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MQ2Monk

Plugin - MQ2Monk 3.1.52471.11

usually means a line of sight problem, either mob is under the ground, or we don't get LoS running up to the mob
What if it’s every mob? Attached a pic of what it says when he's trying to distant strike i think
 

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Dunno, my monk is pulling with distance strike as expected. distant strike doesn't upgrade after like 105 in tbm, so autogrant would max you out, so it isn't like you'd be missing it

when you load the plugin what does it say for PullAA or PullAbility

1641435091445.png
 
Says the same as yours Distant Strike, Its really been wracking my brain. I don't see any reason he isnt work. I just unloaded and loaded the plugin again. Put him in puller assist, he targets the mob then just stands there. its like its a miss-fire or something.
 

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Is there a list / documentation somewhere that identifies what AA will be turned on, what disc will be activated, and what order when a burn is started for all the class plugins? If not, can we get one? I realize this will depend on level, so it could be generic like "timer 9 first, timer 3 second" etc.
 
The plugins do what the plugins do, with limited configuration options to alter, so aside from ‘for information’ , not really much point.

You can find burn logic embedded in Kiss INI files, RG Mercs, and @hytiek’s LuaBard.
 
I don’t need to configure, I just want to know what happens when. For example, monks do rapid kick disc instead of speed focus at level 70, that is not the best burn to pair up with everything else in a group makeup burn situation, so I make socials to work around that. I’ll do my own configurations through socials, I just don’t know what each class does and in what order, or if anything doesn’t happen that I want to happen.
 
Is there a list / documentation somewhere that identifies what AA will be turned on, what disc will be activated, and what order when a burn is started for all the class plugins? If not, can we get one? I realize this will depend on level, so it could be generic like "timer 9 first, timer 3 second" etc.
no


for the monk plugin, i actually do explain how the tier'd burn works in the monk video. speedfocus and heeldisc are both part of the tier'd burn

but no in general, things are far too complicated for there to be a long list for people to nitpick, argue, and disagree with. the dps/tank classes have a tier'd burn routine, and certain things get paired with other things.

These choices might be slightly different than a player who can think ahead about what they're going to be fighting in the future, as these are bots, trying their bottiest to do the best bot-job they can do.

We also don't just spam dump everything at once
 
My program still has Breath of Tranquility (113) flagged as the Breaths line to use. We have Breath of Stillness (118) now. Is this an oversight or am I doing something wrong?
 
My program still has Breath of Tranquility (113) flagged as the Breaths line to use. We have Breath of Stillness (118) now. Is this an oversight or am I doing something wrong?
nah not your fault - still marked as beta =p

will update and be in next update

thanks for the info (no one, including me noticed)
 
All of the plugins don't seem to be navigating to targets even with stick unchecked recently. Not sure what broke it.
 
All of the plugins don't seem to be navigating to targets even with stick unchecked recently. Not sure what broke it.
would check your settings and that you have mq2nav loaded with a valid mesh.

no issues here on multiple PCs running multiple groups nor all of the other peeps running them. (which doesn't mean you're not having an issue, it just means that there isn't some wide issue, and sounds more likely a you issue)

you'll need to provide some more information than "no nav"

make sure you are in a mode that you would be naving and assisting on a mob (not mode 0)
make sure you have group ma assigned (so your assist mode would be able to assist)
make sure you have your campradius/assistat value set correctly (so you would assist your MA on that mob once it has entered your campradius and is at or below your assistat value)
make sure you have mq2nav loaded with valid meshes (you would get kicked into mode 0 if you didn't - which then wouldn't do any naving or assisting)
make sure you have usestick turned on to do sticking

stick is for sticking not for not-naving - we still nav to the mob even if usestick is off - there i no "change this setting to nav or not to the mob, other than mode 0)
 
Thanks for looking into that Breath thing.

This MQ2nav discussion has me wanting to ask if something in a patch changed recently or if I have a setting off as when I do the auto-find it no longer navigates to it or to zone lines.
 
Thanks for looking into that Breath thing.

This MQ2nav discussion has me wanting to ask if something in a patch changed recently or if I have a setting off as when I do the auto-find it no longer navigates to it or to zone lines.

well that is a behavioral change to easyfind as part of MacroQuest - which has nothing to do with the plugins - see the notes below


It is OFFICIAL! MacroQuest is the version of MacroQuest that we offer here at RedGuides.

You will see this with "MacroQuest - Live" in the RG Launcher.

