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MQ2War

Plugin - MQ2War (2 Viewers) 3.1.52471.11

Ok, i have my tank set as MT/MA/Puller and i made Camp and pull radius like 250 and tried many Modes on. Some mobs exist on this circle but my war would never aggro any mob within the camp/pull radius, any idea what went wrong there?
 
You want to use mod 5 for pulling. If they’re not pulling and you get spammed with the msg resting while waiting for mob, that probably means mob is not accessible with mqnav
 
Ok, i have my tank set as MT/MA/Puller and i made Camp and pull radius like 250 and tried many Modes on. Some mobs exist on this circle but my war would never aggro any mob within the camp/pull radius, any idea what went wrong there?
/war radius is the "blue" circle that you pull mobs inside of
/war zradius is the vertical pull distance
I go over the mq2war modes >> HERE <<
 
I'm not trying to pull nor tank, assume its Hunter mode. Tried to trick settings so my war would aggro each nearby mob in a big zone with a lot of scattared mobs.

Can this be done? i tried using KA in Hunter mode while MQ2War in Manual mode but warrior still goes back to the point where he started.
 
I'm not trying to pull nor tank, assume its Hunter mode. Tried to trick settings so my war would aggro each nearby mob in a big zone with a lot of scattared mobs.

Can this be done? i tried using KA in Hunter mode while MQ2War in Manual mode but warrior still goes back to the point where he started.
mode 0 (manual mode) does not set a camp to do anything with or return to - so your trouble lies in KA - I would check your camp settings in kissassist.
 
Sic i'm trying to avoid KA, can this be done with MQ2War alone?
well - I go over the modes in the video I linked to you.

If you are doing one of the pull modes (5 pullertank or 6 pullerassist) it is going to set a camp and return to it

there is no "hunter" mode - you would want to use a macro to do the running around and let mq2war do the combat while in mode 0 (manual mode) - maybe pocketfarm by kaen
 
Yeah i tried CWTN's Farmtest but was short on time and patch got me. Will test Kaen's Pocketfarm too and send ya my feedback here when servers come online.
 
So I am wielding Ice Encrusted War axe and Velium Infused War Axe when I have 1 mob in camp...and with my pally wielding his 2hs Velium and my zerker wielding the ice encrusted 2hander mobs in ToV are melting away! I have tried ini with the bandolier stuff in it and found it to be kind of wonky at best. I am looking to have a simple bandolier set up that if my warrior pulls only 1 mob he dual wields, if he pulls two or more he is board and sword. Can this be added to MQ2War? Or is there something I can change in the settings?
 
So I am wielding Ice Encrusted War axe and Velium Infused War Axe when I have 1 mob in camp...and with my pally wielding his 2hs Velium and my zerker wielding the ice encrusted 2hander mobs in ToV are melting away! I have tried ini with the bandolier stuff in it and found it to be kind of wonky at best. I am looking to have a simple bandolier set up that if my warrior pulls only 1 mob he dual wields, if he pulls two or more he is board and sword. Can this be added to MQ2War? Or is there something I can change in the settings?
I put up a little macro to handle bandolier swapping which can be easily edited to meet ur needs.
 
Tried pulling and it went to Coldain guard and I couldn't stop targeting him... what am I doing wrong?
 
I dunno this is really buggy for me on pulling in EW. maybe i'm not doing it right...
 
Yep I've seen it for sure... I set it on /war mode 5 and if I'm too close to NPC's it tries to pull them.

There's also no way for me to stop it except for /unloading MQ2 totally once it's stuck on a mob.

Also, when pulling, it will often spam 180's until the warrior dies.

I'm thinking I'm just new to it all. Also, when pulling he just runs up to mobs and stands there for a while. Nothing on cooldown. How do I change the pulling ability?
 
Yep I've seen it for sure... I set it on /war mode 5 and if I'm too close to NPC's it tries to pull them.

There's also no way for me to stop it except for /unloading MQ2 totally once it's stuck on a mob.

Also, when pulling, it will often spam 180's until the warrior dies.

I'm thinking I'm just new to it all. Also, when pulling he just runs up to mobs and stands there for a while. Nothing on cooldown. How do I change the pulling ability?

are you running a macro with it? spinning in 180s doesn't sound correct --- are you set to tank/assist in your group window etc?

what do you mean no way for you to stop? if you don't want to be in pullertank mode, swap to another mode

mq2war will either use your ranged item and ammo, or it will melee pull atm (which i go over in the video)
 
I don't think I'm running macro with it. I load MQ2 and load MQ2WAR and it immediately starts pulling once I /war mode 5 based on the camp area and pull area.

