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MQ2Cleric

Plugin - MQ2Cleric (2 Viewers) 3.1.52471.11

When the clr has usecures on why doesn’t he mem the highest lvl curse cure spell he has available ? For my situation it would be remove greater curse @ lvl 70.
 
When the clr has usecures on why doesn’t he mem the highest lvl curse cure spell he has available ? For my situation it would be remove greater curse @ lvl 70.
check out byos/byos-custom.

there are too many different circumstances in those tiers when you don't have a "cure all" spell to decide you want to take up a gem slot for xyz cure randomly.

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<
 
To my knowledge the cure all spells don’t do curse counters. Ok so if I want it to curse cure I gatta do a byos layout ?
 
To my knowledge the cure all spells don’t do curse counters. Ok so if I want it to curse cure I gatta do a byos layout ?
did you check on that?

Sanctified Blood
Decrease Poison Counter by 42
Decrease Poison Counter by 42
Decrease Disease Counter by 42
Decrease Disease Counter by 42
Decrease Curse Counter by 53
Decrease Corruption Counter by 53


yes, if you want to memorize something other than what you're memorizing, you'll want to byos/byos-custom
 
Wrong forum
Recent downloader of MQ2cleric and wondering if there is a way to get my cleric to buff my other toons as I use 2 different computers to play and use EQBC wondering if I am missing something or if there is a solution to this I haven't found. I have been looking at forums over last couple hours trying to find one haven't seen anything read most of CWTN guides when I got it and nothing sparks memory. she is on the main computer where i manually play from and only buffs my main toon and herself.
If not I am wondering if there isn't a way will, there be a solution to that in the future to do so without having to pause and manually buff the others in my group.
as a note my cleric is only one using CWTN plugin at this moment.
 
Recent downloader of MQ2cleric and wondering if there is a way to get my cleric to buff my other toons as I use 2 different computers to play and use EQBC wondering if I am missing something or if there is a solution to this I haven't found. I have been looking at forums over last couple hours trying to find one haven't seen anything read most of CWTN guides when I got it and nothing sparks memory. she is on the main computer where i manually play from and only buffs my main toon and herself.
If not I am wondering if there isn't a way will, there be a solution to that in the future to do so without having to pause and manually buff the others in my group.
as a note my cleric is only one using CWTN plugin at this moment.
hello 0ink

couple things:

Each resource on RG has an Overview / Discussion Thread and either a link to their wiki or tabs with FAQ, Commands, Etc.
Please make sure to post in the respective discussion thread, and check the FAQ/Commands/Wiki for information before posting.

mq2cleric has a discussion thread - you don't need your very own.

the mq2cleric FAQ (which is found on the mq2cleric resource, or by going to the sticky) tells you that you need to be local pcs to do that

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<


but you can and should use mq2buffme
 
Whoops Mistake GIF by Northwest Motorsport
But please read the FAQ, it doesnt poll other PC's, planets or spiritual planes. it buffs local PC ONLY (though boxes can request buffs, using MQ2buffme)
 
Is the spell in the frenetic/frantic renewal line that you're referring to one of the spells that the plugin spits out when you first load the plugin? If not, then the plugin probably doesn't know how to use the spell.
 
it is not, without those spells it seems the plugin cannot keep up with how hard the mobs truck during UF. i assumed having BYOS/BYOS Custom would cue the plugin to use those spells but it just cast Devout light which works subpar compared to the frantic/Frenetic renewal

still messing with it to see what i can do to have it cast it
 
Well, again if the plugin doesn't spit out the spell when you start the plugin then it doesn't know how to use it. You could review the "How to ask for help" thread where it would inform you that we're not mind readers. So if you're asking about a specific spell and then failing to say the actual name of the specific spell then I have no way to say for certain if it should or should not use the specific spell and thus have to give you a generic answer to your generic question.
 
