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MQ2Shaman

Plugin - MQ2Shaman (6 Viewers) 3.1.52471.11

Yup, all set. Autogroup sets the group up with MA/MT on the warrior.
Nothing has changed on my end. It was all working and then the next time I logged in it wasn't.
there are quite a few folks who use this thing, and no others (including the 3-4 shaman i run daily) having this issue.

the adamant "nothing has changed on my end" thing is prohibitive of getting/receiving help. because without more information it does sound like a you problem.

changing your loadout only changes 1 behavior with keeping up group/single hot or not - other than that there is no behavior change with the loadout - just your spells.

Please check the "how to ask for help" in the sticky and give us some more information to try and guide you

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<
 
I've been using the MQ2Shm plugin for some time now but somewhat recently the UI window for the plugin's behavior changed. It is now locking itself to parts of my screen and I can no longer move it away. Currently the menu is stuck to the top of my interface spanned across the entire screen. I can toggle it off and on or resize it like a curtain but I cannot get it to let go of the screen to be resized as a window again. Ideas?
 
I've been using the MQ2Shm plugin for some time now but somewhat recently the UI window for the plugin's behavior changed. It is now locking itself to parts of my screen and I can no longer move it away. Currently the menu is stuck to the top of my interface spanned across the entire screen. I can toggle it off and on or resize it like a curtain but I cannot get it to let go of the screen to be resized as a window again. Ideas?
that means you docked the imgui window to the top of your screen (all imgui windows allow you to do that unless specifically disabled in them). you can also dock them to top, bottom, left, and right

grab the icon in the top left and drag it off of being docked, then resize it / place it how you want.

1710971351702.png

alternatively if you can't get that you can just reset all saved imgui window settings

in mqsettings -> overlay -> Clear Saved ImGui Window Settings button

1710971421535.png
 
I just had the weirdest thing happen. I'm not running anything except default settings for MQ with MQ2Shaman and MQ2AutoLoot enabled. Also MQ2Eskay in group. Others are non MQ players. Completely out of the blue my Shaman resets camp to the next zone over and, naturally, runs there!

I'm in zone 815, The Overthere. 791 is Frontier Mountains, next door.

I've never been to Frontier Mountains (791 version) and I wasn't even at the keyboard when it happened. Nor was anyone at home. Don't have cats, or a poltergeist!

What on earth could cause this?

Screenshot 2024-03-21 115057.png
 
I just had the weirdest thing happen. I'm not running anything except default settings for MQ with MQ2Shaman and MQ2AutoLoot enabled. Also MQ2Eskay in group. Others are non MQ players. Completely out of the blue my Shaman resets camp to the next zone over and, naturally, runs there!

I'm in zone 815, The Overthere. 791 is Frontier Mountains, next door.

I've never been to Frontier Mountains (791 version) and I wasn't even at the keyboard when it happened. Nor was anyone at home. Don't have cats, or a poltergeist!

What on earth could cause this?

View attachment 59301
since we don't randomly do anything - I can't tell you
since you were afk (which is not condoned) - you can't tell me

"not running anything" - this is always not only incorrect, but often comes across as a "don't look elsewhere because this is a YOU problem not a me problem". if you did /plugin list you would probably see 30-50 plugins loaded - not saying it is something else (because nothing else can set our camp, other than a hotkey/cfg etc) but saying there is nothing other than mq2shaman and mq2autoloot is just incorrect and wastes time/focus/energy.

the plugins can't randomly pick a zone to say they're in - we get that information from MQ which gets it directly from eq.

we don't have a way to set camp in another zone, and we don't run to other zones. if you zoned/gated/whatnot in a mode with a camp, we reset your camp while you are there. it sounds like you were bound somewhere and died, or gated/ported

we also don't randomly update your camp

it almost sounds like you evac'd or gated to that zone, then went back - obviously there are no timestamps and your screen snip of what mq2shaman is doing is pretty slim.

