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  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver
MQ2War

Plugin - MQ2War 3.1.52471.11

There one for Eskay? Im having the same issue 360 degree. Just stays sitting after camp cleared until he stands to rebuff himself, then starts pulling again.
yes. all of the cwtn have a hotfix pushed - run your updater
 
vainglorious from the bard is a frequent-flier in the mezbreak chain.
do you know who is breaking mez?
ill have to look ive not played the group in a few days, but vainglorious is not it as i took it out of the bard's ini because i was having issues with that in the past
 
can't remember if I / someone has posted about this before... but warrior does not check for concordant precision being on before trying to use expanse. the plugin should probably remove precision before trying to cast expanse. otherwise it gets stuck in a do-loop trying to cast.
 
can't remember if I / someone has posted about this before... but warrior does not check for concordant precision being on before trying to use expanse. the plugin should probably remove precision before trying to cast expanse. otherwise it gets stuck in a do-loop trying to cast.
it actually already does that
can you screensnip me where you have the buff but is still trying to use it and is being blocked specifically by precision.
I can think of some really out-of-left-field examples where this could happen, but it would require like casting it - going to pok waiting for a refresh, then going back

i'll just add a check that expanse can stack with you in case you're actually getting blocked by something else since there are some other abilities expanse doesn't stack with
 
it actually already does that
can you screensnip me where you have the buff but is still trying to use it and is being blocked specifically by precision.
I can think of some really out-of-left-field examples where this could happen, but it would require like casting it - going to pok waiting for a refresh, then going back

i'll just add a check that expanse can stack with you in case you're actually getting blocked by something else since there are some other abilities expanse doesn't stack with
@uberbroodling will have a stacking check in for next update - we already checked against precision/expanse, but its possible you're getting blocked by another spell like Divine Response etc - so we'll check check to make sure expanse stacks with ourselves before using it - so this should eliminate whatever is blocking you
 
@uberbroodling will have a stacking check in for next update - we already checked against precision/expanse, but its possible you're getting blocked by another spell like Divine Response etc - so we'll check check to make sure expanse stacks with ourselves before using it - so this should eliminate whatever is blocking you
i don't have a screen capture handy, but... duration: 4min on my war, re-use is 3min. if i have precision on and pull a large group it starts trying to use expanse repeatedly.... when i click off precision expanse lands and it proceeds. so unless my timing is redonkulous it's precision that's blocking it.
 
i don't have a screen capture handy, but... duration: 4min on my war, re-use is 3min. if i have precision on and pull a large group it starts trying to use expanse repeatedly.... when i click off precision expanse lands and it proceeds. so unless my timing is redonkulous it's precision that's blocking it.
gotcha, thanks for the followup - I see what's happening, and this will fix it. It's interesting as we further develop thing and can see shortcomings of how we did things before and then work back to bring things up to a newer/better way.
since we weren't checking stacking on expanse to see if expanse would fit - and we were checking for the buff by name, and not by name + triggered effects (Harmonious Precision Rk. II actually gives "Harmonious Precision Effect II" and that old check was checking *purely* by name and not triggered effects, so it was checking for the wrong thing)

tl;dr - shit was broken, and this will fix it
 
Hey Sic - just turned on "Use Glyph" for the first time today - I've noticed that Dragon Glyph gets fired even if Ultimate Stand is available (or indeed active)

The mitigation portion doesn't stack, so seems a bit wasteful.... any way we could get a buff check on that too please? ;)
 
Hey Sic - just turned on "Use Glyph" for the first time today - I've noticed that Dragon Glyph gets fired even if Ultimate Stand is available (or indeed active)

The mitigation portion doesn't stack, so seems a bit wasteful.... any way we could get a buff check on that too please? ;)
can look into it
 
so bought mq2 tring to use tank pull adjusted rings etc tons of mobs but its not pulling any war will atk if anything comes into camp but wont go grab stuff any ideas?
 
What does the "Plugin Output" tab say? Mine usually says why.

Oh, check zRadius if you haven't.
 
try readjusting your warrs pull radius. i had to type it in manually for it to stick. idk what it's for warriors but for shd i had to /shd radius X and /shd zradius X that worked for me.
 
If the rings are setup and the mobs are inside the ring but you're not pulling, likely is the ZRadius as mentioned by bziddy. Zradius is one of the restrictions on pulling you can't see visually on the map since the ZRadius is how far above or below you that you want to pull, but the map only shows a 2D area.

I believe default ZRadius is 25, which is typically fine for a dungeon environment, but in open areas with hills and such is unlikely to have spawn inside it's radius depending on your placement.

If at any time you're unable to pull something that you think you should be pulling you can use the /war debugpull on once command and it will output a full rotation of checking spawns and output the reason something is being skipped to the MQ2 Window (not the plugin output window). This should give you a clear understanding of what it is skipping and why.
 
typeing /war radius worked now only issue how do i add to the ignore list war keeps trying to pull sentry stones in valley of lun
 
I understand it's a lot of work to make changes, its wasn't a complaint, I love all your products which I have a few, which have recommended it to a few of people. Your right eye of the storm it works great in the burn rotation, it's right where it should be in the burn rotation last because you have nothing left to burn. The reason I asked was when in manual mode eye of the storm fires first which is a waste to me when I only have 1 mob up and don't want to use my filler disc on that 1 mob, I just though it would have been nice not have it do that. Again it's not a complaint , I love what you guys are doing. I understand your looking at a bigger picture and considering other factors. I get it No mean no and you have stated the reasons.
 
