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MQ2CWTNCommons

Utility - MQ2CWTNCommons (2 Viewers)

ChatWithThisName updated MQ2CWTNCommons with a new update entry:

7/6/2023

- We will now check for corpses of living folks on our xtarget.
-- this is for circumstances that a character on xtargethealing (like out of group) got called (not rezzed), but they still have a corpse that needs rezzing.
- Added "Weakness Evinced" to named mobs

Read the rest of this update entry...
 
ChatWithThisName updated MQ2CWTNCommons with a new update entry:

9/28/2023c

- corrected crash in pulling modes
- reimplemented turning on your auto dismiss familiar
- we will now create /cwtn, /cwtna, /cwtnr, /cwtnra, /cwtnz, /cwtnza aslises if they don't exist
-- you can still keep ones you have
-- you can still edit them to be something else
- remove dragonhorde from lorecheck
- Exported the ability to write-out into the CWTN plugin ui window via another plugin

Read the rest of this update entry...
 
is there a command i can push there dannet that will echo back what "mode" each toon is in ...like i have button that tells them all to go to Assist mode from chase mode...and without flipping over to the other screens, i'd like to know if it succeeded (like if i am lagging sometimes it doesnt switch)
 
is there a command i can push there dannet that will echo back what "mode" each toon is in ...like i have button that tells them all to go to Assist mode from chase mode...and without flipping over to the other screens, i'd like to know if it succeeded (like if i am lagging sometimes it doesnt switch)
Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<

you will want to check out mq2status. and you can do a /dg all /status
 
Update notes didn't post - here's the note for commons.
- Plugins should no longer try to bash over and over if you're no longer gold and holding a prestige weapon.
Should probably get your character subbed or change weapons though :-)
 
I hope this isn't in a video somewhere I missed, but is it possible to get the plugins to respect IvU the same as they do regular Invis? In that they won't cast spells and break ivu when they have either invis type on?

Behavior I (think I've) seen and expect: if invis, cwtn plugins don't do anything (other than emergency heal) until made visible by a player action

Requested change or how to: have the same apply to ivu

I assumed this was a common thing hence the post here, but if it helps or you'd like to move this post I specifically noticed it on mqnecro where I would camp out with my toons ivu'd, but upon login my necro starts buffing and summoning his pet and then gets whacked
 
I would camp out with my toons ivu'd, but upon login my necro starts buffing and summoning his pet and then gets whacked
While not directly addressing your question there is the ability to create .cfg files to run commands when zoning, logging in, etc. Several threads on this topic in the forums and docs are here; https://docs.macroquest.org/main/features/cfg-files/?h=cfg

I just generically created .cfg files for all my characters that do a "/boxr pause" to prevent anything from running on logging in. May not be the right solution for everyone but works for my needs.
 
Did anything change with the way CWTN plugins find blocked buffs in the last patch? Since the last patch my buffing classes will spam their buff on classes that have it blocked, but they will stop spamming if I place a buff that blocks said buff. Example being Brells Adamantine Armor and Spiritual Valiance. Both the paladin and the beastlord will spam this buff on someone that has them both blocked until I put the Ranger buff Strength of the Gladetender up.
 
Did anything change with the way CWTN plugins find blocked buffs in the last patch? Since the last patch my buffing classes will spam their buff on classes that have it blocked, but they will stop spamming if I place a buff that blocks said buff. Example being Brells Adamantine Armor and Spiritual Valiance. Both the paladin and the beastlord will spam this buff on someone that has them both blocked until I put the Ranger buff Strength of the Gladetender up.
no

brells and spiritual V line have always conflicted. which is why brells is defaulted off specifically because of that. basically anything that has atk in it MQ/EQ have issues with the way it detects and determines stacking.
 
no

brells and spiritual V line have always conflicted. which is why brells is defaulted off specifically because of that. basically anything that has atk in it MQ/EQ have issues with the way it detects and determines stacking.
Oh ok thanks. I had assumed that dannet was telling the plugins when you had something blocked, regardless of stacking issues. That's my misunderstanding.
 
Oh ok thanks. I had assumed that dannet was telling the plugins when you had something blocked, regardless of stacking issues. That's my misunderstanding.
no, we don't use dannet at this time. we use mq2cwtnbuffs to write your buffs/blocked buffs and use mq to check stacking
 
ChatWithThisName updated MQ2CWTNCommons with a new update entry:

11/02/2023

- no maor circumventing shrouds to get multiple cwtn class plugin ui windows!
- will no longer try and use AutoSkill if your build does't have it
- ${CWTN.StickOn} to our cwtn types
- Should now re-check stick if you're greater than 30 away from the mob
-- We will also check stick if our combat type gets changed due to range

Read the rest of this update entry...
 