don't afk mang, it isn't worth it, and it is bad for MQ/EQ
 
you probably think you have nothing else running, but you probably have a react or an event going, or a lem, or one of 10 other things. and it just went, or a bad mesh that cause the dude to zone.

many things could go wrong, but mq2shaman would not do that on its own. it has not the ability.
 
since we don't randomly do anything - I can't tell you
since you were afk (which is not condoned) - you can't tell me

"not running anything" - this is always not only incorrect, but often comes across as a "don't look elsewhere because this is a YOU problem not a me problem". if you did /plugin list you would probably see 30-50 plugins loaded - not saying it is something else (because nothing else can set our camp, other than a hotkey/cfg etc) but saying there is nothing other than mq2shaman and mq2autoloot is just incorrect and wastes time/focus/energy.

the plugins can't randomly pick a zone to say they're in - we get that information from MQ which gets it directly from eq.

we don't have a way to set camp in another zone, and we don't run to other zones. if you zoned/gated/whatnot in a mode with a camp, we reset your camp while you are there. it sounds like you were bound somewhere and died, or gated/ported

we also don't randomly update your camp

it almost sounds like you evac'd or gated to that zone, then went back - obviously there are no timestamps and your screen snip of what mq2shaman is doing is pretty slim.

don't afk mang, it isn't worth it, and it is bad for MQ/EQ
I said I'm not running anything except default settings. So those plugins which are enabled by default. I should've posted this in the main MQ discussions though. It wasn't meant as an MQ2Shaman post. I'll do that and add some clarifications.
 
I said I'm not running anything except default settings. So those plugins which are enabled by default. I should've posted this in the main MQ discussions though. It wasn't meant as an MQ2Shaman post. I'll do that and add some clarifications.
well no, mq2shaman's camp is getting updated - so this should be in mq2shaman (or at least cwtn section - it shouldn't be elsewhere). there's nothing that should be doing that which you didn't enable/update/turn on like a LEM or react or some script (Lua/macro), unless your toon zoned via some method like death, gate, portal, or zoning
 
I didn't die, I wasn't ported, evacuated or anything like that. I was only afk a few seconds to take a leak and when I came back I was zoning. My party confirms my character ran there.

There's nothing else in the log before the change of the camp co-ordinates other than casting spells and AA's as we fought mobs. No one else is in my DanNet network and no one in the party was in the zone the camp moved to, nor had been.

My SK didn't get their camp updated so it was definitely a local decision rather than a broadcast one.
 
I didn't die, I wasn't ported, evacuated or anything like that. I was only afk a few seconds to take a leak and when I came back I was zoning. My party confirms my character ran there.

There's nothing else in the log before the change of the camp co-ordinates other than casting spells and AA's as we fought mobs. No one else is in my DanNet network and no one in the party was in the zone the camp moved to, nor had been.

My SK didn't get their camp updated so it was definitely a local decision rather than a broadcast one.
okies
 
could you post your running luas from the Lua interface thingy in /mqsettings
and your list of plugins from the [plugins] section in your macroquest.ini from the config folder
 
could you post your running luas from the lua interface thingy in /mqsettings
and your list of plugins from the [plugins] section in your macroquest.ini from the config folder
nah, i'd rather we just leave it at the "okies" i posted, as always i'm going to see if i can replicate, but it really looks like something like - nav pathing went sideways and zoned, or mob warped and nav'd to the mob which resulted in zoning etc.

without being at keyboard to see what is happening it is impossible to say.

but the things that i said are accurate, and i don't feel like getting into a pissing match which results in "fuck you sic, you asshole"
 
I see something unexpected in the MQNav logs where the location being navigated to after combat shifts ever so slightly without me interacting with it. If the zone Id also changed by a similar amount it could explain where I navigated to. But not why.

My plugins are ChatWnd, EasyFind, ItemDisplay, Lua, Map, Nav, PortalSetter, Rez.

Anyway, it never happened before so let's hope it doesn't again.

