November 22, 2022
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*** Quests & Events ***
- The Kar`Zok (Raid): Restored the missing currency reward to this event.
- Updated the "Master of" text to correctly reflect what is needed to complete the achievements for the following expansions:
- - Veil of Alaris
- - The Ring of Scale
- - The Burning Lands
- - Torment of Velious
*** Spells ***
- Updated the description for all ranks of Enhanced Minion so that they indicate the levels they effect.
*** AA ***
- Berserker - Innate Rage - Increased the percentage damage modifier at ranks 18/19/20 to 100/110/120.
- - Beastlord - Innate Fury - Increased the percentage damage modifier at ranks 19/20 to 100/110.
- - Monk - Innate Innerflame - Increased the percentage damage modifier at ranks 19/20 to 100/110.
- - Ranger - Innate Natureblade - Increased the percentage damage modifier at ranks 19/20 to 90/100.
- - Rogue - Innate Duelist - Increased the percentage damage modifier at ranks 19/20 to 100/110.
- - Renamed all of the above AAs in addition to Bard - Innate Songblade, Paladin - Innate Holyblade, Shadow Knight - Innate Darkblade, and Warrior - Innate Fellstrike to Innate Prowess.
- - Moved all of the above AAs to the Archetype tab.
- Wizard - Destructive Adept - Increased the percentage damage modifier at all ranks, up to 160% at max rank.
- Damage over time abilities are currently outperforming nukes in far more scenarios than intended. As a result, the following AAs have been adjusted to compensate:
- - Druid - Enhanced Maladies - Reduced the percentage damage bonus from 36 seconds worth of increased damage to 32 seconds at max rank.
- - Enchanter - Enhanced Torment - Increased the percentage damage bonus for DoTs with a minimum duration of 36+ seconds to match the indicated seconds worth of increased damage at all ranks.
- - Necromancer - Enhanced Decay - Reduced the percentage damage bonus from 41 seconds worth of increased damage to 38 seconds at max rank.
- - Shadow Knight - Enhanced Decay - Reduced the percentage damage bonus from 38 seconds worth of increased damage to 34 seconds at max rank.
- - Shaman - Enhanced Pestilence - Reduced the percentage damage bonus at ranks 8-10 to match the indicated seconds worth of increased damage.
- - Renamed all of the above AAs to Enhanced Ruin.
- - Moved all of the above AAs to the Archetype tab.
- - Updated the minimum duration value in the description of all ranks for all of the above AAs to be in seconds instead of ticks.
*** NPCs ***
- Corrected an issue where NPCs (such as raid chests) could only hold 36 items.
*** UI ***
- The atlas now correctly displays Luclin in space instead of in the ocean.
- Changed -
EQUI.xml
EQUI_Animations.xml
EQUI_BankWnd.xml
EQUI_BigBankWnd.xml
EQUI_FindItemWnd.xml
EQUI_GuildBankWnd.xml
EQUI_LootWnd.xml
EQUI_TradeskillDepotWnd.xml
EQUI_TradeskillWnd.xml
- The EverQuest Team
_____________________
*** Quests & Events ***
- The Kar`Zok (Raid): Restored the missing currency reward to this event.
- Updated the "Master of" text to correctly reflect what is needed to complete the achievements for the following expansions:
- - Veil of Alaris
- - The Ring of Scale
- - The Burning Lands
- - Torment of Velious
*** Spells ***
- Updated the description for all ranks of Enhanced Minion so that they indicate the levels they effect.
*** AA ***
- Berserker - Innate Rage - Increased the percentage damage modifier at ranks 18/19/20 to 100/110/120.
- - Beastlord - Innate Fury - Increased the percentage damage modifier at ranks 19/20 to 100/110.
- - Monk - Innate Innerflame - Increased the percentage damage modifier at ranks 19/20 to 100/110.
- - Ranger - Innate Natureblade - Increased the percentage damage modifier at ranks 19/20 to 90/100.
- - Rogue - Innate Duelist - Increased the percentage damage modifier at ranks 19/20 to 100/110.
- - Renamed all of the above AAs in addition to Bard - Innate Songblade, Paladin - Innate Holyblade, Shadow Knight - Innate Darkblade, and Warrior - Innate Fellstrike to Innate Prowess.
- - Moved all of the above AAs to the Archetype tab.
- Wizard - Destructive Adept - Increased the percentage damage modifier at all ranks, up to 160% at max rank.
- Damage over time abilities are currently outperforming nukes in far more scenarios than intended. As a result, the following AAs have been adjusted to compensate:
- - Druid - Enhanced Maladies - Reduced the percentage damage bonus from 36 seconds worth of increased damage to 32 seconds at max rank.
- - Enchanter - Enhanced Torment - Increased the percentage damage bonus for DoTs with a minimum duration of 36+ seconds to match the indicated seconds worth of increased damage at all ranks.
- - Necromancer - Enhanced Decay - Reduced the percentage damage bonus from 41 seconds worth of increased damage to 38 seconds at max rank.
- - Shadow Knight - Enhanced Decay - Reduced the percentage damage bonus from 38 seconds worth of increased damage to 34 seconds at max rank.
- - Shaman - Enhanced Pestilence - Reduced the percentage damage bonus at ranks 8-10 to match the indicated seconds worth of increased damage.
- - Renamed all of the above AAs to Enhanced Ruin.
- - Moved all of the above AAs to the Archetype tab.
- - Updated the minimum duration value in the description of all ranks for all of the above AAs to be in seconds instead of ticks.
*** NPCs ***
- Corrected an issue where NPCs (such as raid chests) could only hold 36 items.
*** UI ***
- The atlas now correctly displays Luclin in space instead of in the ocean.
- Changed -
EQUI.xml
EQUI_Animations.xml
EQUI_BankWnd.xml
EQUI_BigBankWnd.xml
EQUI_FindItemWnd.xml
EQUI_GuildBankWnd.xml
EQUI_LootWnd.xml
EQUI_TradeskillDepotWnd.xml
EQUI_TradeskillWnd.xml
- The EverQuest Team