get to the small guild hall to port? I always get stuck on something in the neighborhood
if TableCheck(GetMyZone(), {'guildhalllrg_int', 'guildhallsml', 'guildhall3'}) then
mq.cmdf('/itemtarget "Shabby Lobby Door"')
mq.cmd('/nav item')
while mq.TLO.Navigation.Active() do
mq.delay(1000)
end
mq.cmd("/click right item")
mq.delay(5000, function() return mq.TLO.Menu.Name() == "Shabby Lobby Door" end)
mq.cmdf('/squelch /notify "Open the Door to the Lobby" menuselect')
while GetMyZone() ~= "guildlobby" do
mq.delay(1000)
end
mq.delay(1000)
ThanksIt is probably using a /travelto, which will route that way. I have all my hotkeys for the Lobby and other ones do a check first for my current zone, and if it is the GGH, it uses GuildClicky to go to the lobby door first. But that adds a dependency on GC for the script.
There actually is a section in the script that is supposed to use the 'Shabby Lobby Door'. So you may check to make sure the ZoneID is one of the 3 below.
Code:if TableCheck(GetMyZone(), {'guildhalllrg_int', 'guildhallsml', 'guildhall3'}) then mq.cmdf('/itemtarget "Shabby Lobby Door"') mq.cmd('/nav item') while mq.TLO.Navigation.Active() do mq.delay(1000) end mq.cmd("/click right item") mq.delay(5000, function() return mq.TLO.Menu.Name() == "Shabby Lobby Door" end) mq.cmdf('/squelch /notify "Open the Door to the Lobby" menuselect') while GetMyZone() ~= "guildlobby" do mq.delay(1000) end mq.delay(1000)
Basic Options - Buy Cloudy PotionsI'm a newbie, really, but I was wondering why did my level 22 Warrior immediately bought 40 Cloudy Potions in PoK when I wanted to scribe all the skill tomes from level 1-22?
Ah, thanks. But out of newbie curiosity, why?Basic Options - Buy Cloudy Potions

Some spots you get spells from later on aren't so safeAh, thanks. But out of newbie curiosity, why?![]()
What Algar said, some some require invis to navigate safely. If you uncheck the box that says Buy Potions it won't buy them.Ah, thanks. But out of newbie curiosity, why?![]()
no, just get the thumbs up from @Kuhle and git access (he's welcome to give it to me or @ChatWithThisName as well and we'll help assist in folks keeping it updated)I made some tweaks to this and when I went to see about putting in a pull request I saw @Kuhle's post about not supporting it anymore. I'm leery of taking it on permanently, but I can give it the old college try I guess. Should I start a new thread for that if I do? There wouldn't happen to be a more communal github repository for luas would there? I see this is in (what I assume is) Kuhle's personal github.
My first release! Hope it works![]()
Added the ability to (via checkbox) only purchase and learn port spells, for all you power leveled druids and wizards who don't necessarily want to fill your spellbooks with everything else
oh oops. still learning sorry
Should satisfy all your SoR needs now. Note it uses the good side of SoR merchants by default (can change in Basic Options)
s'what I get for not just copy and pasting![]()
Are you using this on live? If so the game has auto grant spells when you level up that you can turn on, if not then ignore my responseScriber seems to have an issue, and I am unable to diagnose it.
Most of my toons, about 90%, scriber does not buy or scribe the spells. I am only seeing plausibly 10% of my toons, where this utility works.
FYI: Scriber was working 100% of the time before the latest MQ update.
I just want to keep this on the radar for you all and please keep up the great work.
I am using this with my < lv 75 toons

Yes I am on live.Are you using this on live? If so the game has auto grant spells when you level up that you can turn on, if not then ignore my response![]()
you know i know how to see that right lmfaohaven't seen Kuhle in a while...