P.S. I'm not remotely interested in a pissing match Sic. I work in software too, so I want to help if I find unexpected behaviours. I'm just not very familiar with MQ yet.

---

I have a more useful question about MQ2Shaman gameplay. I'm catching up on years of class development and I'm unsure whether my character ought to be memorizing the Gift DD line and whether the conversations about proccing the twinheal with Squall are still relevant. I've set the plugin to Heal/Hybrid/DPS, turned DoT and Nuke and Squall settings on and off and my character never memorizes my Gift DD. Meanwhile it casts Squall pretty much on cooldown even when no one is under the healing threshold.

Also Squall is not an instant heal (maybe it used to be?) so it's excluded from TwinHeal procs anyway.

So my question is what is the expected behaviour for using Gift, Squall and twinheal procs?
 
I have a more useful question about MQ2Shaman gameplay. I'm catching up on years of class development and I'm unsure whether my character ought to be memorizing the Gift DD line and whether the conversations about proccing the twinheal with Squall are still relevant. I've set the plugin to Heal/Hybrid/DPS, turned DoT and Nuke and Squall settings on and off and my character never memorizes my Gift DD. Meanwhile it casts Squall pretty much on cooldown even when no one is under the healing threshold.

Also Squall is not an instant heal (maybe it used to be?) so it's excluded from TwinHeal procs anyway.

So my question is what is the expected behaviour for using Gift, Squall and twinheal procs?
no, they recently fucked shamans by entirely removing twincast from applying to squall - which means giftDD is near useless
just a few weeks ago

1711029541443.png
 
I see something unexpected in the MQNav logs where the location being navigated to after combat shifts ever so slightly without me interacting with it.
also what logs? we intentionally don't log our mq2nav movements

unless you have mq2log turned on (which isn't default and you didn't mention :p)
 
also what logs? we intentionally don't log our mq2nav movements

unless you have mq2log turned on (which isn't default and you didn't mention :p)
There's mq2nav.txt in Macroquest/Release/Logs. It's only logging what it does though, not what it was told.

I see this repeatedly as my characters are sent to their spots after each fight:

I 2024-03-21 11:38:02.192172 [MQ2Nav] Navigating to loc: (-86.17, -2087.37, 12.34) (C:\agent\_work\1\s\plugins\MQ2Nav\plugin\MQ2Navigation.cpp:1581)
I 2024-03-21 11:38:02.193095 [MQ2Nav] Navigating to loc: (-2087.37, -86.17, 12.34) (C:\agent\_work\1\s\plugins\MQ2Nav\plugin\MQ2Navigation.cpp:1581)
I 2024-03-21 11:38:02.820300 [MQ2Nav] Reached destination at: (-2087.37, -86.17, 12.34) (C:\agent\_work\1\s\plugins\MQ2Nav\plugin\MQ2Navigation.cpp:1164)

Then after many many identical lines there is this slight shift which I didn't initiate:

I 2024-03-21 11:39:04.285923 [MQ2Nav] Navigating to loc: (-93.95, -2094.73, 6.31) (C:\agent\_work\1\s\plugins\MQ2Nav\plugin\MQ2Navigation.cpp:1581)
I 2024-03-21 11:39:04.310881 [MQ2Nav] Navigating to loc: (-2094.73, -93.95, 6.31) (C:\agent\_work\1\s\plugins\MQ2Nav\plugin\MQ2Navigation.cpp:1581)

Then my character runs off and zones:

I 2024-03-21 11:40:46.882272 [MQ2Nav] gSuccessfully loaded mesh for mfrontiermtnsb x (C:\agent\_work\1\s\plugins\MQ2Nav\plugin\NavMeshLoader.cpp:80)

The log line doesn't include the ZoneId but if some sort of memory mix up hypothetically altered three of the four values then it's likely it altered the other one.
 
There's mq2nav.txt in Macroquest/Release/Logs. It's only logging what it does though, not what it was told.

