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MQ2War

Plugin - MQ2War (1 Viewer) 3.1.52471.11

I am having the same issue. just stopped using the staff recently and decided to pull with his face.
ok thanks we'll take a look.

the "how to ask for help" thing is important. because we're always going to ask "hey do you know how it works / checked the faq and such" and without a "so i know faq says xyz, but abc is happening" it sounds like someone just skipped.
 
Absolutely! It was working before this last patch then just stopped. I even went as far as re-installing and that didnt work.
 
oh good. I haven't been playing much for the past few months but I've noticed the staff of viral flux issue is happening now as well. He absolutely refuses to use that clicky to pull and will melee pull instead. I have tried toggling use pull abilities and it made no difference. Good to know it's being looked at :) Love these plugins now that I'm getting familiar with using them I feel the urge to play more often. Great job :)
 
my plugins are pretty much a think tank of INI's all crammed into a single plugin that does all the thinking and setup for you. That's the idea of these class plugins, take the setup away from the user and put the responsibility firmly on the developer (in the case of these plugins, that would be me :-x) This means no setting up INI's at all, period. The goal is to have getters and setters (Things that get information and relay it to the user if requested, and things that set the value of those settings for the user, also altering the value in the INI if needed) so that everything can be manipulated from in game without ever having to open a text editor of any sort. The gem in these are intended to be ease of use, and lack of setup, with high portability (works for any of that class at any level) with extra high functionality (best case scenario no matter what level you are). No need to have a level 1 INI for a berzerker that does kick, and then have to go in an alter the INI to add Frenzy at level 6, etc etc it just already knows that you now have frenzy, no user input needed.


I do try to meet the mark on all of those claims for all the plugins I'm either working on currently, or maintaining currently. User input of course is a must and features are still being added to my first class plugin MQ2BerZerker despite users gladly giving me the $20 for it. I don't plan to just stop because it's "Good enough" I want to keep making it "The best $20 {InsertNameHere} ever spent for {InsertClassPluginNameHere}" because the goal here isn't the most options so much as the best options. A properly setup kissassist could probably pound for pound go toe to toe with one of my plugins and offers more customization options that aren't available as part of the plugin (yet). It certainly safe to say that my plugins wouldn't be the heavy hitters they are without the support of the community, both financially and via feedback. I do look forward to the up coming expansion releases so that I can try to jump the gun on getting the new combat abilities, discs, and abilities in general added to the plugins so that they are ready when the expansion is available to the user from the jump (beta anyone?) These are hopefully just the first of many plugins that I'll be making. Never know, I may have a plugin for every class one day.
I know that this is a old post being replied to but I was just reading through these old posts and wanted to say THANK YOU for all the hard work and effort put into all of these CWTN plugins by all the developers. these CWTN plugins are awesome and have been a great addition.
 
PLEASE for the Love of Brell... for all the CWTN class plugins, this needs to allow other windows to show in Front of them.
It was the worst dealing with the DBG updates and having to deal with that, please tell me this will be fixed soon for your windows.

A Huge Thank You in advance for when this does get fixed!

~TheFiddler~
 
PLEASE for the Love of Brell... for all the CWTN class plugins, this needs to allow other windows to show in Front of them.
It was the worst dealing with the DBG updates and having to deal with that, please tell me this will be fixed soon for your windows.

A Huge Thank You in advance for when this does get fixed!

~TheFiddler~
that is not possible.

imgui is an *overlay* it overlays on top of everquest. there is no way to do that
 
Is there a command I can use to broadcast to all my toons using CWTN class plugins to toggle showing the window -or- minimizing back to restored size that is not grouped or in raid dependent?

TIA.
 
Is there a command I can use to broadcast to all my toons using CWTN class plugins to toggle showing the window -or- minimizing back to restored size that is not grouped or in raid dependent?

TIA.
Yes. Did you try.amd it not work or something?

Show or toggleui
 
just tried unsuccessfully:
/bcaa //cwtn show
/bcaa //cwtn toggleui
/bcaa //cwtn hide

None of these hid or showed them by this.

Wasn't there a need to put in a generic class descriptor of some kind in the command when broadcasting it?
 
Has anyone come across an issue where they are running MQ2War and in PullerTank mode and your warrior just spams Gut Punch and does not attack the mob even though attack is on? This does not happen all the time but it happens quite a bit. When the spamming of gut punch occurs, all of my other characters do not assist even though they are in assist mode. The times this happens, I unload MQ2War and then attack again and it seems to be fine. I was just hoping someone else came across this issue and knew what was going on? I tried searching the forums for this issue but could not find anything.
 
Has anyone come across an issue where they are running MQ2War and in PullerTank mode and your warrior just spams Gut Punch and does not attack the mob even though attack is on? This does not happen all the time but it happens quite a bit. When the spamming of gut punch occurs, all of my other characters do not assist even though they are in assist mode. The times this happens, I unload MQ2War and then attack again and it seems to be fine. I was just hoping someone else came across this issue and knew what was going on? I tried searching the forums for this issue but could not find anything.
Has this only been happening for the last month? sounds like the current EQ issue with mob LoS (the spamming is cause MQ says its right there, EQ says cant see)
 
Has this only been happening for the last month? sounds like the current EQ issue with mob LoS (the spamming is cause MQ says its right there, EQ says cant see)
Unfortunately I have only been using Redguides/Plugins for about a month now so I would not be able to answer that.
 
