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How does the BUFFS section work?
[BUFFS]
SelfBuff1=Decorative Earhook of the Tides
SelfType1=10
SelfBuff2=Crypt-Hunter's Frostfire Robe
SelfType2=Gem#
SelfBuff3=Shield of the Pellarus Rk. III
SelfType3=Gem#
What does "selftype" mean?
And do I have to put the self buff INTO a specific gem? So for the Shield of Pellarus, I would put Selftype3 = 5 (and the spell would be in gem 5).
So, how does it work for an item ??
[MQ2Rez]
Soundfile=D:\MQ2-RQ\mq2rez.wav
Accept=1
[MQ2AASpend_Settings]
AutoSpend=1
BruteForce=0
BruteForceBonusFirst=0
BankPoints=0
[MQ2AASpend_AAList]
0=Salvage|M
1=New Tanaan Crafting Mastery|M
2=Blacksmithing Mastery|M
3=Baking Mastery|M
4=Brewing Mastery|M
5=Pottery Mastery|M
6=Tailoring Mastery|M
7=Jewel Craft Mastery|M
8=Glyph of Angry Thoughts|M
9=Glyph of Arcane Secrets|M
10=Glyph of Courage|M
11=Glyph of Destruction|M
12=Glyph of Draconic Potential|M
13=Glyph of Dragon Scales|M
14=Glyph of Genari Might|M
15=Glyph of Indeterminable Reward|M
16=Glyph of Lost Secrets|M
17=Glyph of Stored Life|M
18=Glyph of the Cataclysm|M
19=Glyph of the Master|M
[MQ2Melee]
downflag0=1
downflag1=1
downflag2=1
downflag3=1
downflag4=1
downflag5=1
downflag6=1
downflag7=1
downflag8=1
downflag9=1
downflag10=1
downflag11=1
downflag12=1
downflag13=1
enrage=1
facing=0
infuriate=1
plugin=1
resume=75
stickrange=75
synergy=0
downshit0=/if (${Me.AltAbilityReady[Banestrike]} && !${BOOL{Target.Mezzed}} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 15073
downshit1=/if (${Me.AltAbilityReady[Lower Element]} && !${Target.Buff[Lower Element].ID} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 1262
downshit2=/if (!${Bool[${Me.Song[Mana Reciprocation].ID}]} && !${Bool[${Me.Song[Frostweave Aura Effect II].ID}]} && !${Bool[${Me.Song[Wildspark Aura Effect II].ID}]} && !${Me.Buff[Pyromancy XXI].ID} && !${Me.Invis}) /alt act 514
downshit3=/if (${Me.AltAbilityReady[Concussive Intuition]} && ${Me.PctAggro}>84) /alt act 577
downshit4=/if (${Me.AltAbilityReady[Call of Xuzl]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 208
downshit5=/if (${Me.AltAbilityReady[A Hole in Space]} && ${Me.PctAggro}>95) /alt act 365
downshit6=/if (${Me.AltAbilityReady[Arcane Destruction]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 1265
downshit7=/if (${Me.AltAbilityReady[Focus of Arcanum]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 1211
downshit8=/if (${Me.AltAbilityReady[Arcane Whisper]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 636
downshit9=/if (${Me.AltAbilityReady[Fury of Ro]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 1152
downshit10=/if (${Me.AltAbilityReady[Frenzied Devastation]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 308
downshit11=/if (${Me.AltAbilityReady[Silent Casting]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 500
downshit12=/if (${Me.AltAbilityReady[Improved Twincast]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<75 && ${Target.Type.Equal[NPC]}) /alt act 515
downshit13=/if (!${Me.CombatState.Equal[COMBAT]} && ${Me.PctMana}<90 && !${Me.Sitting}) /Sit
[MQ2AASpend_AAList]
[MQ2Twist]
Delay=33
Quiet=0
Adjust=1
Recast=0
21_CastTime=0
21_ReCastTime=0
21_Name=DISABLED
21_Slot=DISABLED
22_CastTime=0
22_ReCastTime=0
22_Name=DISABLED
22_Slot=DISABLED
23_CastTime=0
23_ReCastTime=0
23_Name=DISABLED
23_Slot=DISABLED
24_CastTime=0
24_ReCastTime=0
24_Name=DISABLED
24_Slot=DISABLED
25_CastTime=0
25_ReCastTime=0
25_Name=DISABLED
25_Slot=DISABLED
26_CastTime=0
26_ReCastTime=0
26_Name=DISABLED
26_Slot=DISABLED
27_CastTime=0
27_ReCastTime=0
27_Name=DISABLED
27_Slot=DISABLED
28_CastTime=0
28_ReCastTime=0
28_Name=DISABLED
28_Slot=DISABLED
29_CastTime=0
29_ReCastTime=0
29_Name=DISABLED
29_Slot=DISABLED
30_CastTime=0
30_ReCastTime=0
30_Name=DISABLED
30_Slot=DISABLED
31_CastTime=0
31_ReCastTime=0
31_Name=DISABLED
31_Slot=DISABLED
32_CastTime=0
32_ReCastTime=0
32_Name=DISABLED
32_Slot=DISABLED
33_CastTime=0
33_ReCastTime=0
33_Name=DISABLED
33_Slot=DISABLED
34_CastTime=0
34_ReCastTime=0
34_Name=DISABLED
34_Slot=DISABLED
35_CastTime=0
35_ReCastTime=0
35_Name=DISABLED
35_Slot=DISABLED
36_CastTime=0
36_ReCastTime=0
36_Name=DISABLED
36_Slot=DISABLED
37_CastTime=0
37_ReCastTime=0
37_Name=DISABLED
37_Slot=DISABLED
38_CastTime=0
38_ReCastTime=0
38_Name=DISABLED
38_Slot=DISABLED
39_CastTime=0
39_ReCastTime=0
39_Name=DISABLED
39_Slot=DISABLED
40_CastTime=0
40_ReCastTime=0
40_Name=DISABLED
40_Slot=DISABLED
Raz,
there are some issues of aggro control with my war tank as there are times when the wizies gets a pop or two, but I can sit and watch them and the wizs are not dying. The wizies are burning through like 20 to 25 percent of their mana per fight. Then once Q and D harvests go off, the forceful rejuv, the wizies will burn through their mana to 0 or close to it. I had to turn on groupwatch on the puller tank to stop pulling to let a wiz med. it seems every 5 to 10 mobs the group has to stop and med. Also I have all the casters on mounts.
