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Release Overseer 04/27/2026

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That all may help. I'm trying to see if there's a stray Sleep/Pause that happens under the UI's thread. That can definitely cause what's being reported but not seeing any such thing.

Is this something more recently discovered or has it existed for some time? I'm not aware of changes in months that should have impacted this type of situation.
I have noticed this within the last month or so, I still run on an old overseer and it started happening where while it was running a cycle the screen would lag out in slow motion, super choppy and almost freezing at times. Once the script stops running all goes back to normal. Doesn't bother me enough to look at it.
 
That all may help. I'm trying to see if there's a stray Sleep/Pause that happens under the UI's thread. That can definitely cause what's being reported but not seeing any such thing.

Is this something more recently discovered or has it existed for some time? I'm not aware of changes in months that should have impacted this type of situation.
I believe it came up after the 3.6 update iirc.

If you have the 3.59 somewhere or I can download it somewhere, I can test that one to see if it's there.

I'll check when I get home later and see if I have a backup prior to 5/26 and I will try that and let you know.
 

Psy! make me sad panda.. old versions are listed on site!
Well, don't I feel stupid now. I never actually saw the download link as I don't frequent the history tab much and I have never had the need for an older version since I do regular backups :( .

#supersadpanda for sure. I see the d/l link now, thanks!

Off to test I suppose
 
Last edited:
Just rolled back to 3.59 and it's still there for what it's worth.
 
Thanks for the feedback. I just finished a different script so wasn't testing this fully.

Will spend some time on it this weekend and see what we can see.
 
Thanks for the feedback. I just finished a different script so wasn't testing this fully.

Will spend some time on it this weekend and see what we can see.
Update - It seems to happen only with the toon running it. I log in multiple 6 groups at separate times and the ones running the script see the pause/freeze and not the other ones.
 
GoldenFrog updated Overseer with a new update entry:

3.63: Select Highest Exp Missions, Retire Elite Agents

  • Option to run missions with highest raw exp reward
    • Useful to help bank rewards with the higher exp for level-bump expansions, or bonus exp periods
    • This does not translate to more exp over time in normal runs.
    • View attachment 63374
    • When selected, overrides all other options and purely selects the quests with the highest reward available at that moment.
    • At this time, CLAIMING of rewards works as...

Read the rest of this update entry...
 
It will go to the reward window, highlight the correct item, the Collection Fragment, and repeatedly try to actually claim it. It is stuck there, so I have to stop the lua at that point to manually claim it, and the other Overseer rewards before starting back up again.
FYI, this has remained an issue. Now, with the most recent update, it does not try to claim the collection fragments at all, just goes to the second priority on the list, which for me is Tetradachms.
 
on one of my toons the overseer UI is off the left edge of the screen and I cannot seem to move it to somewhere i can edit it .... does anyone have an idea on what i can do to fix this?

Thanks
 
on one of my toons the overseer UI is off the left edge of the screen and I cannot seem to move it to somewhere i can edit it .... does anyone have an idea on what i can do to fix this?

Thanks
Can go EQ button, MQ button, imgui settings, can unclick *allow outside client* (forget the name), if that doesnt force it back on screen, at the bottom of that same page is *reset imgui overlays* click that, all will go to default posit.
 
FYI, this has remained an issue. Now, with the most recent update, it does not try to claim the collection fragments at all, just goes to the second priority on the list, which for me is Tetradachms.
FYI, I saw this happening on some toons and not others. I have the collection item dispenser as option 2 on all my toons and some claimed it.

I did notice it was missing from several toons after the last update as well and I'm not sure why as I know it was there before. I confirmed that if you remove the collection items dispenser as a reward, run the cycle, and then add it back it DOES work. Rather than mess with the script, it might make more sense to do this and all should be fine =)

EDIT - Still need further testing to see if will claim them in a spot other than 2
 
Does this happen every time or just once?

The error seems to indicate Me.OverseerTetradrachms() returned nil rather than 0+. Haven't seen that before ---

Sorry, forgot I posted this. It just happened once.

The only thing I see now, and it is completely random, is some of my toons will log back in with overseer rewards waiting, but they did not log out with any and the script steps was at waiting for next completion. I will try to keep a closer watch on it and see if I can find anything documentable.
 
Love the latest update.

Recommendation for the new "Select highest exp rewards" feature: Normalize the experience gained against the time that it takes to run that quest.
A 24 hour research quest may provide 1%, a 6 hour military quest 0.5%, and the Lua is choosing the longer research quest when 4 6 hours could be completed for a 2% gain.

03 hour quests * 8
06 hour quests * 4
12 hour quests * 2
24 hour quests * 1
 
Love the latest update.