My cleric seems to refuse to cast Frenetic/frantic renwal line, i have BYOS/BYOS Custom on and it will only cast devout light (Lvl 85 UF)
due to the large mana cost renewal is only used when you have GoM, you can go back a few comments in this thread and see where it was requested in that way, where in patch notes it is mentioned

it is working as intended and designed

1702299899415.png

as chat mentioned, make sure you understand how byos/byos-custom works, there is a vid too if that is helpful

reading the "how to ask for help" thing is important too - because you're basically like "im using byos and only going to mention 2 or 3 spells in that entire lineup, but why isn't it using any of the other spells i haven't mentioned? I'm also not going to mention something like 'i have my healshealsma set to # but it doesn't heal at #'" - just really hard to help you without guessing.

my guess is - you misunderstand / have different expectations of the renewal line, you likely misunderstand how byos/byos-custom works, might not have adjusted your healing values how you need/want them to be
 
I would like to ask for an addition in the cleric plugin to make the Final Fugue mission easier. Can we get a usestun setting. So if I have it unchecked the cleric will not stun. I load up 2 stuns on my cleric and he will use them on cool down while in combat. So I end up having to wait 10-20 seconds for refresh on stun to knock the boss shield wall stance off. Thanks for all the work you all do on the plugins as well.
 
I would like to ask for an addition in the cleric plugin to make the Final Fugue mission easier. Can we get a usestun setting. So if I have it unchecked the cleric will not stun. I load up 2 stuns on my cleric and he will use them on cool down while in combat. So I end up having to wait 10-20 seconds for refresh on stun to knock the boss shield wall stance off. Thanks for all the work you all do on the plugins as well.
Hrm. We'll think about that, but as a "first answer" no, that doesn't seem like a good candidate.

You could utilize the usenuke option to not use your nukes until you want to
 
it is not, without those spells it seems the plugin cannot keep up with how hard the mobs truck during UF. i assumed having BYOS/BYOS Custom would cue the plugin to use those spells but it just cast Devout light which works subpar compared to the frantic/Frenetic renewal

still messing with it to see what i can do to have it cast it

Try upping your heal %s for Healheals and Quickheals. Frenetic has a huge mana cost, a cure component, and a 30 second refresh so wouldn't really be the one you'd want in that situation anyway. KeepHoTup is also an option that might help.
 
Try upping your heal %s for Healheals and Quickheals. Frenetic has a huge mana cost, a cure component, and a 30 second refresh so wouldn't really be the one you'd want in that situation anyway. KeepHoTup is also an option that might help.
Upping your heal % doesnt solve his problem. The plugin will only use Light(Heals Heals), Remedy(Quick Heals). Remedy locks out your spell gems so that's not helping. Nothing wrong with the plugin, it's just not set up to be the most optimal for Raiding, which i think is what the op was getting at. In the group game, it does pretty well.
 
Upping your heal % doesnt solve his problem. The plugin will only use Light(Heals Heals), Remedy(Quick Heals). Remedy locks out your spell gems so that's not helping. Nothing wrong with the plugin, it's just not set up to be the most optimal for Raiding, which i think is what the op was getting at. In the group game, it does pretty well.

Yeah he said his issue was that mobs were hitting too hard in underfoot for him. Which upping heal % would help with. Frenetic renewal with its cures, huge mana cost, and 30 second recast wouldn't(I'm saying he thing he's asking for wouldn't help his issue either in other words, and offering an alternate suggestion). He didn't mention raiding at all. If having heals start at 90%+ isn't enough, then the issue isn't what spells the cleric is casting or when, it's the tanks gear or ability use. I'm playing in that same era myself right now so I'm pretty fresh on things.
 
Yeah he said his issue was that mobs were hitting too hard in underfoot for him. Which upping heal % would help with. Frenetic renewal with its cures, huge mana cost, and 30 second recast wouldn't(I'm saying he thing he's asking for wouldn't help his issue either in other words, and offering an alternate suggestion). He didn't mention raiding at all. If having heals start at 90%+ isn't enough, then the issue isn't what spells the cleric is casting or when, it's the tanks gear or ability use. I'm playing in that same era myself right now so I'm pretty fresh on things.
Raiding aside, I can tell you spamming light at 90% isn’t gonna save the tank, if you up the percent to 90 for Quick Heals, then your tank is gonna splat. Using intervention, renewal x2, then light is working way better for me personally and mostly is an effective rotation for grouping and raiding.
 
when adding a clicky to my cleric plugin, the whole window goes black until I have an item on my cursor until I click on the window somewhere. Not sure if this is a me problem or a plugin quirk, but I figured I'd mention it. I am only seeing it on cleric.

edit: Also seeing it on ranger plugin. it did it at first, added a few clickies, and it stops for a while.
 
when adding a clicky to my cleric plugin, the whole window goes black until I have an item on my cursor until I click on the window somewhere. Not sure if this is a me problem or a plugin quirk, but I figured I'd mention it. I am only seeing it on cleric.
All the plugins are using the imgui window code. I've also not experienced it in the 2 months or so we've been testing the new UI. As well as nobody else has currently reported a similar issue.
With that said I don't believe there is anything wrong with the UI itself in that regard.
 
