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nothing there changed at all.well my chanter is using Bliss of the Nihil now but he does it nm how many mobs are in camp.
Even if there is only one and no need to mez he mezzes using aoe mez.
Something is broken it seems.
we've always checked in this order if you have mob(s) to mez (and doesn't matter on count) >>> TargetRing->PBAE->Chaotic (if you're using)->Single Mez <<<I have a MA set Sic.
And even if I wouldnt why should the chanter use an aoe mez with only 1 mob in camp?
yes, like I explained, that is how it works. it has always been the case.so MQ2enchanter should allways use aoe mez nm how many mobs in camp?
Bliss of the Nihil (lvl 65 targeted ae mez) if 850 mana. Bliss (single mez) is 300 mana. This is a huge difference for a lvl 65 chanter.
we've always checked in this order if you have mob(s) to mez (and doesn't matter on count) >>> TargetRing->PBAE->Chaotic (if you're using)->Single Mez <<<
the only parts that changed were adding the missing abilities to the groups, and then determining if we memorize targetring or pbae based on level - I didn't adjust/modify any usage or mez detection. if you have an xtarget mob that isn't the target of your MA, we consider that something that needs mezzing

We already check for tash 1st then slow 2nd then eradicate magic 3rd, then some other stuff, then some burn stuff and other stuff before we even get to any dotting or any nuking waaaaay down the line.I've noticed that when I set my enchanter in assist or chase mode and set him to autoassistat 100 and the MA has only one mob on xtar, my chanter doesn't open with Tash followed by slow on incoming mobs, instead, he opens with his nuke and then tashes and slows the MA's target. Could it be changed to Tash first, then slow when there is just one target on xtar? I know it is probably different on TLP vs Live, but just thought i'd ask.![]()
you can have use charm off, and not have any pet components on you. we're set to either use charm or use our pet.I am trying to stop the plugin from using the pet. Can anyone advise how to do this? I see no toggle for pet use.


howdy Dadbod,How do I load this plugin, mq2enchanter, when using MQNext?
I used to use the plugin when it was in Beta, and I just purchased it to use it again.
It does not show up in "MQNext"-plugins window, but it does show up if I change the selection from MQnext to Live, see below:
When I use the /plugin mq2enchanter load command, it says plugin 'mq2enchanter' could not be loaded.
Any advice?
Excellent, thanks a lot :-)howdy Dadbod,
if you just purchased mq2enchanter (which appears to be the case) the "next" licenses sync 6 times a day, every 4 hours
this is why it didn't show up in your mq "next" plugin tab - because the server hasn't sync'd your license yet.
soon :tm: there will just be "next" and no more MQ2 AND next so there won't be this "waiting for server to sync" or where cwtn and i had to manually do stuff every day going forward.Excellent, thanks a lot :-)
would double check that you don't have your mq2 install getting scanned by antivirus or sync'd with something like onedrive - that can and will cause you issues.good morning everyone,
I have been having an issue with lag on my chanters, I run on test when trying different groups and when i have any other plugin loaded other than chanter it runs flawlessly. as soon as i set up chanter his screen gets really laggy. I have 2 different chanters and its happening on both. I have max background fps and use mq2eqwire. anyone had this issue before?
hard to say. if you don't have your eqclient setup correctly (and maybe that instance is always getting maxed out when mq2enchanter is trying to do things, and coincidentally just happens to be THAT character that is always locked to a core --- suggest to run CPUAFFINITY#=-1 for all instances of CPUAFFINIYT in your eqclient), or having unlimited frames turned all the way up, or converses all the way to min etc could be it. you may also just have logs turned on on that character, which would then be then getting scanned by the aforementioned "antivirus / sync" thing etc etc etcIf it were all 6 toons lagging out or slow respond times i would think of something background but its only the chanter, either of them and once i unplug mq2enchanter and go to flying them manually they are fine. i am using paly, shammy, enchanter and 3 mages. all but paly are running plugins.
i will check on live later this evening and see if it happens there. more than likely i have something set wrong somewhere just not seeing it .
- Will no longer use PBAE/AEMez if there are not more than 2 mobs on XTarget.
- Can now toggle off the automatic usage of Glyph Spray.
- Fixed potential character select crash.
not sure if this is working as intended or not got the slow stick on my chanter and i understand it will spam it if there is something blocking it but i already did my due diligence there how ever ......
if i have him using melee he uses the clicky under offensive
if he is set to not use melee he doesnt use it at all
is my only option to have the enchanter swinging to use offensive clickies ?
not sure if this is working as intended or not got the slow stick on my chanter and i understand it will spam it if there is something blocking it but i already did my due diligence there how ever ......
if i have him using melee he uses the clicky under offensive
if he is set to not use melee he doesnt use it at all
is my only option to have the enchanter swinging to use offensive clickies ?
yup thanks gpag, exactly correct.From the clicky info page (https://www.redguides.com/community/threads/addclicky-information.76973/):
Offensive - when you are fighting (in melee combat), and we are missing the buff from the item, or your target is missing the buff from the item. This currently doesn't check for slowed% or anything else like that, and since it isn't checking for spell type for usage just "am i missing the buff AND is the mob missing the spell from it" it can and will spam on usage. it doesn't work like we/you want and this is high on the list of things we want to change when we do the aforementioned overhaul.)
are you below your nukemanamin and dotmanamin?Running MQNext on Chase and enchanter slows, tashes, then stands there looking like an idiot. Will not nuke, dot, send pet, etc. MA/MT set. What am I missing?
View attachment 34790
are you below your nukemanamin and dotmanamin?
also that is an absurd campradius.
I run mag and enchanter default 500 for raids.. granted, when i get on doing group i kick it down to 80.. but yeah, need them to act not sit on thumbs in dynamic raid enviromentsare you below your nukemanamin and dotmanamin?
also that is an absurd campradius.

