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MQ2CWTNCommons

Utility - MQ2CWTNCommons

Feature request:
Would be neat if there were an addclicky section for "Emergencies"
For example, click Valia Unyielding Bravery only when hp drops below 10% — instead of just in every defensive scenario. Or Drunkard's Stein even.
health self at 10% health does what you're looking for.
 
small QoL request. Please swap the zraidus low and high entries in all of the GUI's so they match the layout in the map. Not a huge deal by any stretch, but the OCD in me would prefer if those layouts were the same since my main screen pretty much always has a map open and some zones I alter those values often. The in game map puts the low on top.
unfortunately dbg is stupid, not us.

The in game map puts the low on top.
we have high on top and low on the bottom because that is what makes sense.

should /bug it to dbg or maybe use a custom ui piece
 
ChatWithThisName updated MQ2CWTNCommons with a new update entry:

11/20/2024

- due to prevalance of mq2autosize, shrinking will now be defaulted to false
- switching from persona-class1 to persona-class2 and then back to persona-class1 should now "reload" more consistently
- - there still might need to be additional changes either in the plugins or in mq for some persona "oddities"

Read the rest of this update entry...
 
ChatWithThisName updated MQ2CWTNCommons with a new update entry:

12/02/2024

- Tomorrow, Dec 3nd is The Outer Brood!
- - all spells/discs have already been added
- - for now, we're not filling any 14th gem slots automagically
- - - you can memorize anything the plugin says it uses, and it would use it
- Added RezUI to the list of luas we unload

Read the rest of this update entry...
 
ChatWithThisName updated MQ2CWTNCommons with a new update entry:

12/04/2024

- friendly reminders:
- - make sure you have meshes; meshupdater or mqmesh
- - we are currently not memorizing anything in the 14th gem slots
- - - this may change for some/all over time, but for now you can manually memorize anything you want there
- fixed an issue where we would memorize an empty slot if we weren't memorizing an actual spell
- - this fix means you can manually memorize anything the plugin uses in your 14th slot and we won't take it out of that slot

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ChatWithThisName updated MQ2CWTNCommons with a new update entry:

12/05/2024

- we will no longer click off of certain mount buffs (even with autodismount)
- - this will make travelling via griffon much easier
- added Scalewrought Flyer Egg to clickies
- Added Progressive Spells
- - These will be evaluated for need of "Tiering" against ecliptic values
- - They will be evaluated for shaman BP usage if/when that changes
- - bst can still "UseLowestProgressive"

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ChatWithThisName updated MQ2CWTNCommons with a new update entry:

12/06/2024

- Turned on output for invalid spells to help find any mistakes made when adding new ToB spells.
- - Please only report spells that are actually incorrect. This was turned off because of EQ reporting
- - that a valid spell was not a valid spell sometimes. (Misspellings, two spell names combined, etc)

Read the rest of this update entry...
 
Question: so, the class plugins often wont attack something (non agro mobs) if there's nothing on the xtarget window, do they count "set targets" in this process? like /marknpc and /rmarknpc?
 
Question: so, the class plugins often wont attack something (non agro mobs) if there's nothing on the xtarget window, do they count "set targets" in this process? like /marknpc and /rmarknpc?
i don't know what you are asking.
but no, we don't do anything with marked mobs.
we use xtarget window - as you said - specifically things on xtarget that is set to "auto hater"

you can "assist me" hotkey and get them to attack things that we attack

but no, the answer to your question is no
 
switching personas often resets BYOS settings and spell loadouts.

ie: bard always defaults to melee instead of casterdots
i use BYOS custom on my pally because 20 some odd years of muscle memory makes the default loadout unusable to me. but each time i switch back to pally from another class BYOS is unchecked and the plugin instantly starts memming defaults.
 
switching personas often resets BYOS settings and spell loadouts.

ie: bard always defaults to melee instead of casterdots
i use BYOS custom on my pally because 20 some odd years of muscle memory makes the default loadout unusable to me. but each time i switch back to pally from another class BYOS is unchecked and the plugin instantly starts memming defaults.
hrm not sure

some of the persona things have been stuff i can't replicate - and i suspect it is due to server response time between you being xyz class and not xyz class

I suspect if you unloaded and re-loaded (or just /pal reload) your settings would remain.