Recommendation for the new "Select highest exp rewards" feature: Normalize the experience gained against the time that it takes to run that quest.
A 24 hour research quest may provide 1%, a 6 hour military quest 0.5%, and the LUA is choosing the longer research quest when 4 6 hours could be completed for a 2% gain.

03 hour quests * 8
06 hour quests * 4
12 hour quests * 2
24 hour quests * 1
Thanks, Ladon.

The idea for the latest Select Highest was specifically to bank them and not spend so when an expansion/bonus weekend comes out, you're sitting on /rewards with the highest individual Exp Bang-for-buck.

I've actually done a bunch of thinking on the "Maximize Exp" topic for years - but the problem comes down to how often you run quests.

If you run Overseer 24/7, then one type of quest duration/ratio are better.
If you run once a day, then another.
Once every few days...

I'd be happy for any suggestions as to how to solve this. Maybe an option list people can choose between, with ideas like yours one of them: "Maximize Exp Ratio Per Run" or whatever.
Or "How often do I run Overseer?" "Always, often, daily, weekly, etc..." and help optimize that way.


If anyone is curious to see what the true numbers and options are, there's a database now of every quest I've seen. It grows with each update - but you can open in a viewer (i.e. "DB Browser for SQLite") and see them, query, etc...

Notes: successRate isn't populated, and experience may be SLIGHTLY off what you see due to character's level at that time (but generally really close)
1721680249074.png
 
Also, can we get one for the greatest Tetradrachms, along with selecting the quest with the greatest XP?
 
When converting from echoes, it doesn't select the Overseer Rare Agent x2.
I just tested and it did work for me, but you need to check the Claim and Option buttons for that:
1721743118904.png

Let me know what your settings are there.

Man, sometimes I realize there's just too danged many options in this thing-that-should-be-so-simple.
 
Also, can we get one for the greatest Tetradrachms, along with selecting the quest with the greatest XP?
This could be done - though the specifics would be different. The reason to save the XP is that claiming a single large reward later is worth more than now (if during bonus or post-level-bump).
That doesn't exist for tetradrachms.

With both Tetra and XP, I'd be curious to hear people's suggestions for the right way to maximize. (Though as people say, I'm overflowing with tetras).
 
I just tested and it did work for me, but you need to check the Claim and Option buttons for that:
View attachment 63601

Let me know what your settings are there.

Man, sometimes I realize there's just too danged many options in this thing-that-should-be-so-simple.
If I have one in my bags it works. If I retire all the elites it freaks out when the cycle runs again and just keeps claiming them and not selecting the reward.
 
Thanks, Ladon.
Or "How often do I run Overseer?" "Always, often, daily, weekly, etc..." and help optimize that way.

I think the easiest solution would be to add another set of checkboxes under "Select Highest EXP" that has max overseer quest length.

- Select Highest EXP
Longest Quest -6h -12h -24h
 
I think the easiest solution would be to add another set of checkboxes under "Select Highest EXP" that has max overseer quest length.

- Select Highest EXP
Longest Quest -6h -12h -24h
Do you mean indicate which length(s) you want to follow in what order?

That can already be done on the other config. "Do 24h first, then 12" or "Only do 24 hr", etc...
 
@GoldenFrog
would it be possible to have a max lvl for gold chars, and one for FTP chars?
Side Note: Is there any realistic reason someone/somechar would ever want a value NOT at the current cap?

Looking back at the code, that was the intention and somehow never got revisited. The current design is pretty flawed in that regard.

We can just tweak it to add a "Use Current Max" base option:. Basically "Use Current Max" or "Use Custom Value"

[ ] Use Current Max. Level
. [ 125 ] - + Max Level Claim Exp.


With all that said, the configs are stored separately per character, so a F2P would specify 115, a gold 125, and that'd work fine.
 
Side Note: Is there any realistic reason someone/somechar would ever want a value NOT at the current cap?

Looking back at the code, that was the intention and somehow never got revisited. The current design is pretty flawed in that regard.

We can just tweak it to add a "Use Current Max" base option:. Basically "Use Current Max" or "Use Custom Value"

[ ] Use Current Max. Level
. [ 125 ] - + Max Level Claim Exp.


With all that said, the configs are stored separately per character, so a F2P would specify 115, a gold 125, and that'd work fine.
Yeah, you are right. Think I got lazy doing all my chars with the dafault config to get exp to 125
I will fix my FTP (120) box groups to use separate ini files and collect the dispensers.

Love your work
 
GoldenFrog updated Overseer with a new update entry:

3.64: Update "Exp Level Cap" to Chars Current Max

  • Modified "Claim Exp Until Level Xxx" to default to character's current max level (mq.TLO.Me.MaxLevel())



Note 1 - I'd love to hear anyone's reasoning why a level OTHER than max would ever realistically be used.