are you below your nukemanamin and dotmanamin?
also that is an absurd campradius.
well /war resetcamp would not matter because this is an enchanter - but if you hadn't reset your camp, and the mob is outside of it. then yes. you would not attack the mob.I think I may have figured it out, although I am not entirely sure. my suspicsion is that It does not like the fact I hadn't /war resetcamp
well /war resetcamp would not matter because this is an enchanter - but if you hadn't reset your camp, and the mob is outside of it. then yes. you would not attack the mob.
but you said you were in chase mode. so i'm not sure what you're talking about
I use vorpal when i dont want the toon to move 100%Personally, I use Vorpal for raids, but that's a side issue.
Have you tried using RaidMode on with a raid MA set?
So that they dont stand there and watch 7 mobs whale the shit out of the off tank. I dont know "if" the logic is supposed to work that way, but both mages and chanter will not engage, outside of camp range, even if the tank (MA) is on the mob.Why set a campradius at greater than max spell casting range ?
correct. if the mob is outside of the campradius which is the "area i should do stuff in" then we're not going to do stuff to it.So that they dont stand there and watch 7 mobs whale the shit out of the off tank. I dont know "if" the logic is supposed to work that way, but both mages and chanter will not engage, outside of camp range, even if the tank (MA) is on the mob.
I want them to see "oh shit there is a fight" run to cast range, and start doing stuff. I know they arnt meant for raiding, but they have been working well.. and alot of the caster issues cleared up when i said 500 as "raid" camp..correct. if the mob is outside of the campradius which is the "area i should do stuff in" then we're not going to do stuff to it.
hylander's point is: unless you're moving closer anyhow, how are you expecting it to cast on something so far away
they're meant to do the stuff they do. there are plenty of people who clear the xpac with the plugins. to say "they're not meant to / or they are meant to" is kind of a silly statement.I want them to see "oh shit there is a fight" run to cast range, and start doing stuff. I know they arnt meant for raiding, but they have been working well.. and alot of the caster issues cleared up when i said 500 as "raid" camp..