your byos custom 100% isn't going to remain, but byos should

in the event of checking if there is a matching setting value and it isn't found, it uses a default value - which is what it sounds like is happening here.

if you're using any sort of file scanning (like antivirus) or file syncing you may be getting some file locking issues that result in this behavior
 
ChatWithThisName updated MQ2CWTNCommons with a new update entry:

12/25/2024

- From CWTN and Sic "Merry Christmas to those that celebrate, Happy Holidays to those that don't (since we don't know what holiday you do), and Happy New Year to all"
- - 2024 is coming to an end, and we're hopeful for a prosperous 2025 (with fewer/none baspends!)
- Corrected a crash on switching characters

Read the rest of this update entry...
 
So, something wierd.

I have six toons, all cwtn. I log in and the plugins get paused. I sit in Guildhalllrg the half hour until raid is called to target (they are in raid, and I use /yes to get everyone in). I use GC to port LS. I use a nav to travel to the door of the raid after all toons are in zone from port. I manually click the door to the raid, and they zone in. The toons are still paused. I move the driver to the set-up area and use come to me to get the rest to move to the set-up area.

I click my Raid on button on BM:

Code:
/cwtna BurnAllName off
/cwtna BurnAlways off
/cwtna UseAlliance on
/cwtna ForceAlliance on
/cwtna raidmode on
/cwtna usextargetbuffing on
/cwtna usextargethealing on
/cwtna slowall off
/cwtna slownamed off
/cwtna usewardaa off
/cwtna usevie off
/cwtna usecharm off
/cwtna campradius 150

The raid has a main assist. And other than the driver the rest are in Chase. Drive is group MA and currently manual.

The toons do not respond to the to the Raid assist until I click on them, click on the plugin UI, and click the settings tab. As soon as I click the settings tab, they start to respond and chase the raid MA.

4 monitors, 4 clients visible, with 2 behind.

EQ max frames is set at 59. Framelimiter is not on. I have never had it on. Only recently, in the past month or so have I noticed them not responding.

PAL, SHM, NEC, ENC, WIZ, MAG.
 
So, something wierd.

I have six toons, all cwtn. I log in and the plugins get paused. I sit in Guildhalllrg the half hour until raid is called to target (they are in raid, and I use /yes to get everyone in). I use GC to port LS. I use a nav to travel to the door of the raid after all toons are in zone from port. I manually click the door to the raid, and they zone in. The toons are still paused. I move the driver to the set-up area and use come to me to get the rest to move to the set-up area.

I click my Raid on button on BM:

Code:
/cwtna BurnAllName off
/cwtna BurnAlways off
/cwtna UseAlliance on
/cwtna ForceAlliance on
/cwtna raidmode on
/cwtna usextargetbuffing on
/cwtna usextargethealing on
/cwtna slowall off
/cwtna slownamed off
/cwtna usewardaa off
/cwtna usevie off
/cwtna usecharm off
/cwtna campradius 150

The raid has a main assist. And other than the driver the rest are in Chase. Drive is group MA and currently manual.

The toons do not respond to the to the Raid assist until I click on them, click on the plugin UI, and click the settings tab. As soon as I click the settings tab, they start to respond and chase the raid MA.

4 monitors, 4 clients visible, with 2 behind.

EQ max frames is set at 59. Framelimiter is not on. I have never had it on. Only recently, in the past month or so have I noticed them not responding.

PAL, SHM, NEC, ENC, WIZ, MAG.
You should use framelimiter.

Every time someone has mentioned this it is due to their background toons not getting/processing stuff until they're brought in focus (by clicking another tab).

Also, you want mainframes set to something reasonable (we actually set them to 30 if you have them set at min).

I don't have anything to offer than "use framelimiter".

I also suspect you're using the new eq UI engine, which you should disable as framelimiter and many other mq things can't work with
 
Not using the new ui, but will set framlimiter to see how that goes.
Worth double checking. If your eqclient isn't locked, sometimes things will get rewritten/reset. Happened to many of us one time or another
 
Worth double checking. If your eqclient isn't locked, sometimes things will get rewritten/reset. Happened to many of us one time or another
I found 1 of the 6 that had the new UI checked, and fixed it.

1737077751496.png
I have framelimiter set as this. Should it be different?

It is still not helping where I have to click on Settings tab to get people to move.
 
Utility - MQ2CWTNCommons

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