I see this repeatedly as my characters are sent to their spots after each fight:



Then after many many identical lines there is this slight shift which I didn't initiate:



Then my character runs off and zones:



The log line doesn't include the ZoneId but if some sort of memory mix up hypothetically altered three of the four values then it's likely it altered the other one.
cwtn plugins don't log nav movements. we use "log=off" for all navigation movement

I'm running a lot of toons my nav log is empty

1711031312066.png
 
The MQ2Nav Tools dialogue shows Log level is set to 'info' for me, out of the box so to speak. So if "log=off" is being passed from CWTN to MQ2Nav in the navigation request perhaps it doesn't respect it. Anyway, I can't reproduce this so feel free to move on. I'm going to turn MQ2Nav logging up to debug and if it does happen again maybe I'll capture something more useful.

Thanks for the info on Gift. :)
 
The MQ2Nav Tools dialogue shows Log level is set to 'info' for me, out of the box so to speak. So if "log=off" is being passed from CWTN to MQ2Nav in the navigation request perhaps it doesn't respect it. Anyway, I can't reproduce this so feel free to move on. I'm going to turn MQ2Nav logging up to debug and if it does happen again maybe I'll capture something more useful.

Thanks for the info on Gift. :)
what i'm saying is, when we issue the nav command we issue it with /nav loc y x z log=off which means, the cwtn plugins shouldn't be generating any nav logs

log=<level>Adjust log level for command. can be trace, debug, info, warning, error, critical, or off. The default is info. this can be added to navigation commands above to alter their behavior

if you did something manually, or with another script that isn't using log=off, then it would/should use either what they are setting log to, or to the default info
 
i posted in the clr discussion as well but my shm is having the same behavior he is refusaing to do any form of healing thats not a HoT ( ghost of renewal ) or my 2 add clickys to heal grp. This may be specific to yelinak server after some investigation with general chat on the rg discord. i fixed the clr issue by updating the mq2 cleric plugin to a older version but doing this to the shm has had no effect.
 
i fixed the clr issue by updating the mq2 cleric plugin to a older version but doing this to the shm has had no effect.
this would imply that the issue is entirely unrelated to what i've been working through this evening, and since no other changes to heals have happened, it would mean it maybe never has ever healed - which means im gonna need some more specifics

could you be specific about

- what level you are
- what spell you are expecting it to cast as heals/heals but it isn't
-- if you are byos, is this a spell the plugin says it uses

- what your mendingMA value is
- what your mendingNotMA value is

- what your recklessMA value is (assumign you have reckless)
- what your recklessNotMA value is (assuming you have reckless)
 
as a lvl 75 byos memorizing "mending" which is Ahnkaul's mending which is a heals/heals type spell - that we use as the mendingMA and mendingNotMA values

1711324027052.png
 
I made a new build - I put some debugging in there to help if you're still having an issue, please pm me and @ChatWithThisName together, and we'll walk you through what we need to see
 
Ok sorry I got busy last night with raids and stuff and I’m at work now but when I get home I will contact one of you hopefully we can figure it out. But some specifics I can provide now off my phone:

Lvl 75 shm on yelinak in byos custom using ancient: wilsliks mending. My healsheals values are set at 99 for testing just so I do t have to wait till 60 %. He just refuses or skips that category all together and will let my ma die, any one in my grp die, and any 1 on extended target with xtarget healing enabled die. I know for a fact he used to heal but like I said in the dm I really don’t know when this started ( my clr has prolly been picking up the slack for awhile now ) and I only just noticed when this exact thing happened to my clr which was fixed in your recent build. How ever shm as of last night and your build you pushed is still behaving the same.

Ancient: wilsliks mending from the lvl 70 era is widely considered better than the new shm spot heal anhkuls mending if you have the bp from anguish that has a very heavy focus for that spell specifically.