Bottom line is something changed as before mid-Jun I was constantly pulling or darn near to it as the harvests and rejuv kept mana flowing.
The wizies have near 85K mana.
Please let me know what is going on.
--ok, seems to be burning less mana but still 10 to 20% to a fight. I re-dl the macro, did the prolonged/sustained change. My holys/shits are all AAs so Im sure that is not the issue.
I've noticed that when my tank / main assist looses aggro from the window to say my Mage pet or Enchanter, wizzy stops casting until main tank is back in targets window.
downshit0=/if (${Me.AltAbilityReady[Banestrike]} && !${BOOL{Target.Mezzed}} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 15073
downshit1=/if (${Me.AltAbilityReady[Lower Element]} && !${Target.Buff[Lower Element].ID} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 1262
downshit2=/if (!${Bool[${Me.Song[Mana Reciprocation].ID}]} && !${Bool[${Me.Song[Frostweave Aura Effect II].ID}]} && !${Bool[${Me.Song[Wildspark Aura Effect II].ID}]} && !${Me.Buff[Pyromancy XXI].ID} && !${Me.Invis}) /alt act 514
downshit3=/if (${Me.AltAbilityReady[Concussive Intuition]} && ${Me.PctAggro}>84) /alt act 577
downshit4=/if (${Me.AltAbilityReady[Call of Xuzl]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 208
downshit5=/if (${Me.AltAbilityReady[A Hole in Space]} && ${Me.PctAggro}>95) /alt act 365
downshit6=/if (${Me.AltAbilityReady[Arcane Destruction]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 1265
downshit7=/if (${Me.AltAbilityReady[Focus of Arcanum]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 1211
downshit8=/if (${Me.AltAbilityReady[Arcane Whisper]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 636
downshit9=/if (${Me.AltAbilityReady[Fury of Ro]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 1152
downshit10=/if (${Me.AltAbilityReady[Frenzied Devastation]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 308
downshit11=/if (${Me.AltAbilityReady[Silent Casting]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 500
downshit12=/if (${Me.AltAbilityReady[Improved Twincast]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<75 && ${Target.Type.Equal[NPC]}) /alt act 515
downshit13=/if (!${Me.CombatState.Equal[COMBAT]} && ${Me.PctMana}<90 && !${Me.Sitting}) /Sit
yeah but losing agro does NOT remove target target so not sure what the target target thing Is about. MY wizzies don't give 2 shits after casting starts they will nuke it till they die or the warrior dies. even if the warrior switches targets, the wizzies just keep nuking the original target.
- Fixed an issue where a number of spells and abilities that return health, mana, or endurance based on the amount of damage done were not properly capped.
I found a pretty strange and very obnoxious bug. If the wizard dies and Quiescent Harvest isn't up, the client will stall. Even after ending the macro, I can't use any abilities or spells whatsoever before I relog. No clue what's causing this atm.
I'm seeing this once in a while - on both my wizzies in my group - they'll be low mana, spamming Quiescent Harvest, but its still in cooldown.. and I mean spamming like 5-10 attempts per second.. You see the casting window flickering its basically attempting this so often..
I also get this during fights sometime, but with some of the DD spells.. Its almost like he fizzles and is re-attempting casting the same spell over and over.. watching the status bar in the casting window, it makes it 50% or less before he re-casts.. but no fizzle messages.. (lvl 105 max AA wizzies btw)... I have everything set up correct as far i can tell, and the shits added into my ini's, they all fire off correctly.. and the force AA's fire off good.. its JUST the DD spells that seem to sometimes do this, and quiescent harvest... I have the same spellroutines.inc as well that is recommended in here..
Like i said, its only intermittent when it occurs, but thought I might throw this out there.. I've been unable to rectify it yet through re-installing things and going through any root cause analysis..
Dallas41: Open the General.inc file (in your macro folder), search for the word "dismount". You will see there is a dismount line that is commented out. Delete the entire line, save file, restart mac. Doesn't have to make sense...
Eqgeek this may help your Mercs burn
Been using a Holy that will let you get aggro then switch the mercs to burn after 92%
holyshit25=/if (${Me.Mercenary.State.Equal[ACTIVE]} && ${Bool[${Me.Mercenary.Class}==Wizard]} && !${Select[${Me.MercenaryStance},Burn]} && ${Target.PctHPs}<92 && ${Target.Type.Equal[NPC]}) /stance burn
Slight problem of switching back to balanced until all aggro is cleared. Warrior usually keeps the agro but chance of merc death from Burn
Doh i replied from page 1, just noticed we on page 11 now haha. Should i have posted this elsewhere?