Has anyone come across an issue where they are running MQ2War and in PullerTank mode and your warrior just spams Gut Punch and does not attack the mob even though attack is on? This does not happen all the time but it happens quite a bit. When the spamming of gut punch occurs, all of my other characters do not assist even though they are in assist mode. The times this happens, I unload MQ2War and then attack again and it seems to be fine. I was just hoping someone else came across this issue and knew what was going on? I tried searching the forums for this issue but could not find anything.
i would venture a guess that durango is correct and it is the eq bug.

check your red eq error messages
 
Has anyone come across an issue where they are running MQ2War and in PullerTank mode and your warrior just spams Gut Punch and does not attack the mob even though attack is on? This does not happen all the time but it happens quite a bit. When the spamming of gut punch occurs, all of my other characters do not assist even though they are in assist mode. The times this happens, I unload MQ2War and then attack again and it seems to be fine. I was just hoping someone else came across this issue and knew what was going on? I tried searching the forums for this issue but could not find anything.
EQ bug, just move the mob a step and you should be able to attack it as normal.
 
I think I'm missing something in the commands list. My war was doing great until 2 nights ago when I updated. Now he only stands and chain casts his clicky for a familiar. Curious how I disable that? He literally won't do anything but chain click non stop. I'm just looking for what I'm missing.
 
Open the UI and look in the Settings...Addclicky tabs. Highlight the one that you don't want, click deactivate.
 
I think I'm missing something in the commands list. My war was doing great until 2 nights ago when I updated. Now he only stands and chain casts his clicky for a familiar. Curious how I disable that? He literally won't do anything but chain click non stop. I'm just looking for what I'm missing.
please make sure to check out the sticky and the "how to ask for help"

what familiar?
are you updated? there have been updates since that patch
did you read any of the other posts about similar things to understand what is happening?
what conflict / red text are you getting?

if you haven't updated since "2 nights ago" start there.
 
please make sure to check out the sticky and the "how to ask for help"

what familiar?
are you updated? there have been updates since that patch
did you read any of the other posts about similar things to understand what is happening?
what conflict / red text are you getting?

if you haven't updated since "2 nights ago" start there.
Ok, I think I found the fix I need in faq thanks. There is a command I missed to remove clickies from my list. I'll try that tonight. Hopefully that fixes the issue.

Oh the familiar if I recall is a blood bag. It's on my familiar key ring. My war and ranger both got stuck in a loop and all they would do was chain cast the exact same clicky familiar. I'll try and remove them both after work tonight. That should fix it.
 
Ok, I think I found the fix I need in faq thanks. There is a command I missed to remove clickies from my list. I'll try that tonight. Hopefully that fixes the issue.

Oh the familiar if I recall is a blood bag. It's on my familiar key ring. My war and ranger both got stuck in a loop and all they would do was chain cast the exact same clicky familiar. I'll try and remove them both after work tonight. That should fix it.
no.

patch please.

always patch first.

removing them probably isn't going to help you
 
Hello,

Playing on a TLP server with max level of 85/underfoot right now. Toon is in a 6toons setup or 3toons/3mercs setup most of the time.

Is it possible to *not* use stonewall when in Puller/pullertank mode and use regular Defensive instead? Kinda annoying to click it off so i can walk again (and mostly waste 2mins on the disc). Maybe i'm missing some disc or stuff (this is my first war).

Thanks a bunch
 
Hello,

Playing on a TLP server with max level of 85/underfoot right now. Toon is in a 6toons setup or 3toons/3mercs setup most of the time.

Is it possible to *not* use stonewall when in Puller/pullertank mode and use regular Defensive instead? Kinda annoying to click it off so i can walk again (and mostly waste 2mins on the disc). Maybe i'm missing some disc or stuff (this is my first war).

Thanks a bunch
if you are pullerassist or pullertank (not huntertank) and no longer have mobs in xtarget we already stop the disc when you are going to go and pull again
 
any way to fix warrior using reprieve vs. the new endurance regen ability? not sure why my guy is selecting to use a low level version when has the current LS one
 
any way to fix warrior using reprieve vs. the new endurance regen ability? not sure why my guy is selecting to use a low level version when has the current LS one
no, we don't use the ones that make you negative infinity melee attack speed
 
Is there a way to prevent the new gui window from always being over other windows. For example, If I open my inventory window it opens underneath the MQ2War window rather than on top as a new open window ordinarily would.
that is an EQ issue its been an issue since TOL where the window will overlap
 
that is an EQ issue its been an issue since TOL where the window will overlap

Its an issue with the new GUI, before you could move other windows over the MQ2War GUI but now it will stay on top even when moving a window.

For example moving an inventory widow forces the bag behind the window rather than letting it move on top. It always stays on top. Im looking for a way to move it back behind the active window.

1705251462174.png
 
Its an issue with the new GUI, before you could move other windows over the MQ2War GUI but now it will stay on top even when moving a window.

For example moving an inventory widow forces the bag behind the window rather than letting it move on top. It always stays on top. Im looking for a way to move it back behind the active window.

View attachment 55977
Jetanroth.

I've already answered you friendo.
 
beeponnamed has always been a thing, has nothing to do with the ui

are you fighting nameds?

/war beeponnamed off
Thank you, I suspected something like this but for some reason couldn't easily google-fu what the solution was, even though it seems to have been mentioned a few times here. I didn't see it in the commands list in game.
 
Which Tank mode would work best if I am doing my own driving, my own pulling, no camp set. I just want it to use whatever abilities it can once I attack a mob on my own? Hunter mode seems to imply that its gonna roam or pull. Can that just be disabled? Thanks
 
Plugin - MQ2War

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