All the plugins are using the imgui window code. I've also not experienced it in the 2 months or so we've been testing the new UI. As well as nobody else has currently reported a similar issue.
With that said I don't believe there is anything wrong with the UI itself in that regard.
I have noticed this on shd shm clr and nec plugin as well but ONLY when I have the plugin imgui pulled onto second monitor.
I just moved my windows back to main monitor though because I don't like the added windows showing up when I alt tab makes it difficult to navigate.
Otherwise the new imgui for the plugins is great and I don't think I can match @Sic 's excitement but the addclicky addition is awesome!
 
I have noticed this on shd shm clr and nec plugin as well but ONLY when I have the plugin imgui pulled onto second monitor.
I just moved my windows back to main monitor though because I don't like the added windows showing up when I alt tab makes it difficult to navigate.
Otherwise the new imgui for the plugins is great and I don't think I can match @Sic 's excitement but the addclicky addition is awesome!
@Psy explained it here

Psy said:
I had this same issue months back with all imgui windows and after a week of communucation with isboxer techs, they told me there was nothing that could be done. When the windows swap in isboxer, they do reduce the resolution and when that happens, all imgui windows reset to remain on the smaller screen. When you bring it back to the forefront with larger screen size, the imgui windows do not have an anchor built into them so they move to the top left.

End result, I stopped using isboxer and only use boxhud to manage the team and move toons between windows.

Maybe Sic/CWTN have a different solution for the new plugin's imgui's that I am not aware of, but this was the issue for me several months ago.
 
Wrong forum
So my guild is lacking clerics and I'm debating boxing one in raids with mq2cleric plugin...

Now my question is how hard is this to configure since it's not my grp raiding it's gonna be random people, and I'd need the cleric to still do it's job, keep grp alive an possible heal me outside grp also is there a plugin that will handle emoted or w.e scripts on the game so I don't kill the cleric over with my poor boxing skills lol.

Any recommendations or help be welcome thanks!
 
We treat pets 20% less important than their masters / respective heal values


Mage should be ma
Is this configurable? I've got a setup with a warrior and enchanter where I don't want the charmed pets to get healed. I'd like to preserve their mana for the MT/MA (Warrior) and or the Enchanter. Was looking around to see if this was possible but couldn't find anything relevant, apologies if this has already been answered. I've had to resort to lowering the non-ma thresholds to be super low, but then the enchanter doesn't get healed.

Note. I've marked the Charmed pet with /mark 1 and then put mark1 on the warriors xtar9 so it never appears on the warriors aggro list. When I want the warrior to attack the pet eventually, I remove /mark 1 on the pet and drop it.
 
Is this configurable? I've got a setup with a warrior and enchanter where I don't want the charmed pets to get healed. I'd like to preserve their mana for the MT/MA (Warrior) and or the Enchanter. Was looking around to see if this was possible but couldn't find anything relevant, apologies if this has already been answered. I've had to resort to lowering the non-ma thresholds to be super low, but then the enchanter doesn't get healed.

Note. I've marked the Charmed pet with /mark 1 and then put mark1 on the warriors xtar9 so it never appears on the warriors aggro list. When I want the warrior to attack the pet eventually, I remove /mark 1 on the pet and drop it.
No, it isnt
 
So my guild is lacking clerics and I'm debating boxing one in raids with mq2cleric plugin...

Now my question is how hard is this to configure since it's not my grp raiding it's gonna be random people, and I'd need the cleric to still do it's job, keep grp alive an possible heal me outside grp also is there a plugin that will handle emoted or w.e scripts on the game so I don't kill the cleric over with my poor boxing skills lol.

Any recommendations or help be welcome thanks!
Put the toons you want to be watched on xtarget.

Understand ma/notma (and xtarget is notma)

Etc
 
Ok
Put the toons you want to be watched on xtarget.

Understand ma/notma (and xtarget is notma)

Etc
OK sorry about miss forum wasn't sure if there was other tools I should use reason I had it in open forum... also will it just automatically try keep group alive even though they aren't my toons? Or you saying I need put the grp thats not mine on xtar.
 
How much better is a MQ2 cleric w/ 2.0 level 85 vs Cleric Merc? Just trying to figure out if it’s worth it to have a live cleric.
 
Plugin - MQ2Cleric

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