Please, check out this link: >>> Functions & Features Demo + Migration to the new MacroQuest<<<

There are a couple of small, yet important changes with MacroQuest:
1. mq2map click is Control+Shift+Click
2. new easyfind self travel is Control+Click (reminder in find window title bar)
3. new easyfind group travel is Control+Shift+Click
4. If you selected a destination in your zone guide and want to activate it you /travelto activate
5. /yes and /no are now aliases
6. your ini configuation files (like for kissassist) now reside in your "Config" folder and not your "Macro" folder
 
would check your settings and that you have mq2nav loaded with a valid mesh.

no issues here on multiple PCs running multiple groups nor all of the other peeps running them. (which doesn't mean you're not having an issue, it just means that there isn't some wide issue, and sounds more likely a you issue)

you'll need to provide some more information than "no nav"

make sure you are in a mode that you would be naving and assisting on a mob (not mode 0)
make sure you have group ma assigned (so your assist mode would be able to assist)
make sure you have your campradius/assistat value set correctly (so you would assist your MA on that mob once it has entered your campradius and is at or below your assistat value)
make sure you have mq2nav loaded with valid meshes (you would get kicked into mode 0 if you didn't - which then wouldn't do any naving or assisting)
make sure you have usestick turned on to do sticking

stick is for sticking not for not-naving - we still nav to the mob even if usestick is off - there i no "change this setting to nav or not to the mob, other than mode 0)

So what it used to do is every time a character with the plugin had attack on and it had a target, it would nav to then stick/attack it. Now it seems only if you have an assist assigned it'll use nav. Any other condition it will just attempt to stick to the mob regardless of the distance to it. I've been using monks in vorpal mode outside of my main group to immediately attack mobs just using a broadcast command to tell them what to attack instead of waiting for the mob to get to a certain %.
 
So what it used to do is every time a character with the plugin had attack on and it had a target, it would nav to then stick/attack it. Now it seems only if you have an assist assigned it'll use nav. Any other condition it will just attempt to stick to the mob regardless of the distance to it. I've been using monks in vorpal mode outside of my main group to immediately attack mobs just using a broadcast command to tell them what to attack instead of waiting for the mob to get to a certain %.
vorpal mode is an assist mode - calling a toon to attack you would want to give them an assist for them to assist off of - and call that toon to attack and turn on nav (or have that toon in a tank mode).

there are examples of my "ass me" key in my hotkey guide.

> out of group assisting with cwtn plugins <
 
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Vorpal used to work as an assist outside of group but it doesn't now. I've used it that way for almost a year. It's just weird that all of a sudden it just stopped working that way. It would nav/stick to any target you told it to. I get it wasn't intended that way but it was the main reason I used the plugin. I guess I'll wait till out of group assisting is supported.
 
Vorpal used to work as an assist outside of group but it doesn't now. I've used it that way for almost a year. It's just weird that all of a sudden it just stopped working that way. It would nav/stick to any target you told it to. I get it wasn't intended that way but it was the main reason I used the plugin. I guess I'll wait till out of group assisting is supported.
either make one of the out-of-group team members the Ma of that group - they would then nav to the mob and do the sticking since the MA is now targeting that mob.
 
Yeah it's just unwiedly to do it that way I prefer the KISS methods :P Thanks for the help though appreciate it, I'll probably just use a nav to target and mq2melee assist key. I loved how the plugins nav'ed and sticked immediately it was very efficient.
 
Yeah it's just unwiedly to do it that way I prefer the KISS methods :P Thanks for the help though appreciate it, I'll probably just use a nav to target and mq2melee assist key. I loved how the plugins nav'ed and sticked immediately it was very efficient.
The behavior has not changed

It sounds like you normally have an ma assigned and don't ATM. Which is why I mentioned what I mentioned
 
Vorpal used to work as an assist outside of group but it doesn't now. I've used it that way for almost a year. It's just weird that all of a sudden it just stopped working that way. It would nav/stick to any target you told it to. I get it wasn't intended that way but it was the main reason I used the plugin. I guess I'll wait till out of group assisting is supported.
This has never been the case. The plugins do not, and have not natively supported out of group assisting. Vorpal mode is literally chase assist, without the chasing part of the logic.
The only out of group assisting that has ever been supported is raid mode, where it requires you are in a raid, with a raid assist assigned, raidmode on, and the character designated to assist their preferred raidassist.
 
Never had MA's assigned ever, the only thing that's changed is it won't nav to the target anymore outside of the group when attack is turned on, it will just attempt to stick. MA in the group wouldn't effect that. Is yours naving when you turn attack on regardless of /assist? I don't know of anything I could have changed that would make it behave differently.
 
Never had MA's assigned ever, the only thing that's changed is it won't nav to the target anymore outside of the group when attack is turned on, it will just attempt to stick. MA in the group wouldn't effect that. Is yours naving when you turn attack on regardless of /assist? I don't know of anything I could have changed that would make it behave differently.
make one of them the MA, then they will nav to the mob

or turn off switchwithma

edit:
testing it with several toons now (as i wasn't logged in previously) - i nav to the target and stick assigned ma or not solo or in a group

so dunno bud - i just know nothing has changed in that section of the code in a while (and certainly not just something in the last few days - so when we say nothing has changed there, we mean nothing has changed in that code)
 
We're not looking to make a toggle for every single ability on every character. Unless there is a reason that makes sense to add a toggle we won't add a toggle. Eye of the Storm is the very last thing done in the DPS routine and is only done as a filler disc when no other discs are running. It has a 2 minute duration and a 7.5 minute reuse. I don't see a reason to hold on to this ability as it's not part of a burn routine. If you did get a toggle added for this and you attempted to manually use it during a burn, the burn would end this disc and fire off the burn abilities instead. I can not see that being a useful scenario as then it would be wasted.