I think you target it and type /war ignore. Been awhile so I don't remember for sure.
 
typeing /war radius worked now only issue how do i add to the ignore list war keeps trying to pull sentry stones in valley of lun
/war ignore - you can always check the plugin command tab for commands in case you forget
 
I ran into several situations where i didnt want my warrior to tank / to taunt.

Is is possible to set something up where i would only have to push a button to enable or disable battling for aggro?
 
Last edited:
/grouproles unset <playername> 1/2/3/4/5Unsets group member as Main Tank/Main Assist/Puller/Mark NPC/Master Looter.

unset him as MT?
 
Hey guys,

Love the MQ2War plugin! Thank you! Got a question. Been using this plugin since it came out. Always have been able to read the forums to figure things out. I have read all the MQ2 plug in forums, but no one is having the same issue. My tank rubber bands on the mob after I pull it. It is very annoying, and I lose dps until I click into the tanks window to stop it. I six box, and none of my other MQ2 plugin supported characters do this when I am currently in another window. Any idea what could be causing it? This started happening 2 redguides patches ago on the launcher. Please let me know. Thanks.
 
Hey guys,

Love the MQ2War plugin! Thank you! Got a question. Been using this plugin since it came out. Always have been able to read the forums to figure things out. I have read all the MQ2 plug in forums, but no one is having the same issue. My tank rubber bands on the mob after I pull it. It is very annoying, and I lose dps until I click into the tanks window to stop it. I six box, and none of my other MQ2 plugin supported characters do this when I am currently in another window. Any idea what could be causing it? This started happening 2 redguides patches ago on the launcher. Please let me know. Thanks.
sounds like you have your background fps set too low? for boxing you really want something that is more like 60+ for background fps - the actual in game "frames per second" is where "work" gets done - so instructions get processed - if you have your background fps set too low, you will end up missing instructions and execution of those instructions
 
Char is changing modes upon death from puller assist to just assist. Roles are set in group. Not sure how to troubleshoot
 
Char is changing modes upon death from puller assist to just assist. Roles are set in group. Not sure how to troubleshoot
if your zone changes while in a puller mode, it swaps you to the relevant non-puller version
if you are in puller or hunter tank it swaps you to tank, if you are puller assist it swaps you to assist - this way you don't start pulling mobs in the new zone you are in
it even outputs when this happens "Zone Changed, turning off puller tank and putting you in tank mode" and "Zone changed, turning off puller assist and putting you in assist mode."

We do have a TODO in there as a possible revisit in the future, but this is the behavior you are likely seeing
 
Chase mode has stopped working randomly. I select chase and he just stands there doing nothing. If I select Assist he will sit down. Any ideas what could have happened since it was working fine before today.
 
Chase mode has stopped working randomly. I select chase and he just stands there doing nothing. If I select Assist he will sit down. Any ideas what could have happened since it was working fine before today.
all the modes are the same across the library - so this isn't mq2monk specific despite happening specifically with your monk.

are you sure you have your MA assigned? --- you probably don't have an MA assigned in game (group window) - in which case he doesn't know who to chase.
 
all the modes are the same across the library - so this isn't mq2monk specific despite happening specifically with your monk.

are you sure you have your MA assigned? --- you probably don't have an MA assigned in game (group window) - in which case he doesn't know who to chase.

Yep, that was it! Thank you!
 
On the TLP server fires of furious disc soon as he enters combat. Also constantly spams taunt even though target is focused on him. He uses berate on cool down regardless of mobs health or if debuff still present.
 
On the TLP server fires of furious disc soon as he enters combat. Also constantly spams taunt even though target is focused on him. He uses berate on cool down regardless of mobs health or if debuff still present.
yup - we try and "always have a disc going"
taunts when in a tank mode or assigned as tank - yup
berate is front-loaded with a large threat increase in addition to the threat over time. its a 30s reuse --- yup it casts it when it can
 
yup - we try and "always have a disc going"
taunts when in a tank mode or assigned as tank - yup
berate is front-loaded with a large threat increase in addition to the threat over time. its a 30s reuse --- yup it casts it when it can
Then why does it not use Defensive or Evasive? Furious is 12secs duration on a 40min reuse timer. Where Defensive is a 3min duration on a 10.5min reuse timer.

Or ${Me.TargetOfTarget.ID}!=${Me.ID} means taunt works exactly how it was intended

Outside of a raid boss berate is not usually needed a second time. What ends up happening is mob is at 15 or 20% health and it gets casted a second time and now is on cooldown for the start of the next mob where it is really needed.
 
Then why does it not use Defensive or Evasive? Furious is 12secs duration on a 40min reuse timer. Where Defensive is a 3min duration on a 10.5min reuse timer.

Or ${Me.TargetOfTarget.ID}!=${Me.ID} means taunt works exactly how it was intended

Outside of a raid boss berate is not usually needed a second time. What ends up happening is mob is at 15 or 20% health and it gets casted a second time and now is on cooldown for the start of the next mob where it is really needed.
sorry man, you've said repeated times that you don't like the plugins - they are how they are; I'm sorry they don't fit your style or your needs.
 
sorry man, you've said repeated times that you don't like the plugins - they are how they are; I'm sorry they don't fit your style or your needs.
18 pages of post suggest they are not how they are. I am just providing feedback to a product that I purchased.

I also have said it before and will say it again the plugins as a whole are the best I have seen built.
 
I can only assume that the furious behaviour goes away with levels - my War on Live never fires Furious on it's own, there's always other things to use, including Flash
 
I can only assume that the furious behaviour goes away with levels - my War on Live never fires Furious on it's own, there's always other things to use, including Flash
yeah, its part of the cascading disc routine for the warrior - it is the last one checked, meaning everything else is down.
 
Plugin - MQ2War

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