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It does no manipulation of info, it just reads the datastream.
Yea I get that, but DBG is now watching running processes. That's how they're detecting MQ2. Looks for known processes running. If I was a little more savvy, I would just alter the process names. Too much effort and risk for me.
No bans that I know of, I don't think DBG is looking for MySEQ. If they wanted to, they could since the MySEQ server does hook the eqgame process to read memory, but it's apparently not on their radar yet.
If you want complete safety, set up a linux box and see if you can get old school SEQ to work, since that completely transparently sniffs packets on a different computer. (ahh, the memories....)
- - - Updated - - -
Also, I should note that DBG isn't scanning processes, they are scanning injections.
I just don't get it...why cant people just leave the friggen thing be.. give it up on Phinny server.....dont play it if you cant play it without extras.....LET IT DIE!!!!!!!!!
Why are so many people so hung up trying to get these programs to run on the 1 server that is specifically set up to try and stop it all....why must you take the bait like a dumb fish....WHAT is so important bout playing Phinny server????
Is there some display or setting I'm missing with SEQ that will also tell you the absolute # of mobs actually up in the zone? Or is there a generic MQ2 command that can be used to get that number?
${SpawnCount[NPC]}

View attachment 8651Rich (BB code):${SpawnCount[NPC]}
You rock. I'm still a n00b sometimes. I probably should get that UI piece loaded. Would make my life easier. :p
;3,x,y,r,g,b
ZoneShortName=3,5,38,255,234,8,ZoneShortName / ID:
ZoneShortNameText=3,115,38,25,255,0,${Zone.ShortName} - ${Zone.ID}
Players1=3,5,51,255,128,0,Player's in Zone =
Players2=3,100,51,250,0,0,${SpawnCount[PC]}
Players3=3,120,51,200,205,0,Npc's in Zone =
Players4=3,200,51,250,250,250,${SpawnCount[NPC]}
LastTell=3,5,68,255,128,0,LastTell - ${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
Macro1=3,5,81,0,255,255,Macro Running :
Macro2=3,82,81,255,255,255,${If[${Macro.Name.NotEqual["NULL"]}, ${Macro.Name},]}
RaidGroup=3,605,510,0,255,0,
RaidGroupNumber=3,5,94,255,255,255,RaidGroup: ${If[${Raid.Members},${Raid.Member[${Me.Name}].Group},]}
Named=3,5,107,52,159,250,Named - ${Spawn[npc #]}
Time=3,5,120,255,255,255,Real Time: ${Time} | Speed - ${Int[${Me.Speed}]}
MyState=3,5,133,255,255,255,${Me.State}
AttackON=3,110,133,255,000,000,${If[${Me.Combat},ATTACK ON,]}
AttackOFF=3,110,133,255,255,255,${If[${Me.Combat},,Attack Off]}
Loc=3,5,146,000,255,000,Loc: ${Me.Y.Int}, ${Me.X.Int}, ${Me.Z.Int}
Guildie mentioned that in the next patch, they're addressing ShowEQ. Anyone heard anything?
We'll always have ShowEQ on any live, tlp, emu, whatever server.
MySEQ useable on p99?
After you replace the offsets what do you save the .txt as?
