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MQ2Status

Release MQ2Status

Is this supposed to trigger a windows sound on each use? I see no error or anything, its just that since i update it and used it uses that 3 note sound windows makes each time.
no, and there isn't anything inside it that should make it do that.

Could you walk me through what you do to get the beeps?
 
also looks like i missed an else statement in /status merc - got that pushed again

tl;dr - I had some mega git/test fuckery this week --- sorry for all the headaches - i'll get better of this so I appreciate everyone's patience
 
no, and there isn't anything inside it that should make it do that.

Could you walk me through what you do to get the beeps?
Simply using an ingame macro that does /bcaa //status makes windows emit the sound. I will update, because it might be what you fixed since i don't get the sound if merc isn't active.
 
Simply using an ingame macro that does /bcaa //status makes windows emit the sound. I will update, because it might be what you fixed since i don't get the sound if merc isn't active.

The merc section for the raw /status command is really straight forward - the only thing is does is concatenate the ALIVE state to the "buffer" which is what gets pooped out at the end with a "/bc all-the-status-information", so not sure how it would make your windows beep sound - i'm trying to recreate it now
 
The merc section for the raw /status command is really straight forward - the only thing is does is concatenate the ALIVE state to the "buffer" which is what gets pooped out at the end with a "/bc all-the-status-information", so not sure how it would make your windows beep sound - i'm trying to recreate it now
@garr71 big thank you to Garr71 for sticking with me trying to figure out this beeping sound. We got it figured out and have an update being pushed.

tl;dr using mq2 color codes in eqbc apparently triggers windows notification sounds lol --- I have updated the portions that outputs with eqbc to use eqbc colors.

once again, thank you for being patient :)
 
Been working on /status campfire which will tell you about your campfire, if you have one. Only thing i haven't figured out is when your campfire is inside an instance that you can't port to, it isn't returning that you have one active so it will report that you don't have one --- I guess this is fine. I'll mess with it some more before pushing it.

/status campfire
1573684787526.png
 
I was wondering if you can add a /status exp... I would like to see where all my toons are sitting exp wise since I have been working up a new group of toons. It would be nice to see where they are without having to switch screens several times.
 
I was wondering if you can add a /status exp... I would like to see where all my toons are sitting exp wise since I have been working up a new group of toons. It would be nice to see where they are without having to switch screens several times.
sounds good, I'll look into this
 
I was wondering if you can add a /status exp... I would like to see where all my toons are sitting exp wise since I have been working up a new group of toons. It would be nice to see where they are without having to switch screens several times.
This is /status xp and /status aaxp , respectively

Does that look like you want it to?
1576266778556.png
 
sounds like
when i type /status item plat. MQ window shows [mq2]toggle show item plat. some how i dont think thats quite right.
@Conanne howdy!

Sounds like the plugin didn't actually load

/plugin mq2status

it should tell you that you already have a /status alias created and tell you how to delete it

as far as "platinum" goes - the /status item is looking for an actual item named "plat" so you can do /status money and it will tell you how much plat you have
 
Is there an option to add Veterans AAs later to Status? Like if one as been used and how long before its ready again? It would be helpful to know when lessons is available again and also exp. recovery will be back up if I use either. Again thanks for all the hard work.
 
Is there an option to add Veterans AAs later to Status? Like if one as been used and how long before its ready again? It would be helpful to know when lessons is available again and also exp. recovery will be back up if I use either. Again thanks for all the hard work.
hrm let me look into this
 
How about /status itemslot with the output including the item link?
So when I'm boxing my group and an item drops, I could /status primary or /status legs or whatever, and have all the group tell me their items in said slot, so I may decide which toon to allocate the new drop to.
If you want to segment it, I suppose it would be something like /status slot finger or whatever. Actually now I think about it, what if :
/status currentslot finger would echo the 2 equipped finger slot links
/status slot finger would echo any items equipped or in bags (not bank) for that slot.
Thus I could do
/status slot primary and see all primary-capable weapons the toon might have on them, since some might be switched as needed.
 