I am set to tank/assist in the group window - is that not good? I do want to be in pullertank mode. I saw in the notes deep down that you can /war ignore a mob but that wasn't listed in the /war help options!
 
I don't think I'm running macro with it. I load MQ2 and load MQ2WAR and it immediately starts pulling once I /war mode 5 based on the camp area and pull area.

I am set to tank/assist in the group window - is that not good? I do want to be in pullertank mode. I saw in the notes deep down that you can /war ignore a mob but that wasn't listed in the /war help options!
if you are tanking/maing you definitely *want* to be assigned to ma/tank - I was just making sure you were set to that, trying to figure out why you are doing 180s

yup, all the cwtn plugins you can /war ignore or /monk ignore etc while targetting a mob and it will ignore any mobs named that
 
OK thx. The melee pulling isn't working too good. For instance in EW I just got killed by a mammoth (I'm 115 max AA war) from Gore/melee/stun.. I wish there was a ranged option other than a bow.
 
OK thx. The melee pulling isn't working too good. For instance in EW I just got killed by a mammoth (I'm 115 max AA war) from Gore/melee/stun.. I wish there was a ranged option other than a bow.
well, gore can hit you from over 1k away, so even a bow isn't going to help you - I'd suggest fighting something else other than the gore mobs - they suck for pulling back to a camp.

any reason why you're not using a bow/arrow anyhow?

What do you normally pull with?
 
I'm used to pulling with an ability with KISSASSIST - any way to replicate that here?

Specifically Kragek's Roar Rk. II
 
I don't doubt it at all, just trying to learn. Is there a way to pull with a range aggro ability?
 
I don't doubt it at all, just trying to learn. Is there a way to pull with a range aggro ability?
not at this time - any reason you don't use a bow for warrior? bow is gonna be like 300 range with free arrows vs 100 for kragek
 
So yeah, I was trying to AA in EW but only had the warrior plus my necro (115 fresh gold account) and two healing mercs there. Was a little rough pulling and mammoths fucked me. I think with two more toons and a puller it'll be fine.
 
Please do not delete your posts. instead if you find the answer, update your post to include the answer you found so that others might find your post and get their question answered without posting.

Also, please refrain from posting pictures including your group members names for your own protection :-)
 
This plugin is crazy good! I had a 105 war which I never really used because I felt more comfortable with my SK - Now I am at 110 and using War full time. Thanks for all the Awesome work!
 
This plugin is great, as well as all the other MQ2 plugins. Yesterday, I noticed that my bard was overly depressed since he was the only one in the group not using a CWTN plugin. The group was War, Cleric, Beast, Zerk, Monk and....the lonely bard using Kiss. LOL These plugins are spoiling me and at this rate, my Kiss knowledge (if I had any) is rusting away.
 
Morning, command to remove a mob from ignore list please? I put one on a list accidentally, and do not see the command in any of the "commands" section to remove <3 !
 
Morning, command to remove a mob from ignore list please? I put one on a list accidentally, and do not see the command in any of the "commands" section to remove <3 !
you will need to go into your release folder and find the file - PullIgnores.ini

here is an example of how the file should look - do not Delete the pipe "|" that comes immediately after = or the last mob entry
INI:
[eastwastestwo]
Ignored=|Froo Froo|Ry`Gorr Corpse|Crusader Vraket|
[kattacastrumb]
Ignored=|
 
I had an issue where a CC'd/mezed mob was not being engaged by the tank automatically. So if you pull 2 mobs, kill one of them and then stood around until mez broke.
 
I had an issue where a CC'd/mezed mob was not being engaged by the tank automatically. So if you pull 2 mobs, kill one of them and then stood around until mez broke.
it shouldn't care at all about a mezzed mob - was the mob still on xtarget, or did it get memblur'd off?
what mode was the tank in?
 
puller tank /war mode 6 I believe and mob was on xtar. Target is bard mezzed, soon as it drops the War engages. Cab reproduce everytime :)
I just got the plugin so it's out of the box no config changes or anything other than setting my pull radius.
 
puller tank /war mode 6 I believe and mob was on xtar. Target is bard mezzed, soon as it drops the War engages. Cab reproduce everytime :)
I just got the plugin so it's out of the box no config changes or anything other than setting my pull radius.
pullertank is 5, pullerassist is 6 - significant difference so ensure you are in puller tank mode, mode 5

did you have an opportunity to watch my mq2war vid >> HERE << ?

Hollar back and confirm you are in pullertank mode (/war mode 5) and i will see what i can do to recreate it
 
I did like the suggestion to have use the roar line for pulling vs. bow though cause my bow sucks stats wise heh.
 
Plugin - MQ2War

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