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- Added the SlowSpell line to be used for our pulling ability if we don't have Sha's Reprisal.
-- As usual you can turn this off if you want to by turning DisablePullAbility on.
- Keep in mind, we stop memorizing SlowSpell at lvl 90 once we get Maelstrom, we no longer memorize slow spell.
the changes i made a month ago? no, no one mentioned they didn't resolve the issue (they should have), so i'll look at it.heya, just curious if im the only one still having issues with my beastlords casting shared merciless ferocity and trying to overwrite each other? my 113 bst has rank 1 and my 115 has rank 3. they keep going back and forth, even after its been patched (i think). thanks for your help.
We try and keep mercferocity on anyone who is a "melee" class including pets.on TLP, Ferocity is a tough buff to get straight as you can only really cast it on 3-4 people at a time. Is there a way with this plugin to only cast fero on xtar? Currently, when I leave the beast to do his spells, he buffs himself with fero, which is pointless on tlp due to such shitty dps of a beast. I also think he fero's his pet, which again could be much better used on another dps.
if you turn off raidmode, it will not check other raid members for buffs as it is no longer in raid mode, and will now just check your group.turning off raid mode seems to fix that, but then won't he not buff the raid with other buffs?
if it already has it, it isn't going to give it again, it would just look to the next toon that needs it. now its possible that if that they both recognize bill needs it, and decide to memorize and cast it at the exact same time, but it isn't going to cast it on the person if they already have it.I have two beastlords in my raid setup, which should give out 6-8 fero's. I can block fero on every other melee / character i have, but there is nothing preventing beast 1 from casting fero on monk 1, then beast 2 casting fero on monk 1 again, is there? And, i do need to stay in raid mode, or else i have to assist someone in group, then it's like a piggy assist.
camp radius is too small. Those models have such a large attack range, that they can technically be outside your camp radius, but still hitting your tank. Since it's outside the camp radius, the plugin is not going to attack back.Something weird going on in WW, The Draco-liches, wont attack them by the enterance of TOV, have to manualy make it attack a mob, double checked buttons, unloaded/load the plugin, assist set at 99..,shut down everything, reboot PC, redownload MQ, refresh plugins, nothing, zone over to TOV, works fine....No clue, clip plane thing in EQ, there is a lip, I put the Beast right next to the SK, figured it was a distance thing, nope still didnt auto attack on assist....
sounds like they're outside of your campradius. increase your campradius so they're not sitting outside of your "red circle"Something weird going on in WW, The Draco-liches, wont attack them by the enterance of TOV, have to manualy make it attack a mob, double checked buttons, unloaded/load the plugin, assist set at 99..,shut down everything, reboot PC, redownload MQ, refresh plugins, nothing, zone over to TOV, works fine....No clue, clip plane thing in EQ, there is a lip, I put the Beast right next to the SK, figured it was a distance thing, nope still didnt auto attack on assist....
blood is used in a several ways.So, I'm not sure if this is a bug or not, or something that is useful at a later expansion, but at 65 my beastlord seems to just spam Scorpion Venom on a target even if the dot is already there, and nukes are off CD.
its not a bug, someone needs a buff, he's going to memorize it (which helps get the cooldown loaded - it might have a long cooldown), then cast it when he can, then move on to the next spell. it won't move onto another spell to memorize and buff if it still needs to do the first one.Ok. Ran into a little bug... is not something huge. I am playing low levels these few weeks. And Solo mainly. I found a small problem, beastlord has really low mana, when my beastlord try to buff himself almost always he can't finish all the buffing with one whole mana bar. So, when he ran out of mana, he would change spells to next buff... then just stand there..... standing there to wait till he get enough mana for next buff.... That makes the mana gaining super slow, possible to make it sit to gain mana during Chain buff oom situation? or is that doesn't count as bug?.... lol sorry I am dumb
Ahh.. I see! Awesome Sic! Thx again =Dits not a bug, someone needs a buff, he's going to memorize it (which helps get the cooldown loaded - it might have a long cooldown), then cast it when he can, then move on to the next spell. it won't move onto another spell to memorize and buff if it still needs to do the first one.
using one of the modes that utilize a camp will sit down in your camp, assist, tank, pullertank, pullerassist, huntertank - these all will sit down between stuff.
manual mode and vorpal do not use a camp - chaseassist/vorpal will sit/stand based on your MA's sit/stand state.
so if you're in manual mode, or sictank mode - you're not going to sit down at all.
if you want to automatically sit down, you will need to be in one of the modes that sits you down --- otherwise imagine trying to walk around and the plugin is trying to sit you down 24/7 - not fun (plus look silly)
Hello all, the plugin really works well, but i cant understand why some defensive AA's like compnaion's shielding are not in there, it saved my beastlord on many occasions. I have made a hotkey to test it but no, its not getting used.
the Plugin really works pretty well and there is a lot of work putting on, but I would love to see my beast uses his Ferociousness IV AA (id 38030 from, Lucy) on burning Command , and a shielding command also in case of getting hits and assigned as Tank or TankPulller like protection of the warder and shielding companion AA's, or to cast companion Aegis in case of pet is tanking.
nah, we're not going to DA, and aye we already used companion's fortificationthanks Boss, got used to pet tank, with fortify companion too, it helps the pet a lot. also bsts can DA pet too if its necessary maybe? pet at 10% to trigger that event?
it casts chill if the mob you're fighting doesn't have your chill dot on it.Thats Also Kool, I am still thinking what makes bst casts endaroky's chill spell dot. its there and sometimes I try to interupt the plugin to cast an extra dot..
Something like if target has Bite of the Asp , Sha's Repraisal and Ikaitar's Bite then cast Endaroky's Chill if mana meets the condition of mana permits limit?
thanks for your patience boss.
- You can now command: /bst usegroupshrink on top of the existing /bst groupshrink
-- this brings in line with other plugins that have a group shrink option.
- MercFero overwrite fixes/updates.
- Cleaned up a wild-bracket in blood usage.
- Will no longer use our DFury if we have another already on us.
-- Meaning if a there is another bst in the group and they cast Composite, we won't cast it if we still have that buff.
- Added Companion's...
nothing has changed in that part of the code in a few months.Since the last patch I've run into an issue, haven't seen anyone else report this so don't know if its just me.
Level 65 on TLP (Rizlona), same thing happens on two different BST running on separate computers. When I select UseParagon, the window reports UseParagon is now: On. However, they don't automatically use it. Thresholds are at default (ParagonMana 60), yet the BST will run himself out of mana and still not use it. This is both in a single group and raid mode setting. I can manually click the AA button and it fires off just fine. I normally start with UseParagon disabled, but like to toggle it on when waiting for MGB to refresh.
Let me know if you need more information, or if anyone else is seeing this same behavior.
Hotfix to address the possible issue of not casting paragon on low lvl/tlp