I can’t test right now but now that I say that it may be related - like it may be skipping that cuz it wants me to mem anhkuls ? Idk I will get more data for you when I get home
 
I can’t test right now but now that I say that it may be related - like it may be skipping that cuz it wants me to mem anhkuls ? Idk I will get more data for you when I get home
Yes, this is your problem. Load Ahnkaul's Mending and it should be doing it's thing. You'll want to pay attention when you level up and then scribe new spells on what spell or group is being replaced with a thing. Perhaps even turning off BYOS/BYOS Custom after scribing spells to see what gets replaced with what.
When you first load the plugin it will list all the spells it's chosen from your spell book to be available for use. These are the only spells that the plugin will use in BYOS/BYOS Custom
 
Ok will try this later tonight. My clr who heals just fine is in the same boat he’s using ancient: hallowed light which is better when you have the anguish bp than the new supernal light ( the clr equivalent of anhkuls mending. ) I’m confused why the cleric would be ok casting the old heal and the shm has an issue w it ? The new heals are just simply put not better then the ones prior w the right focus

For the most part it’s a non issue if my shm will cast anhkuls albeit I’d prefer him to continue casting the older version
 
I can’t test right now but now that I say that it may be related - like it may be skipping that cuz it wants me to mem anhkuls ? Idk I will get more data for you when I get home
if you are randomly willy nilly memorizing things that the plugin doesn't say it uses, yep. it isn't going to use it.

It is pretty frustrating spending so much time on something that isn't. this is why we have a "how to ask for help" which asks for specifics. I spent a lot of hours last night chasing down something that isn't a real bug --- now is it something that you want to be differently? sure maybe, that could be a conversation - but this was a huge waste. and I have several other people who must be friends or guildies PM'ing me giant walls of text about the same thing - because of literal hysteria.

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<

it is even a minute marker in the byos video :'(

1711392993075.png

 
this would imply that the issue is entirely unrelated to what i've been working through this evening, and since no other changes to heals have happened, it would mean it maybe never has ever healed - which means im gonna need some more specifics

could you be specific about

- what level you are
- what spell you are expecting it to cast as heals/heals but it isn't
-- if you are byos, is this a spell the plugin says it uses

- what your mendingMA value is
- what your mendingNotMA value is

- what your recklessMA value is (assumign you have reckless)
- what your recklessNotMA value is (assuming you have reckless)
I asked for this information yesterday, because it really sounded completely unrelated - and still didn't get that information as asked for either.

:'(

but yes, sounds entirely related to byos'ing things that the plugin doesn't say it'll use

cleric has some spells that works a little bit differently with byos, but "by and large" if it doesn't say it uses it, it isn't going to use it.

I can take a look at and see if that spell specifically we can just use it - but prolly not right now.
 
I'm going to make it if you're BYOS, you will be able to memorize any heals/heals spell that has "mending" in the name and you will use it. so it'll match your usecase for ancient

here i memorized a bunch of random mending spells (that have mending in the name), and unmemorized them as it went

1711396945297.png
 
I asked for this information yesterday, because it really sounded completely unrelated - and still didn't get that information as asked for either.

:'(

but yes, sounds entirely related to byos'ing things that the plugin doesn't say it'll use

cleric has some spells that works a little bit differently with byos, but "by and large" if it doesn't say it uses it, it isn't going to use it.

I can take a look at and see if that spell specifically we can just use it - but prolly not right now.
Sic I’m so sorry it was a goose chase man I didn’t do it intentionally :(

Thank you so much for the amount of work you put in.
 
Wrong forum
I have had mq2 shaman for 2 days. I cant get it to cast any heals it will slow dps and buff but will not heal to save my life. I am new to red guides and boxing can anyone help
 
Yes check your settings. It sounds like you have a BYOS on. You should use the standard spells to start out. No BYOS. Which is sounds like you have a BYOS with no heals.
 
I have had mq2 shaman for 2 days. I cant get it to cast any heals it will slow dps and buff but will not heal to save my life. I am new to red guides and boxing can anyone help
Patch.


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Plugin - MQ2Shaman

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