Note 2 - This feature is often misunderstood, so...

Read the rest of this update entry...
 
I don't know about others but I often swap to aa xp as soon as i get enough into max level to not lose it on a death. then let overseer/quests xp fill/maintain the level until the cap raises again.. having the % into max level sounds like its exactly how I use it. As for when the feature wouldn't be used, id say when getting tracaderms or what ever for saving up to get brews for a rez stick or something. possibly farming collectables.
 
I don't know about others but I often swap to aa xp as soon as i get enough into level to not lose it on a death. then let overseer/quests xp fill/maintain the level until the cap raises again.. having the % into max level sounds like its exactly how I use it. As for when the feature wouldn't be used, id say when getting tracaderms or what ever for saving up to get brews for a rez stick or something. possibly farming collectables.
This is the intended concept of the feature:
* Get Exp until x% into level
* Then get tetradrachms, tradeskill items, or whatever

I haven't changed from 100% aa in several years (outside of level bumps) because of this. Overseer exp is more than enough to offset group/raid deaths, even when not running full time.


My main question was if there's any reason that Level # wouldn't *always* be max (i.e. 125). Overseer has ended up with 1,000 settings so I'm trying to see where they can be narrowed down. I think this is one.
 
This is the intended concept of the feature:
* Get Exp until x% into level
* Then get tetradrachms, tradeskill items, or whatever

I haven't changed from 100% aa in several years (outside of level bumps) because of this. Overseer exp is more than enough to offset group/raid deaths, even when not running full time.


My main question was if there's any reason that Level # wouldn't *always* be max (i.e. 125). Overseer has ended up with 1,000 settings so I'm trying to see where they can be narrowed down. I think this is one.
The one specific i could think of was the rez stick from brews. potentially people may want to farm tetradrachms to get it prior to max.
 
Yeah, but selecting the highest exp checkbox hides the rest of that menu where we can set max length.

Note 1 - I'd love to hear anyone's reasoning why a level OTHER than max would ever realistically be used.
level-locked powerleveling characters that still want tetradrachims for augs
 
GoldenFrog updated Overseer with a new update entry:

3.65: Camp To Desktop When Overseer Completed

  • New Setting: Camp to Desktop When Done
    • View attachment 63738
    • If enabled, character will /camp desktop after the next full cycle completed
      • If "Fast Camp" is selected, will perform a fast camp in appropriate zones
    • When this is enabled, a special notice exists at top of Overseer window. May be aborted by unchecking the setting in either location
    • Once a /camp has begun, a second...

Read the rest of this update entry...
 
Sorry if this is a dumb question, but if I have it set to do global, should all the info from the default ini in the Overview section be in the Overseer.ini as well? Trying to get this going on a ton of characters without doing individual setups.

Yeah, but selecting the highest exp checkbox hides the rest of that menu where we can set max length.

Note 1 - I'd love to hear anyone's reasoning why a level OTHER than max would ever realistically be used.
level-locked powerleveling characters that still want tetradrachims for augs
Another would be f2p characters that can't get to max level
 
Hey @GoldenFrog , saw you liked my last post but wanted to make sure you saw the first part of it. I also thought of a feature request just now that might be cool- a "save to global" button or something that would take all the current settings in the ui and shove them in the global config so I could set it once and know it was done how you expect vs editing the ini in notepad++
 
Good point, Knave.

At the moment, you can simulate "Save To Global" by taking a character that is set up as you like, and just rename/copy it to a file called "Overseer.ini".

We had something like this previously (or other way around) but it gets a bit confusing for users. Will give it another look-see.
 
I have been encountering issues with Overseer bombing out on my as per the error

Overseer is setup to only do Trading / Exploration / Diplomacy and Collect Items are set as the default
This eventually happens to every toon


1723174317413.png
 
FYI, I saw this happening on some toons and not others. I have the collection item dispenser as option 2 on all my toons and some claimed it.

I did notice it was missing from several toons after the last update as well and I'm not sure why as I know it was there before. I confirmed that if you remove the collection items dispenser as a reward, run the cycle, and then add it back it DOES work. Rather than mess with the script, it might make more sense to do this and all should be fine =)

EDIT - Still need further testing to see if will claim them in a spot other than 2
I tried this and still no luck. It goes straight to the Tetradachms.

When I start a cycle, it now filters through every quest to check what the possible rewards are and "looks" at the Tetradachms, which takes a bit. Used to just quickly scroll through the quests. Then, the cycle goes through any possible conversions, selects rewards, and selects new quests. Here are the screen shots of the four Settings tabs.

Am I doing something wrong?
 

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