Redbot updated MQ2Status with a new update entry:
Nov 11 2020
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Nov 11 2020
Added support for CWTN "paused" mode
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Added support for CWTN "paused" mode
- Alphabetized status help output
- Moved money/plat out of stat
- Fixed missing space in "Mercenary State" and "Hidden"
Bagspace will now correctly return all sizes of bagspaces available from small to giant, and not JUST giant sized slots. Due to an internal issue with MQ2, the amount on TLP servers will be off by 2 slots.
/status skill will now return back the value of your requested skill. example: /status skill blacksmithing
- Removed early /returns.
- Removed duplicate "EzCommand" entries.
- now using an if-else if chain and 1 EzCommand instead for the "main" part of the output.
- Added TODO for emu verification of health/endurance/mana values.
- Updated currency for CoV.
- Cleaned up output for WriteChat messages.
- Punctuation and space corrections.
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MQ2Status - Major Reorg (!390) · Merge Requests · RG Creators / VeryVanilla
Removed early /returns. Removed duplicate "EzCommand" entries. now using an if-else if chain and 1 EzCommand instead for the "main" part of the output....gitlab.com
Added powersource/status powersource, cleaned code
there isn't as the majority of the information is available through existing data members in mq2 as a wholeAre there TLO's associated w/ this plugin? I've looked around but haven't come up w/ anything. Was hoping to use some of the info in MQ2HUD...
Would like to be able to see if the CTWN plugins are paused and what mode they are in.
- Adding /status stat luck
- Adding remaining unreleased cwtn plugins since names are established.
[StatusVar1]
StatVar1=AssistAt: ${Me.Assist}%
i somehow missed this post - which is wild since i read everything. I was thinking of something like this. I'll take a look.Is there a command to see if your toons have a buff on them like enduring breath or levitate. If not, could we get it added?
this is pretty niche, now we're getting into folks needing to edit stuff into an ini. I don't really like this idea muchWas wondering about an addition to mq2status, similar purpose to what dontrootmebro asked above. Could we get an addition of a single variable to the string, coming from an ini perhaps, so that we as users could use the various TLOs and datamembers to add additional text and values to report with the status command which aren't inherent in it already. As a dumb example, say I want to report what everyone running KA are assisting at %-wise, then in the ini for the data/value pair I could put in a parseable string to add to the end of the status command like:
so it would parse that variable for each toon running KA and tell me what their assisting at. Syntax would then be `/dgae /status` still, but would pull and parse what's in the ini and add that string to the end. as that could then be modified by circumstance, targeted to specific toons, conditions, and color coding applied as welllINI:[StatusVar1] StatVar1=AssistAt: ${Me.Assist}%
/noparse /dgae /dgtell all ${Me.Assist}% ? or whatever your variable name is?
- Added Assigned AA to /status aaxp
- Added "luck" to help output
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MQ2Status - aaxp update (!443) · Merge requests · RG Creators / VeryVanilla
Added Assigned AA to /status aaxp Added "luck" to help outputgitlab.com
Added several new things:
/status achievement
/statuc collected
/status evolving
this is something i've wanted for a while.Feature Request: Possibility of getting faction added?/status faction <faction name>(maybe partial faction name?) Output something along the lines of Bloodfeather Aviaks: Dubious (-130)
this is something i've wanted for a while.
unfortunately faction isn't client side information it seems - it is server side.
I've mentioned to both mule and brain i'd love a way to do it, but i don't believe it is currently possible.
if/when it becomes possible, it will definitely be something added
that might be a possible addition, but i feel like that is a slipery slope. just like plugins where you can have many concurrent things running, Lua scripts you're not limited, and i could see that getting out of hand. there is noAny chance you'd be willing to look into adding /status lua to see what lua's all my toons are running?
/status plugin that would report back the 30, 40, 50 plugins loaded/dgga /sit
/dgga /stand
/dgga /status
we use /dgtell all for the dannet response.I'm missing something, I can not get mq2status to echo back my groups status since I shutdown EQBCS. I have all my toons running Dannet and joined to group1.
Commands like
orCode:/dgga /sit
work find but if I do aCode:/dgga /stand
each toon executes this but the does not echo back everyones status to the toon that executed the /dgga /status command. What am I missing?Code:/dgga /status
--Taz
- added /status hunger and /status thirst
-- Reports your hunger, how many food items you have, your thirst, and how many drink items you have.
- Updated xp reporting to be more consistent with how we want it to report.
- ShortBuff fix
- Added settings in the /mqsettings panel
- Allow item searching to take an ID.
-- /status item id...

/status collected Master's Mercy. Informed me "No such collection item". Thinking maybe the apostrophe was throwing it off, I then used /status collected "Master's Mercy". Same response.
dunno, doesn't appear to be anything in Tortuer's Tools collection returning anything.Encountered an issue getting status for a collection item. Item in question is Master's Mercy
View attachment 38264
Command issued is/status collected Master's Mercy. Informed me "No such collection item". Thinking maybe the apostrophe was throwing it off, I then used/status collected "Master's Mercy". Same response.
View attachment 38265
Am I missing something here?
Brute's Accolade from Brutal Accolades (Chardok)
Taskmaster's Accolade from Brutal Accolades (Chardok)
Imprisoner's Accolade from Brutal Accolades (Chardok)
Stalker's Accolade from Brutal Accolades (Chardok)
Torturer's Accolade from Brutal Accolades (Chardok)
Oppressor's Accolade from Brutal Accolades (Chardok)
Slayer's Accolade from Brutal Accolades (Chardok)
Chardok Butcher's Badge from Brutal Accolades (Chardok)
Nightwalker's Cap from Alchemist's Reagents (Chardok)
Thryllis Clencher from Alchemist's Reagents (Chardok)
Bloodstone Mushroom from Alchemist's Reagents (Chardok)
Crackling Infusor from Alchemist's Reagents (Chardok)
Mana Receptacle from Alchemist's Reagents (Chardok)
Bottled Sarnak Blood from Alchemist's Reagents (Chardok)
Wisp of Hate from Alchemist's Reagents (Chardok)
Wisp of Fear from Alchemist's Reagents (Chardok)

Yes, did you see the answer above and the ticket I opened for MQ about it?I'm also having an issue getting a collection item status in the Bloodfalls zone.
View attachment 38278
I got the same message for the Torn Vampyric Shroud and Broken Shadowed Shield.
It's been brought up before, and I definitely understand the ask, unfortunately not a real elegant way to do it, and not something that I want to be included as it starts getting away from the purpose. so I would have to say no.When running many toons, and I want to see how many items my toons have, the /dgae /status item blue diamond list can be pretty extensive, and I'm not really caring if some toons have zero diamonds, I only want to know about those that do have them. I can understand some people might want those zeros reported out for verification, but it would also be nice to have a /status item flag that would only report if you have more than zero? I could understand that might be problematic from a syntactic standpoint, but it's an idea.
/bcaa /if (${FindItemCount[blue diamond]}) /status item blue diamond
no you can't, unless you just specifically had xyz-item alias - but you can't have an alias with blank bits in the middleCan you make what Sic typed out into an alias? Then you would only have to type the short version once.