ChatWithThisName updated MQ2CWTNCommons with a new update entry:

11/22/2023

- from CWTN + Sic:
-- Happy Thanksgiving to all who celebrate (and to those who don't we wish you good stuff too)
-- We are very grateful for all of you out there, enjoying EQ as much as we do <3
- We will now show links to spells/discs and some items in our cwtn ui output
- Will no longer try and buff someone who is too low level to receive the buff
- debugduringpull additions

Read the rest of this update entry...
 
ChatWithThisName updated MQ2CWTNCommons with a new update entry:

11/22/2023

- from CWTN + Sic:
-- Happy Thanksgiving to all who celebrate (and to those who don't we wish you good stuff too)
-- We are very grateful for all of you out there, enjoying EQ as much as we do <3
- We will now show links to spells/discs and some items in our cwtn ui output
- Will no longer try and buff someone who is too low level to receive the buff
- debugduringpull additions

Read the rest of this update entry...
 
ChatWithThisName updated MQ2CWTNCommons with a new update entry:

11/28/2023

- Complete overhaul of the Clicky Logic. Most changes are done, but not available yet. Here are the ones you get:
-- Added EnduranceSelf and EnduranceGroup clicky groups
-- Can now toggle clickies on and off /shd ToggleClicky [ClickyGroup] [ClickyName]
--- This means that you do not have to remove clickies to turn them off!
-- Can now set thresholds for Health/Mana/Endurance items.
--- Either when you add the clickies, or by using the command /shd ClickyThreshold [ClickyGroup] [ClickyName]...

Read the rest of this update entry...
 
ChatWithThisName updated MQ2CWTNCommons with a new update entry:

11/28/2023

- Complete overhaul of the Clicky Logic. Most changes are done, but not available yet. Here are the ones you get:
-- Added EnduranceSelf and EnduranceGroup clicky groups
-- Can now toggle clickies on and off /shd ToggleClicky [ClickyGroup] [ClickyName]
--- This means that you do not have to remove clickies to turn them off!
-- Can now set thresholds for Health/Mana/Endurance items.
--- Either when you add the clickies, or by using the command /shd ClickyThreshold [ClickyGroup] [ClickyName]...

Read the rest of this update entry...
 
Instead of doing this with an eq button:
/dgae /war AutoRemoveInvul true
/dgae /bst AutoRemoveInvul true
/dgae /clr AutoRemoveInvul true
/dgae /shm AutoRemoveInvul true
/dgae /mag AutoRemoveInvul true

Is there a way to do this on one line?

Thank you
 
Instead of doing this with an eq button:
/dgae /war AutoRemoveInvul true
/dgae /bst AutoRemoveInvul true
/dgae /clr AutoRemoveInvul true
/dgae /shm AutoRemoveInvul true
/dgae /mag AutoRemoveInvul true

Is there a way to do this on one line?

Thank you
never mind, I figured it out.

/multiline ; /war BurnAlways true; /dgae /bst BurnAlways true; /dgae /clr BurnAlways true; /dgae /shm BurnAlways true; /dgae /mag BurnAlways true
 
never mind, I figured it out.

/multiline ; /war BurnAlways true; /dgae /bst BurnAlways true; /dgae /clr BurnAlways true; /dgae /shm BurnAlways true; /dgae /mag BurnAlways true
You can use the new alias: /cwtna BurnAlways
 
Please don't skip that sticky chat linked. You're denying yourself a lot of enjoyment if you do
 
Question: Ring of the Ancient is no longer shrinker since last 2 updates.

All other clickies are working as intended but for some reason its no longer shrinking on all toons that has it as a clicky. not targeted at any particular plugin but its just not casting.

[Clickies]
Clicky0=Unified Phoenix Feather|managroup
Clicky1=Minature Horn of Unity|managroup
Clicky2=Spirit Drinker's Coating|healthself
Clicky3=Valia's Unyielding Bravery|healthself
Clicky4=Unified Phoenix Feather|healthgroup
Clicky5=Minature Horn of Unity|healthgroup
Clicky6=Ring of the Ancients|shrinkgroup
Clicky7=Fungal Underbulk|downtime
Clicky8=Phantasmal Luclinite Warmonger Coat|burn

Has the option of ShrinkGroup changed?


Thanks
 
Question: Ring of the Ancient is no longer shrinker since last 2 updates.

All other clickies are working as intended but for some reason its no longer shrinking on all toons that has it as a clicky. not targeted at any particular plugin but its just not casting.

[Clickies]
Clicky0=Unified Phoenix Feather|managroup
Clicky1=Minature Horn of Unity|managroup
Clicky2=Spirit Drinker's Coating|healthself
Clicky3=Valia's Unyielding Bravery|healthself
Clicky4=Unified Phoenix Feather|healthgroup
Clicky5=Minature Horn of Unity|healthgroup
Clicky6=Ring of the Ancients|shrinkgroup
Clicky7=Fungal Underbulk|downtime
Clicky8=Phantasmal Luclinite Warmonger Coat|burn

Has the option of ShrinkGroup changed?


Thanks
no/maybe/i'llcheck.

yep, confirmed. will fix. thx.
 
Utility - MQ2CWTNCommons

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