Can you share your full config file with me? Overseer_{charName}.lua
Looks like you're set up with "Priority Groups". I'm guessing you have an additional tab next to 'Default'
View attachment 50003
There's a legacy functionality in the script to set up multiple different configurations for one character to run when Gold, Silver, or even to cycle between several.
Guessing that wasn't your intention - but share the config and we'll get that fixed.
-- Persistent Data
local multiRefObjects = {
} -- multiRefObjects
local obj1 = {
["QuestPriority"] = {
["Durations"] = "";
["Levels"] = "5|4|3|2|1";
["Priorities"] = "Rarities|Types|Levels|Duration";
["Rarities"] = "Elite|Rare|Uncommon|Common|Easy";
["Types"] = "Trade|Exploration|Research|Diplomacy|Miltary|Stealth|Plunder|Crafting|Harvesting";
};
["General"] = {
["minimumSuccessPercent"] = 0;
["ignoreRecruitmentQuests"] = false;
["version"] = 6;
["maxLevelForClaimingExpReward"] = 120;
["claimAgentPacks"] = true;
["agentCountForConversionUncommon"] = 1;
["maxLevelPctForClaimingExpReward"] = 95;
["claimEliteAgentEchos"] = false;
["agentCountForConversionCommon"] = 1;
["claimRewards"] = true;
["agentCountForConversionRare"] = 1;
["showUi"] = true;
["ignoreConversionQuests"] = false;
["claimCollectionFragments"] = false;
["runFullCycleOnStartup"] = true;
["logLevel"] = 1;
["convertEliteAgents"] = false;
["agentCountForConversionElite"] = 99;
["autoRestartEachCycle"] = true;
["claimTetradrachmPacks"] = true;
["pauseOnCharacterChange"] = true;
};
["Rewards"] = {
[1] = "Collection Item Dispenser";
[2] = "Ring of Scale";
[3] = "Character Experience";
[4] = "Overseer Tetradrachm";
["index"] = 4;
["eliteAgentEchoReward"] = "";
};
["Display"] = {
["showDetailed"] = true;
};
["Debug"] = {
["allowTestMode"] = false;
["doNotFindAgents"] = false;
["doNotRunQuests"] = false;
};
}
return obj1