The point in these plugins are to be out of the box setup to work a certain way with some options to prevent unwanted effects from happening that are detrimental to the character, or for special situations that occur on TLP vs Live. It is not the intent to make these plugins a fully customization mess of check boxes, drop down boxes, and input boxes.
I would love to have a toggle for Eye of the Storm, it is on the same timer as Shaded Step. It would be nice to be able to hold SS in situations where its needed.
sorry if there is a more recent discussion on this, wasn't able to find one.
 
I would love to have a toggle for Eye of the Storm, it is on the same timer as Shaded Step. It would be nice to be able to hold SS in situations where its needed.
sorry if there is a more recent discussion on this, wasn't able to find one.
yup, we certainly know they share a timer, that is why we handle usage of them directly.

we already dont use eye of the storm as a filler disc if we are tanking (modes or assigned as group main tank).

obviously not tanking we would use eye of the storm, and tanking we use Step. toggling back and forth doesn't really solve your needs because you would use one or the other depending on tanking or not which would lock out the other.

i'm not super inclined to make a toggle as we handle that usage in that way, and it has worked for folks, but if you want to elaborate further im happy to consider it.

keep in mind this hasn't really come up in over 2 years and our answer is always "no" until it is a "maybe" or a "yes" specifically because we're not adding toggles for everything as chat mentioned in your quote.
 
yup, we certainly know they share a timer, that is why we handle usage of them directly.

we already dont use eye of the storm as a filler disc if we are tanking (modes or assigned as group main tank).

obviously not tanking we would use eye of the storm, and tanking we use Step. toggling back and forth doesn't really solve your needs because you would use one or the other depending on tanking or not which would lock out the other.

i'm not super inclined to make a toggle as we handle that usage in that way, and it has worked for folks, but if you want to elaborate further im happy to consider it.

keep in mind this hasn't really come up in over 2 years and our answer is always "no" until it is a "maybe" or a "yes" specifically because we're not adding toggles for everything as chat mentioned in your quote.
it would just be nice to be able to hold eye in situations where u may have to start tanking, i would rather have to hit eye manually when i want it but have shaded up as an "oh shit" disc just in case. But I also understand not wanting to make a toggle for every little thing. it is just something that has caused me a few issues in the past, thanks for taking time to consider it at least. I use the plugin a lot and the only two issues I have is not being able to stop eye and not being able to stop the breath line, it can get frustrating getting a rez and breath wont stop trying to go off right away, but again, such a small issue.
 
So, wondering about AFK settings. KissAssist has the AFKTools and it appears that CWTN is a more automated version of KissAssist. Are there AFKTools functions built in to the plugin? I do not see anything related in the settings.
 
So, wondering about AFK settings. KissAssist has the AFKTools and it appears that CWTN is a more automated version of KissAssist. Are there AFKTools functions built in to the plugin? I do not see anything related in the settings.
No, I'm sorry.

Afk is not supported at all
 
So, wondering about AFK settings. KissAssist has the AFKTools and it appears that CWTN is a more automated version of KissAssist. Are there AFKTools functions built in to the plugin? I do not see anything related in the settings.
you'll want to look at other resources on the site like mq2posse and gtfo.mac
 
Could not find much on this topic. Is it possible and how if so? MUCH easier to pull (and cause a lot less deaths) from a distance with my Monkey using "Whittled Fishbone Darts" :)
 
Could not find much on this topic. Is it possible and how if so? MUCH easier to pull (and cause a lot less deaths) from a distance with my Monkey using "Whittled Fishbone Darts" :)
please post mq2monk questions in the mq2monk thread.

distant strike is what we "want" to use. which is better than some old darts for a bunch of reasons, but i guess you might be low lvl or emu or some other multitude of things you didn't include so just guessting.

we want to use Distant Strike -> Vigorous Shuriken -> Throw Stone (only added because people said they were too poor to buy ranged/ammo)

if you want to use ranged items instead of your pull ability, equip appropriate ranged/ammo and then click /mnk disablepullability on

> MQ2Monk Commands <

/monk DisablePullAbility on/off/true/false/0/1 - allows you to disable the assigned pull ability

or if you want to toggle, it is in the ui

1658071495743.png
 
put them in your ammo and ranged slots, then he will use them.
 
please post mq2monk questions in the mq2monk thread.

distant strike is what we "want" to use. which is better than some old darts for a bunch of reasons, but i guess you might be low lvl or emu or some other multitude of things you didn't include so just guessting.

we want to use Distant Strike -> Vigorous Shuriken -> Throw Stone (only added because people said they were too poor to buy ranged/ammo)

if you want to use ranged items instead of your pull ability, equip appropriate ranged/ammo and then click /mnk disablepullability on

> MQ2Monk Commands <

/monk DisablePullAbility on/off/true/false/0/1 - allows you to disable the assigned pull ability

or if you want to toggle, it is in the ui

View attachment 40883

this is incomplete, you need to disable the pull ability as i explained above
I specifically did not post in this thread because it covers more than just the monk.

I like my bunch of old darts that I make myself... :P

Thank you for the quick response.

Now that toggle makes sense to this old brain.
 
Plugin - MQ2Monk

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