How about /status itemslot with the output including the item link?
So when I'm boxing my group and an item drops, I could /status primary or /status legs or whatever, and have all the group tell me their items in said slot, so I may decide which toon to allocate the new drop to.
If you want to segment it, I suppose it would be something like /status slot finger or whatever. Actually now I think about it, what if :
/status currentslot finger would echo the 2 equipped finger slot links
/status slot finger would echo any items equipped or in bags (not bank) for that slot.
Thus I could do
/status slot primary and see all primary-capable weapons the toon might have on them, since some might be switched as needed.
interesting, i'll note it down
 
Getting tired of switching to toons checking if they have quests (if you have a better solution shout it at me)

Request:
/taskcheck count "zone"
/taskcheck list "zone"

output:
/echo Me Zone: Count
/echo Me, Zone: Quest1Name
...
/echo Me, Zone: QuesNName

hotbutton would look something like
/bcg //taskcheck count "${Zone.Name}"
/bcg //taskcheck list "${Zone.Name}"
 
Last edited:
You probably want the Task TLO:
${Task[SomeTask]}

Yeah I have the following that I include in kiss
Code:
#bind taskcheck /taskcheck
Sub Bind_taskcheck(string command, string zonename)
    /declare taskCnt int local 0
    /declare inzone int local 0
    /declare tmpS string local
    
    /while (1) {
        /varcalc taskCnt ${taskCnt}+1
       
        /varset tmpS ${Task[${taskCnt}].Title}
        /if (${tmpS.Equal[NULL]}) /break
       
        /varset tmpS ${Task[${taskCnt}].Objective[1].Zone}
        /if (${tmpS.Equal[${zonename}]}) {
       
            /if (${command.Equal[list]}) {
                /bc Tasks ${Task[${taskCnt}].Title}
                /echo Task:\ag ${Task[${taskCnt}].Title}
            }
            /varcalc inzone ${inzone}+1
        }
    }
   
    /if (${command.Equal[count]}) /bc Tasks ${inzone}
    /echo \agTasks: ${inzone}
/return

Does mean kiss needs to be running
 
Sic could we maybe get an ini for class plugins that you check, as I only use the zerk one the red that comes up for cleric/warrior/monk/rogue always triggers me a little bit. In the ini just simple entries e/g
Code:
[checkfor]
rogue=0
zerk=1
cleric=0
 
Sic could we maybe get an ini for class plugins that you check, as I only use the zerk one the red that comes up for cleric/warrior/monk/rogue always triggers me a little bit. In the ini just simple entries e/g
Code:
[checkfor]
rogue=0
zerk=1
cleric=0
yeah i was thinking about it this weekend actually - not sure how i wanted to do it yet --- I was actually thinking all or nothing for the cwtn stuff, so its a good thing you chimed in with the class-specific
 
I would like to request when executing a simple /status command that the ${Role} output not rely on whether the mac filename has the word kissassist in it. If we're running KA, regardless of the name of the file or version, you can query the variable defined in the macro for the name-> ${MacroName}, and if it's KissAssist, then echo the ${Role}. I've struggled with this one, because I can't incorporate Role into my HUD without errors, so the plugin or a manual social report is what I use currently, because I always rename my ka macro, depending on whether it's a personal development version, or a test version, or the current active one, and I abbreviate for less typing in game when I load my macros, and switch back and forth.
 
I would like to request when executing a simple /status command that the ${Role} output not rely on whether the mac filename has the word kissassist in it. If we're running KA, regardless of the name of the file or version, you can query the variable defined in the macro for the name-> ${MacroName}, and if it's KissAssist, then echo the ${Role}. I've struggled with this one, because I can't incorporate Role into my HUD without errors, so the plugin or a manual social report is what I use currently, because I always rename my ka macro, depending on whether it's a personal development version, or a test version, or the current active one, and I abbreviate for less typing in game when I load my macros, and switch back and forth.

I think we've spoken about this before - anything macro with "Kiss" in the name will check for a ${Role} - so if you macro was named Kiss1Atoad47fridayFishsticks it would check for ${Role}

Checking every macro for ${Role} is not a good idea, since there are far more macros without ${Role} than the ones that have it.

For example, I have IHC in status now, and they don't have Role - they just have assistname for who you are assisting, and so an ihc macro returns that $assistname
 
We have, but that's why I suggested using a more disambiguous check method by looking for variable ${MacroName}, which is explicitly defined in the Kissassist macro, and thereby removes the absolute requirement that my file name contain the word kiss. If ${MacroName}=Kissassist then, and only then check for ${Role}. My filenames are usually more along the lines of ka.mac or ka12.mac at most.

>>Trying to type /mac kiss1Atoad47fridayfishsticks really sucks mid combat when I realize i'm still running sortbag and my tank isn't attacking, and /mac ka tank is significantly faster, but unfortunately doesn't list my role when I use mq2status.
 
Release MQ2Status

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